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Found one of the long lost Iris spheres in my POV ray folder.

Nothing much is know about the exact use of those devices.

Model by Stas

 

#mecabricks #blender #3d #render

 

@ 2015 - Gabriele Zannotti - zanna

imgur.com/share/i/Ge7lPB4/preview

 

Check Out the new item featured in the new upcoming wearhouse event featuring many original mesh creators!!!

   

A Birthday present MOC for just-a-drawing-cat aka Master Cheese - his OC Tenhsii. <3 Happy birthday you moody bastard!

 

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If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!

Structure Synth using the javascript interface. Direct render with some post-work in Gimp/GMIC

Дубовий Валентин

dybov.ru Italia room...

#3D #render #rendering

Renders: USS Ronald Reagan CVN-76 rendezvous with USS America LHA-6 and USS Chicago SSN-721 in the Philippine Sea ahead of the 8th Valiant Shield exercise.

 

Valiant Shield is designed to strengthen the coordination between branches to improve the U.S. forces’ combat readiness in the region. Valiant Shield 2020 took place in September with more than 11,000 airmen, marines, and sailors taking part. The fleet was made up of 11 vessels from the 7th Fleet based out of Yokosuka, Japan.

 

Seeing the Navy’s Instagram post of Valiant Shield last year is what inspired me to design all of these modern USN vessels, and I’ve had a blast doing so.

This render is a copy of one of Anders Löfgren's photos. I really suggest you to follow his work, I love his architectures and his games of shadows and lights.

 

#mecabricks #blender #render #3d

 

© 2016 - Anders Löfgren - Gabriele Zannotti

Scania serie4 right desk

 

For Monochrome Monday here's a steam bonus. This was one of the most epic steam shows of my life so here's another frame rendered in black and white.

 

Reading and Northern 2102 is leading a Fall Foliage excursion round trip from North Reading to Jim Thorpe and return. The stout 4-8-4 was built in 1945 and from the railroad's corporate website here is a bit of history:

 

The company, using parts from a former 76-foot Class I-10sa Consolidation 1923 Baldwin locomotive, created a fleet of 30 middleweight engines in the T-1 series. The goal of building these locomotives was to be able to haul both freight and passenger traffic along the rails.

 

The original Baldwin-built I-10 class, which were large 2-8-0 locomotives, would become the T-1 class, converted to much larger 4-8-4 engines by redesigning and lengthening the Boiler and replacing the Frame and Wheels with brand new parts. Baldwin supplied the parts, but the rebuilding was done in the Reading Railroad’s own shops right in Reading, PA.

 

She is seen here on historic 'home rails' of the old Reading Company sending smoke and steam to the heavens as claws at the wet rails starting 17 cars north after making a scheduled stop to pick up passengers here at the railroad's headquarters town at about MP 78.4 on modern day RBMN's Reading Division mainline.

 

Home of the RBMN's corporate offices, dispatching center, locomotive shop, and covered train shed for their OCS equipment Port Clinton is a railfan's delight with props galore like this signal bridge that was saved and reinstalled here (if anyone knows where it was originally I'd love to know) and the juxtaposition of old and new in the form of switch stands with a modern bow handles and old school colored lantern targets. Now fully equipped with a CTC signaled mainline there was virtually nothing here in 1996 when the RBMN chose this site for their new centralized headquarters and shop complex. When the Reading Cluster was acquired from Conrail in 1990 the only thing to be found in this spot was a lonely unsignaled switch in the middle of the woods.

 

To learn more about this locomotive check out the RBMN's page here: www.rbmnrr-passenger.com/2102-updates

 

Port Clinton, Pennsylvania

Saturday October 14, 2023

Here is a render I made for the builder Shipmaster, on Mecabricks.com. He built the mech, and the background. I just arranged them differently.

 

Rendered with: Mecabricks.com

 

~Operator011

I started to add new parts to Mecabricks from the Monkie Kid theme.

This is my entry for the "Build that holiday into THAT holiday!" LEGO Ideas contest. :)

 

You can like it and/or leave a comment on it here.

 

I've built it on Mecabricks, and rendered it in Blender, using the Mecabricks Advanced Add-On and High Quality minifigures.

Fun with Cycles rendering. Parts of the model still need tweaking.

This was the title image for my CUUSOO/IDEAS LEGO FTL project three years ago.

 

The Kestrel is available for free in form of PDF instructions + bonus, SSV Normandy from Mass Effect: www.dropbox.com/s/6323ovwz6skn6sw/LEGO_FTL_KESTREL_NORMAN...

 

The rest of the ships could be purchased via my Gumroad store: gumroad.com/themugbearer

 

---

 

Now folks remember, if you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info!

Listed Building Grade II

List Entry Number : 1290848

Date First Listed : 18 February 1970

 

A late 18th century sandstone house, partly rendered, with a composition tiled roof. It has three storeys over a high basement, and three bays with an eaves cornice. The doorway to the left is approached by a flight of six steps, with railings, and the basement door to the right of it is also approached by steps. The windows are sashes.

 

historicengland.org.uk/listing/the-list/list-entry/1290848

 

en.wikipedia.org/wiki/Listed_buildings_in_Lancaster,_Lancashire

This ship came from game FTL: Faster Than Light, the one and only starship crew simulator, fascinating indie-game in which I spent over 250 hours.

The Kestrel is a ship with which you start at very beginning. It's a little messenger of Galaxy Federation fleet trying to deliver important data to the Fleet while running from evil Rebel pursuit.

 

The FTL: Faster Than Light Album

 

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Ship's instructions can be found on my Gumroad Store.

If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!

Modeled in Structure Synth. Rendered in Sunflow using 'path' global illumination.

 

Structure Synth EisenScript:

 

aa

 

rule aa maxdepth 4

{

{y 1} arc

{y -1} arc

{ry 15 y 2 s 0.9 rz 35 hue 10} aa

{ry 15 y -2 s 0.9 rz -35 hue 10} aa

}

 

rule spike

{

35 * {z 0.9 ry 5 s 0.9} box::shiny

}

 

rule spike

{

35 * {z 0.9 ry -5 s 0.9} box::shiny

}

 

rule spike

{

35 * {z 0.9 ry 10 s 0.9} box::shiny

}

 

rule spike

{

35 * {z 0.9 ry -10 s 0.9} box::shiny

}

 

rule arc

{

20 * {ry 12}

1 * {x 10}

spike

}

 

{s 7 z 5 color white} sphere::light

 

Folds of hills dipping down into the river valley have become "peninsulas". A barrage to the left now holds back the water, a river drowned; to make this lake. On the right, immersed in gloom is a museum of odd construction, with spaces unusable from the odd fixation on every institution now having a doppelgänger existence as an "event venue"; an empty shell, a useless void.

 

Low cloud makes for a gloomy Sunday afternoon. The small sailing craft are out and sunbeams reaching through makes them shine. I thought to say that they were rendered luminous. Instead my mind was cast back to what was here, how it left and the emptiness it created.

 

Where there's a museum there was a hospital. Where there was a wild shore there is concrete and glass. A rotten little Government, twisted, dark with a corrupt core made a land grab for a developer's joy: shoreline apartments. In return, the hospital, a stout building, would be demolished, a museum built. The smokescreen for this evil was a public spectacle — all come to the lake, we're blowing up your hospital. So they came. Not all left in one piece. The daughter of a gentle family known to me, on a Sunday afternoon like this, left with shrapnel, part of that stout hospital's skeleton lodged in her skull. She never returned.

 

The memorial stone around this shore, a park in her name, a PR machine, no one held to account, the politician's, the developer's win…No this wasn't rendered luminous. This place, that place — they're rendered ludicrous.

  

Leica lenses, taken with a Leica D-Lux 8

Riot MOA is a concept created by Liger Inuzuka aka Volkovyi as a part of contest held by Digital Extremes. The contest winners' entries were made into in-game enemies, three in total, including Liger's Riot MOA that was renamed into Corpus Bursa.

 

The instructions are now available for free at my Gumroad: gumroad.com/l/wrfrm_bursa

 

* * *

If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!

Image created with the Mecabricks render farm. It took 12 minutes to complete the 4K version - with 4 out of the 6 nodes active.

 

Model is by Stas who also drew the decorations.

Send me a message on Facebook, Linkedin or Fiverr if you want me to do some design work for you!

  

www.brechtcorbeel.com/

  

Work with me:

www.fiverr.com/brechtcorbeel/

  

Support me on:

www.patreon.com/BrechtCorbeel

  

Follow me on:

www.instagram.com/brechtcorbeel/

twitter.com/BrechtCorbeel

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#illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #podcast #talk #3d #cg #blender\

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