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More fooling with stud.io 2.0, this time with no weathering and thought for how long the process took. Also, I have done ZERO editing beyond a simple crop to get them to fit neatly into the collage. All were rendered at 1080 with the camera in as close to the same position as I could get it, so I feel like this is a very fair comparison.
I don't know about you, but I can't really see a meaningful difference between high and medium, but the amount of time spent was considerably longer for the high. For my money, POVray is useless. Even with the quick render time, I can't imagine using it again - when I'm in a hurry to show something off, I'll just take a screenshot.
I may be stealing my own thunder here but unveiling the Gundella in a render test, but here it is anyway! I've got a few more of these in various stages of development, and now that I can render them in such stunning detail, they'll probably progress much faster.
What do you think? Is photorealistic rendering a dumb gimmick that's not worth the time, or a great opportunity for digital builders to get some deserved attention because people don't realize they're renders immediately? Or something else I haven't thought of?
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Made a miniature version of my SHIPtember project, Trawler 24, to test out the Mecabricks/Blender rendering workflow. It's pretty easy to get started with, though of course not easy to master. Once I understand this process well enough, I want to try doing an RTS in unity, using my microscale fleets.
Rather than taking photos of all 50+ current Mascoteers, I had the idea to try my hand at rendering the models.
Right now I'm struggling with the lighting and materials used on the model. Left to right shows the progress made so far.
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Send me a message on Facebook, Linkedin or Fiverr if you want me to do some design work for you!
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I published my first LEGO project on ArtStation I used the beautiful Ninjago City set to make some renders.
Thank you to all my friends who have made comments on my last couple of postings! We have been staying with friends( very gracious of them) while our well was being replaced. Didn't want to impose on their internet as well, so I will try to catch up as soon as I catch up the home-front! Have a great week ahead! : )
For use in the game Mobile Frame:Zero
A tense, tactical game of giant robot squad battle!
Build your mobile frames of LEGO or other building toys and bring them to the table to fight for control of the tabletop!
Then show off your builds and discuss tactics on the Discord channel: discord.com/invite/KhdKCWp
Or stop by the Facebook group: www.facebook.com/groups/252503984838645/
Modeled in TopMod and rendered Sunflow.
I was inspired by Schmiegel's "Der Glüh":
www.flickr.com/photos/schmiegl/3836043029/
And his second "GlowPlay":
www.flickr.com/photos/schmiegl/3890904654/
Rendering Notes: Uses IBL lighting, with a sphere light for "The Glow", Shiny Shader, and path tracing.
I made a Gothic Rose for Valentine's Day fun. Feel free to message me if you want one for free to use for virtual pics or as a gift for someone special in SL.
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My contribution from the net to Stealth fighter favourites here: www.flickr.com/groups/legoairforce/
The Sukhoi Pak Fa.
No Info "Top Secret" meant to come out 2010.
I like it because it is a more angular F-22 look, AND it's Russian.
OMG...LOOKIE LOOKIE!:
Estimated Performance:
----------------------------------
Dimensions (m):
- wing 14,2; S=78,8 m2
- length 22
- height 6,05
Weight (kg):
- max 37000
- normal 26000
- empty 18500
Fuel (kg): 10300
Combat load (kg):
- max 7500
- AA max 2260 conformal
Speed (km/h):
- max 2100; M2,0;
- rate of climb 350 m/s
- min 0 OVT
- cruise 1300
Alt (m): 20000
Flight range (km): 4000/5500 (2x2000kg)
- supersonic 2500
Runway (m): 350 (w/o OVT)
G-force (g): 10-11
EPR: 0,05 m2
Wing overload (kg/m2):
- max 470
- normal 330
Thrust-to-weight ratio:
- max 0,84
- normal 1,19
Fuel rate: 2,55 kg/km
Flight time: 3,3 h
Engine: AL-41F
- thrust 2x15500/2x9800
- compressor: diameter 932mm, 3 steps
- weight 1350 kg
- pressure increase 4,2-4,5
- life time 4000 hours
- overhaul life 1500 hours
- nozzle:
weight: 380 kg
deviation angle +-16 deg in any direction, +-20 deg flat
deviation speed: 60 deg/sec
Electronics:
N050(?)BRLS AFAR/AESA
Freq: 3mm
Diameter: 0,7m
Targets: 32 (8)
Range: 400 km; EPR 3 m2: 160 km; azimut +-70 deg; 90/-50 deg
Power: 4000 Wt
Weight: 65-80 kg
Armament: ? 2x30mm gun
Hardpoints: ? 8 (conf.), 2*4
Development of Russia's LFI (logkiy frontovoi istrebitel) lightweight tactical fighter has been dramatically accelerated after the Russian Air Force decided its priorities for the next 10 years. Revealed here exclusively as the I-2000 (Istrebitel {fighter} 2000) project, the aircraft is due to become operational in 2005 as Russia's basic front-line fighter. It is also likely to become the leading export product of the Russian aircraft industry. Available information on the I-2000 indicates that it will be closely comparable to the US Joint Strike Fighter, operating in both the air-to-air and air-to-surface roles.
Wiki info:
General characteristics
Crew: 1 (pilot)/2(crew)for Indian variant
Length: 22.0 m (72 ft 2 in)
Wingspan: 14.2 m (46 ft 7 in)
Height: 6.05 m (19 ft 10 in)
Wing area: 78.8 m² (848 ft²)
Empty weight: 18,500 kg (40,786 lb)
Loaded weight: 26,000 kg (57,320 lb)
Useful load: 7,500 kg (16,535 lb)
Max takeoff weight: 37,000 kg (81,571 lb)
Powerplant: 2× Saturn-Lyulka AL-41F turbofan
Dry thrust: 96.1 kN (9,800 kgf, 21,605 lbf) each
Thrust with afterburner: 152 kN (15,500 kgf, 34,172 lbf) each
Performance
Maximum speed: Mach 2+ at altitude
Cruise speed: 1,300 km/h (807.8 mph)
Ferry range: 4,000 to 5,500 km (2,485 to 3,418 mi)
Rate of climb: 350 m/s (68,898 ft/min)
Wing loading: 470 kg/m² (96.3 lb/ft²)
Thrust/weight: 0.84 (dry thrust)
Minimum thrust/weight:
With afterburner: 1.19
Runway length requirement: 350 m (1,148 ft)
Endurance: 3.3 hrs (198 mins)
Armament
Guns: 2 × 30 mm internal cannons
Hardpoints: 8 total, 4 on each side of the aircraft.
Avionics
Radar: N050(?)BRLS AESA/PESA Radar (Enhancement of IRBIS-E) on SU-35
Frequency: 3 Cm (0.118 in) (X-band)
Diameter: 0.7 m (2 ft 4 in)
Targets: 32 tracked, 8 engaged
Range: 400 km (248 mi)
EPR: 3 m² (32.3 ft²) at 160 km (99.4 mi)
RCS: 0.01 m² at 90 km (55 mi)
Azimuth: +/-70°, +90/-50°
Power: 4,000 W
Weight: 65 to 80 kg (143 to 176 lb)
OMG!!!!OMG!!!!OMG!!!!OMG!!!!OMG!!!!
Now I have dimension only my wallet can stop me!
This is an advanced starship been seсretly developed by Engi to help Federation. Once The Kestrel reached Engi Homeworlds, they has transferred blueprints.
The FTL: Faster Than Light Album
* * *
Ship's instructions can be found on my Gumroad Store.
If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!