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The Son of Man (French: Le fils de l'homme) is a 1964 painting by the Belgian surrealist painter René Magritte.

 

Magritte painted it as a self-portrait. The painting consists of a man in an overcoat and a bowler hat standing in front of a low wall, beyond which is the sea and a cloudy sky. The man's face is largely obscured by a hovering green apple. However, the man's eyes can be seen peeking over the edge of the apple. Another subtle feature is that the man's left arm appears to bend backwards at the elbow.

 

@ 2015 - Gabriele Zannotti - zanna

My entry for Mecabricks render contest

This circle is a bit uneven on the rim, and has studs facing inwards. If you wonder about some of the part and color choices, it's to fit my LEGO collection.

I have been wanting to build a minifigure scale Outrider for years - here it is at last.

If you don't know... The Outrider belonged to Space pilot (and substitute Solo) Dash Rendar in the multimedia adventure Shadows of the Empire. I was at university at the time, and made sure I collected the Comic book, Action Figures (and Ships) and anything else I could get my hands on. I never managed to get the N64 game ;{.

 

A few months ago I was playing around with the Grey wedge plates and found that I had created the main saucer shape seen in the photos. And I knew I had to finish the Outrider.

 

I am quite happy with the result. It is going to sit next to my Force Awakens Falcon, and the 1996 Kenner Action Figure scale outrider.

 

There is a small interior and working ramp. There is a Dash render minifig in the cockpit. I'll take another shot of him soon, when I have finished my next project...

Again, Adobe Photoshop allowed me to turn a simple and successful image into hours of monotonous work as my inner perfectionist argued about where the yellow should end and where the shell began.

Folds of hills dipping down into the river valley have become "peninsulas". A barrage to the left now holds back the water, a river drowned; to make this lake. On the right, immersed in gloom is a museum of odd construction, with spaces unusable from the odd fixation on every institution now having a doppelgänger existence as an "event venue"; an empty shell, a useless void.

 

Low cloud makes for a gloomy Sunday afternoon. The small sailing craft are out and sunbeams reaching through makes them shine. I thought to say that they were rendered luminous. Instead my mind was cast back to what was here, how it left and the emptiness it created.

 

Where there's a museum there was a hospital. Where there was a wild shore there is concrete and glass. A rotten little Government, twisted, dark with a corrupt core made a land grab for a developer's joy: shoreline apartments. In return, the hospital, a stout building, would be demolished, a museum built. The smokescreen for this evil was a public spectacle — all come to the lake, we're blowing up your hospital. So they came. Not all left in one piece. The daughter of a gentle family known to me, on a Sunday afternoon like this, left with shrapnel, part of that stout hospital's skeleton lodged in her skull. She never returned.

 

The memorial stone around this shore, a park in her name, a PR machine, no one held to account, the politician's, the developer's win…No this wasn't rendered luminous. This place, that place — they're rendered ludicrous.

  

These were all made using a photo I'd taken of Tokyo, blended with a free stock photo of jungle vegetation that I'd download on a Creative Commons licence.

 

This started as a view from a client's office in Nihombashi, looking towards the Sky Tree.

 

Photoshop's 'Neural Filters' are things I use on a daily basis - the skin smoothing in particular. But I hadn't really ever used any of the more 'creative' ones til recently.

 

Interesting experiment.

 

As AI gets cleverer, it really has improved Photoshop. I'm not one for massive edits or removing a lot of stuff from my photos. But just simple things like 'Content Aware Fill' and 'Sky Replacement' have become really, really smooth and clever.

  

An all-terrain, single seat, dual engine vehicle concept. Steering is via diferential drive left-right side wheels.

2005 3D Studio Max 5

Here is a render I made for the builder Shipmaster, on Mecabricks.com. He built the mech, and the background. I just arranged them differently.

 

Rendered with: Mecabricks.com

 

~Operator011

Reflecting in those puddle after the rain we should examined in the light of the Ageless Wisdom teachings, we are reminded of the great occult maxim "As Above So Below" The mural shows the right eye, the left eye and the middle eye. This tower is the symbol for not only all three schools, but also the meaning and purpose of life itself. Vertical rods/constructs are considered archetypal symbols of the phallus. As the dual serpents address the concept of gender, the staff serves as an emissary of transference between body and mind, physically and spiritually. The rod could also be viewed as a conduit between the mundane and ethereal.. The puddle is male, the tower is female and the horizontal line is the child, the source of both the other building, for we all begin life as a child. The upper side, the feminine pathway, explores the human nature of emotions and feeling, both positive and negative, sexual energy and birthing, death, certain psychic energy, and everything that is not logical.As guided from within, outwards. “As above, so below” and vice versa, Solar Systems are born, die and come to birth anew in cycles of activity and rest, as does wo-man. There is a constant flaming out and dying down of activity in every department of nature, corresponding to the alternations of ebb and flow, day and night, summer and winter, life and death. In the beginning of a Day of Manifestation it is taught that a certain Great Being (designated in the Western World by the name of God, but by other names in other parts of the earth) limits Himself to a certain portion of space, in which He elects to create a Solar System for the evolution of added self-consciousness. He includes in His own Being hosts of glorious Hierarchies of, to us, immeasurable spiritual power and splendor. They are the fruitage of past manifestations of this same Being and also other Intelligences, in descending degrees of development down to such as have not reached a stage of consciousness as high as our present humanity, and therefore these latter will not be able to finish their evolution in this System. In God — this great collective Being — there are contained lesser beings of every grade of intelligence and stage of consciousness, from omniscience to an unconsciousness deeper than that of the deepest trance condition. During the period of manifestation with which we are concerned, these various grades of beings are working to acquire more experience than they possessed at the beginning of this period of existence. Those who, in previous manifestations, have attained to the highest degree of development, work on those who have not yet evolved any consciousness. They induce in them a stage of self-consciousness from which they can take up further work themselves. Those who had started their evolution in a former Day of Manifestation, but had not progressed far at the close, now take up their task again, just as we take up our daily work in the morning where we left off the previous night. All the different Beings, however, do not take up their evolution at the early stages of a new manifestation. Some must wait until those who precede them have made the conditions which are necessary for their further development. There are no instantaneous processes in nature. All is an exceedingly slow unfolding, a development which, though so exceedingly slow, is yet absolutely certain to attain ultimate perfection. Just as there are progressive stages in the human life — childhood, youth, manhood or womanhood, and old age — so in the macrocosm there are different stages corresponding to these various periods of the microcosmic life. A child cannot take up the duties of fatherhood or motherhood. Its undeveloped mental and physical condition render it incapable of doing such work. The same is true of the less evolved beings in the beginning of manifestation. They must wait until the higher evolved have made the proper conditions for them. The lower the grade of the intelligence of the evolving being, the more it is dependent upon outside help. At the Beginning, then, the highest Beings — those who are the farthest evolved — work upon those who have the greatest degree of unconsciousness. Later, they turn them over to some of the less evolved entities, who are then able to carry the work a little further. At last self-consciousness is awakened. The evolving life has become Woman-Man. The right eye is controlled by the left brain; it’s male knowledge. Although the right eye “sees” directly to the right brain, this is not what the Egyptians were communicating. It is not the “seeing” but rather the interrupting of the “seeing” information that was important here. It is the left brain that makes this interruption of what is seen; it controls the right side of the body, and vice versa. In the same manner, the Left Eye of Horus, controlled by the right brain, is female knowledge.What happens on one level of reality also happens on every other level; the microcosm and macrocosm behave alike. A revolution occurred during the 20th century in our understanding of the nature of the physical universe. This change is extremely important to religion, for it eliminates a basic conflict between science and religious belief. Prior to this change, our scientific beliefs were based on an approach that was initiated in the 17th century: "We live in a mechanical universe, and we are simply complex machines." This scientific notion that man was purely a mechanical system contradicts what is probably the core of religious belief, namely the idea that mind-like or spirit-like factors can make a difference in human behavior. The religious outlook assumes that a human being, acting on basis of conscious choices, is NOT equivalent to a mechanical system, whose every action is completely determined by direct interaction between tiny neighboring bits of matter. 20th century science, however, has shown that the earlier mechanical concept of reality to be incompatible with empirical facts. To cope with this failure of earlier ideas, physicist made a breakthrough change. Physical theory was converted from a theory about the physical world itself into a theory of WHAT ONE COULD KNOW about the physical world. Human experience was introduced into the theory and made fundamental. This was to be later known as the Copenhagen interpretation. It had drawbacks.For example, while it brought human knowledge into physical theory, it also renounced the possibility of understanding the underlying physical reality. It set our limits of understanding. It was the eminent mathematician John von Neumann and Nobel laureate Eugene Wigner to reincorporate physical reality. They did this by casting the new physics into a theory of the interaction between our conscious thoughts and our physical brains. This was known as von Neumann-Wigner formation of quantum theory, and rationally incorporated conscious thoughts into the basic dynamics. Physics was not yet ready to tackle the problem of interaction between our thoughts and our brain. It was some time before this was scientifically feasible for this kind of proof. Now however, there is a huge and rapidly growing field of experimental data on this question of the connection between minds and brains.

This shift in science is important significance to religion. It removes the basic contradiction between the older scientific claim that human beings are essentially mechanical robots, while religion maintains than man is not ruled by matter alone. The new physics now dynamically entangles our conscious thoughts with the quantum representation of the physical world. There is a plethora of competing theories arising from many disciplines to account for the psychophysical expressions of consciousness in function and structure. The only comprehensive theory must be one that is based in nondualism, and accounts for such self-organizing mindbody manifestations as spontaneous healing or self-recovery, or even the placebo effect. The mind-matter connection is intimately linked to any speculations we can make about alleged mind-over-matter phenomena. In fact all psi phenomena, including such nonlocality demonstrations as the “simple connections” of telepathy, ESP, or synchronicity in general are related to this problem of an underlying or connecting field through which information exchange is instantaneous and unimpeded.The leading contender for such a field, vacuum fluctuation or quantum foam, was proposed by David Bohm. Turbulent motion in this highly excited, subquantal field leads to the emergence from virtuality into actuality of quantum entities which just as quickly dissolve back into the subquantal sea. This same ocean of virtual or metaphysical “stuff” has the property of containing, storing, and transmitting information about the nature of matter and even thought. The observables of nonlocality and psi cry out for some form of interconnection between phenomenon separated in space and/or time. The concept most generally used in physics to account for spatial and temporal interconnection is that of a field. Fields themselves cannot be observed, and so can be considered meta- or beyond physical. Yet the influences propagating through them are observable, eventually. Mind, memory, and consciousness may be such phenomena. Is there one massive holographic field that actually exists in nature in the sense of Bohm’s holomovement? And if so, how does this relate to our consciousness and our relationship to the cosmos. And what is the mechanism by which this universal force interfaces within our organism? When we recognize that we really are that, that nature lies within our deepest structure and function, we come to understand that we are not separate from the whole of creation. We recognize that “I AM THAT I AM.” Everything including ourselves, is deeply connected in one holy movement. The quantum vacuum, the energy-field that characterizes the ground state of the universe, possibly furnishes the indicated ‘fifth field,’ the hidden variables of chaotic yet deterministic micromotion that bootstraps all energy/matter into existence. This plenum could transmit as-yet-unknown effects. This quantum foam, which Wheeler called superspace, consists of a pure massless charge-flux.

We argue, along with Laszlo that, “The conclusion to be derived from the considerations presented here is that the four-demnsional manifold Einstein described as spacetime is likely to be more than a geometrical abstraction. As the energetically superdense quantum vacuum, it may be a physically real field, limiting the velocity of light and other matter-particles and transmittingg a variety of effects, including, but not limited to, gravitation and electromangetism. We may well ask, then, whether the field would also transmit the kind of effects associated with psi.”

Waves of this purely informational (scalar) force could create a potential gradient where quantal motion triggers scalar waves in the vacuum, and these propagate by alternately compressing and rarefying its virtual-particle gas. Scalars are neither ‘light’ nor ‘matter’, but longitudinally propoagating fluctuations below the energy-threshold of particle pair-creation.This produces a self-generating cosmological feedback cycle which translates into interference patterns created by the motion of charged particles modifying the local topology of the vacuum. The modified vacuum field modifies in turn the motion of the particles, (Laszlo, 1993, 1994).Fourier show that any three-dimensional pattern can be analyzed into a set of regular, periodic oscillations that differ only in frequency, amplitude, and phase. Specific waveforms can be exact representations of spatiotemporal objects--thus we have a “Holographic Universe.” Analysis shows that the signals transmitted through the vacuum field are precisely of the psi variety, because information in that field is holographic, and because the propagation of the holographic interference patterns is quasi-instantaneous. Therefore, this virttual field might provide a metaphysical foundation for a broad range of psi phenomena and psychophysical interaction, including self-organization and healing. The quantum vaccum is a highly anomlous universal energy realm of pure potential. It is both the source and destination of all matter in the universe, and thus of any form of consciousness which may emerge through its autopoeitic process. The human brain, with its pronounced and constant state of chaos, could receive and amplify such signals, expressed both consciously and unconsciously in our biophsyical self and our ephemeral thoughts and intuitions.The von-Neumann-Wigner formulation provides the basic logical principles that govern the interaction between thoughts and the brain. It provides prima facie evidence that human thoughts are linked to nature by nonlocal connections. What a person chooses to do in one region seems immediately to effect what is true elsewhere in the universe. This nonlocal aspect can be understood by conceiving the universe to be not a collection of tiny bits of matter, but rather a growing compendium of "bits of information." This profound shift about the nature of reality has not yet sunk in culturally. It will happen by the promotion of understanding of the radical shifts wrought by quantum theory. Most quantum physicists are interested more in applications of quantum theory than in its deep implications. Most now agree that a conception of physical reality is informational in character, not material. Our conscious thoughts ought eventually to be understood within science and that when properly understood, our thoughts will be seen to DO something; they will be efficacious. From what most quantum physicists now understand, certain ontological claims can now be made. 1. The "physical world," as understood in quantum theory, is a store of information, and this information is NOT imbedded in hordes of tiny particles (as they were in classical theory). The information is stored in a mathematically described structure that specifies propensities for certain events to occur. This events (paradigms) include the acquision of information by human agents.2. Conscious events should eventually be understood in science, and these events should be efficacious. They should have a real effect on our actions. The von Neumann-Wigner formulation of quantum theory achieves these ends. It has never been seriously broached in science, not because it was considered unimportant, but because it was deemed too difficult. Pertinent data seemed insufficient and restrictive. This has changed because science has changed.The six sided star in the structural support of the tower incorporates the Duality, Male and Female (Unity), the Blade (upward pointing triangle) and Chalice. The blade represents the Physical, and the Chalice represents the Spiritual realm. It is sometimes referenced as the fire and water triangle as well. Moloch, Chiun and Remphan are all names for the star god, Saturn, whose symbol is a six pointed star formed by two triangles. Saturn was the supreme god of the Chaldeans. The hexagram is referred to the talisman of Saturn. The hexagram was brought to the Jewish people by Solomon when he turned to witchcraft and idolatry after his marriage to Pharaoh’s daughter. It became known as the Seal of Solomon in Egyptian magic and witchcraft. The six pointed star was adopted as the family crest or shield by the Rothschild family during the 19th century,he helped to finance Eiffel. Heavily associated with alchemy, Leo, the Lion, the Double Lion, Routi, refers directly to the Sun as being a source of knowledge. Leo, is one of the constellations of the Zodiac. The Zodiac, is a direct reference to the Sun. The Sun’s position at midday during the time of the Egyptians coincided with the midsummer solstice. Leo was a constellation of the summer.

The theme of Illumination, Knowledge, or Secrets being kept “under the Lion’s Paw” is a recurring motif.There are lions on the first floor belly. The spiral effect the descending forces of the tower, that indicates an expansion of knowledge, and the undulating dance of cosmic forces. Such dualities include:

Asleep/Awake Illness/Health Separation/Unity Male/Female

Left/Right Binding/Loosing Wax/Wane Water/Fire Sun/Moon

Yin/Yang Light/Dark Good/Evil Upper/Lower. If you take it a step further, you notice the dual intertwined snakes form a double helix DNA strand; Serpent DNA specifically. If the serpent is a biological anthropomorphism of DNA, then we can attribute the Ouroboros to cycles of DNA change.Let us examine this slide which I feel holds many secrets. First you have the sun and moon in opposite positions which proves the world has been put on a purposeful pole shift done at the hands of man.

 

In the East where the sun is supposed to rise you now have the moon or crescent where there is a Brother with a sword with an eagle or falcon upon it where he is shielding his eyes from the light because it is either too bright or he cannot see because he is blinded by the darkness.

 

In the West where the sun is supposed to set, you now have the sun with a brother who can see clearly what is going on as he holds the staff and serpent.

 

In the middle is the LORD OR LORDS and KING OF KINGS who represent the union of both and has risen above the Abyss on the wings of destiny. The Phoenix or Rex Mundi who represents not only the union of East and West, but also AS ABOVE SO BELOW.

So what does it mean?

 

The microcosm is oneself, and the macrocosm is the universe. The macrocosm is as the microcosm, and vice versa; within each lies the other, and through understanding one you can understand the other. The primary idea behind this is that the “above” refers to what is visible in the sky. The below, refers to Earth. This creates an equality as it explains how the Earth is a microcosm of the configuration of the planets in the solar system. It draws the connection that the Earth is affected by planetary orbits. This concept also affects various levels of reality: physical, emotional, and mental What happens on any level happens on every other.

 

The concept has not only been a practice, but an attempt to replicate and do a better job then YHWH himself. This is why alchemy and astrology play such an important role in the Illuminati.

 

In Alchemy, there is a process which Mercury and Lead can supposedly turned to Gold. The Gold isn’t the main goal. It’s to understand the process of how mercury or lead changes into gold. Man wants to replicate and modify what is on the Earth into their standards.

 

The same goes for Astrology. The elite not only observe all of the astrological signs, but use them to construct the architecture of this tower.

 

There will come a time when it will have been in vain that Egyptians have honored the Godhead with heartfelt piety and service; and all our holy worship will be fruitless and ineffectual. The Elohim will return from earth to heaven; Egypt will be forsaken, and the land which was once the home of religion will be left desolate, bereft of the presence of its deities.

 

They will no longer love this world around us, this incomparable work of YHWH, this glorious structure which HE has built, this sum of good made up of many diverse forms, this instrument whereby the will of YHWH operates in that which he has made, ungrudgingly favoring man’s welfare.

 

Darkness will be preferred to light, and death will be thought more profitable than life; no one will raise his eyes to heaven; the pious will be deemed insane, the impious wise; the madman will be thought a brave man, and the wicked will be esteemed as good.

 

As for the soul, and the belief that it is immortal by nature, or may hope to attain to immortality, as I have taught you; all this they will mock, and even persuade themselves that it is false. No word of reverence or piety, no utterance worthy of heaven, will be heard or believed.

 

And so the Elohiym will depart from mankind – a grievous thing and only evil angels will remain, who will mingle with men, and drive the poor wretches into all manner of reckless crime, into wars, and robberies, and frauds, and all things hostile to the nature of the soul.

 

Then will the earth tremble, and the sea bear no ships; heaven will not support the stars in their orbits, all voices of the Elohiym will be forced into silence; the fruits of the Earth will rot; the soil will turn barren, and the very air will sicken with sullen stagnation; all things will be disordered and awry, all good will disappear.

 

But when all this has befallen, then YHWH the Creator of all things will look on that which has come to pass, and will stop the disorder by the counterforce of his will, which is the good. HE will call back to the right path those who have gone astray; he will cleanse the world of evil, washing it away with floods, burning it out with the fiercest fire, and expelling it with war and pestilence.The double tetrahedron visible in the structural's forms of the tower can be referred to as the interdimensional vehicle for travel, the Merkaba. It also incorporates the Duality, Male and Female, the Blade (upward pointing triangle) and Chalice. The blade represents the Physical, and the Chalice represents the Spiritual realm. The Star of Solomon can also represent Jerusalem.The Square and Compass is the Blade and Chalice, God and Goddess in the act of Creation, and within the Star we find the Heavenly Luminaries or the Eyes or Spirits of God (the Planets). The symbols on the star represent the astrological portion of the symbol, Jupiter, Venus, the Moon, Mercury, Mars and Saturn, with the Sun being at the center. Zoroaster’ teachings mentioned earlier in the thread as Thoth or Hermes, would be responsible for the seven petal flower depicted at the center.

 

in5d.com/all-about-as-above-so-below-illustrated/

Fun with Cycles rendering. Parts of the model still need tweaking.

large | original | My top 100

 

One of the many bizarre things you can see in Las Vegas, Nevada. This is an interior courtyard in caesar's palace. The sky is projected onto a ceiling and changes throughout the day. This one is worth seeing larger so you can see the detail.

Leica lenses, taken with a Leica D-Lux 8

This ship came from game FTL: Faster Than Light, the one and only starship crew simulator, fascinating indie-game in which I spent over 250 hours.

The Kestrel is a ship with which you start at very beginning. It's a little messenger of Galaxy Federation fleet trying to deliver important data to the Fleet while running from evil Rebel pursuit.

 

The FTL: Faster Than Light Album

 

* * *

Ship's instructions can be found on my Gumroad Store.

If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!

Rendered with Vizcom and Photoshop

Modeled in Structure Synth. Rendered in Sunflow using 'path' global illumination.

 

Structure Synth EisenScript:

 

aa

 

rule aa maxdepth 4

{

{y 1} arc

{y -1} arc

{ry 15 y 2 s 0.9 rz 35 hue 10} aa

{ry 15 y -2 s 0.9 rz -35 hue 10} aa

}

 

rule spike

{

35 * {z 0.9 ry 5 s 0.9} box::shiny

}

 

rule spike

{

35 * {z 0.9 ry -5 s 0.9} box::shiny

}

 

rule spike

{

35 * {z 0.9 ry 10 s 0.9} box::shiny

}

 

rule spike

{

35 * {z 0.9 ry -10 s 0.9} box::shiny

}

 

rule arc

{

20 * {ry 12}

1 * {x 10}

spike

}

 

{s 7 z 5 color white} sphere::light

 

I've rendered him! <3 Also buffed his torso and changed the shoulderguards.

"Rendered he hides"

28mm, f10, ISO 200, 5 segundos y 9090k

Sistema LucrOit 100 + degradado suave Firecrest 4 pasos + ND Lucroit HQ 6 pasos + tapados

 

Más en www.lightbrothers.es

 

10% de descuento en www.lucroit.com con el código LB10

 

LucrOit

ArticulosFotograficos.com

ProFlash.es

Ultrafire Spain

Trustfire Dilium

 

More fooling with stud.io 2.0, this time with no weathering and thought for how long the process took. Also, I have done ZERO editing beyond a simple crop to get them to fit neatly into the collage. All were rendered at 1080 with the camera in as close to the same position as I could get it, so I feel like this is a very fair comparison.

 

I don't know about you, but I can't really see a meaningful difference between high and medium, but the amount of time spent was considerably longer for the high. For my money, POVray is useless. Even with the quick render time, I can't imagine using it again - when I'm in a hurry to show something off, I'll just take a screenshot.

 

I may be stealing my own thunder here but unveiling the Gundella in a render test, but here it is anyway! I've got a few more of these in various stages of development, and now that I can render them in such stunning detail, they'll probably progress much faster.

 

What do you think? Is photorealistic rendering a dumb gimmick that's not worth the time, or a great opportunity for digital builders to get some deserved attention because people don't realize they're renders immediately? Or something else I haven't thought of?

Here is a new LEGO part idea prototype,

(made with LDD + Photoshop Layers & Mask)

 

If you think this piece will help you, add it to your favorites.

LEGO has read about this album and, your votes can direct them on the use of the production of these parts. (do we ever know)

 

Do not forget to look at the album on the right where are all the ideas of parts Prototype =>

 

Also find all my creations on the Flickr group "News LEGO Techniques".

This Flickr group includes:

 

- Ideas for new LEGO pieces

- Techniques for assembling bricks

- Tutorials for the manufacture of accessories, objects, ...

Here's a render of the digital version of my Boeing 767 300er so far. Looks pretty good imo except for the fact that the left side of my laptop keeps on overheating during the rendering process lol.

Rendered with stud.io.

PANDORA FAIR (Render picture from Substance Painter)

Opens 11th January 2025 at 1 pm slt

maps.secondlife.com/secondlife/Sunshine%20Beach/59/53/3001

This is an OC of my friend Rube, Toa of Magnetism Rori.

 

* * *

If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!

Pitts Special, Blender3D 2.79, Cycles render, shader principled, 300 samples,

www.turbosquid.com/Search/Artist/egpjet3d

Render: Keyshot

Post: Photoshop

 

The second render of the T92. The gun is in the firing position with the spade lowered, the gun has a bare breech because when it was loaded, a loading ramp was assembled and then removed for the gun to fire.

Testing my render settings on a second model.

A lot of modification and a little change in color to Murdoch17's ship.

 

Soo... stud.io 2.0 is a thing now, and it includes what they call a photorealistic rendering engine. To test that title, I made this!

 

personally, I think it looks friggin amazing, though to be fair I did have to fiddle a bit in post to get the lighting right (the original was too dark), though I imagine there are settings for that which I did not think too play with and if there aren't, then there may be in the future.

 

the weathering is a cute touch, but I wish I had more control over it. for example, it would be amazing to select particular elements to weather instead of the whole thing, and I would appreciate some control over the degree of weathering (this feels a bit much to me). Still, quite awesome, I think!

Rather than taking photos of all 50+ current Mascoteers, I had the idea to try my hand at rendering the models.

 

Right now I'm struggling with the lighting and materials used on the model. Left to right shows the progress made so far.

Removable hood for easy placement of the 9v battery inside.

 

----------

 

The Danish State Railways (DSB) first radio control shunter Litra MK was built by Siemens/Vossloh in Germany as type VSFT G 322.

 

25 were built in all from 1996 to 1998.

 

All but one shunter were transferred to DSB subsidiary Railion in 2001 and DB Schenker Rail in 2007.

 

My model:

 

DSB Gods version.

 

Scale: 1:45

Length: 27 studs

Width: 8 studs

Bricks: 586

Locomotion: 1 x M-motor (PF)

Gear ratio: 1:1

Power: 1 x 9v battery with 1 x PF custom adapter

Control: SBrick

Designed: 2020 (third attempt at the class)

(Very slightly) updated: 2023

 

Very high setting render from Stud.io with custom decals added in the PartDesigner tool.

I've rendered this today with Blender! I'm really happy of the final result! ;)

Send me a message on Facebook, Linkedin or Fiverr if you want me to do some design work for you!

  

www.brechtcorbeel.com/

  

Work with me:

www.fiverr.com/brechtcorbeel/

  

Support me on:

www.patreon.com/BrechtCorbeel

  

Follow me on:

www.instagram.com/brechtcorbeel/

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