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Made a miniature version of my SHIPtember project, Trawler 24, to test out the Mecabricks/Blender rendering workflow. It's pretty easy to get started with, though of course not easy to master. Once I understand this process well enough, I want to try doing an RTS in unity, using my microscale fleets.
The second render of the T92. The gun is in the firing position with the spade lowered, the gun has a bare breech because when it was loaded, a loading ramp was assembled and then removed for the gun to fire.
Rather than taking photos of all 50+ current Mascoteers, I had the idea to try my hand at rendering the models.
Right now I'm struggling with the lighting and materials used on the model. Left to right shows the progress made so far.
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Send me a message on Facebook, Linkedin or Fiverr if you want me to do some design work for you!
Work with me:
Support me on:
Follow me on:
www.instagram.com/brechtcorbeel/
www.artstation.com/brechtcorbeel
www.flickr.com/photos/brechtcorbeel/
www.facebook.com/brecht.corbeel
www.pinterest.com/bcorbeel/pins
www.linkedin.com/in/brecht-corbeel-a81b82184/
#illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #podcast #talk #3d #cg #blender
Thank you to all my friends who have made comments on my last couple of postings! We have been staying with friends( very gracious of them) while our well was being replaced. Didn't want to impose on their internet as well, so I will try to catch up as soon as I catch up the home-front! Have a great week ahead! : )
Made a miniature version of my SHIPtember project, Trawler 24, to test out the Mecabricks/Blender rendering workflow. It's pretty easy to get started with, though of course not easy to master. Once I understand this process well enough, I want to try doing an RTS in unity, using my microscale fleets.
Modeled in TopMod and rendered Sunflow.
I was inspired by Schmiegel's "Der Glüh":
www.flickr.com/photos/schmiegl/3836043029/
And his second "GlowPlay":
www.flickr.com/photos/schmiegl/3890904654/
Rendering Notes: Uses IBL lighting, with a sphere light for "The Glow", Shiny Shader, and path tracing.
Send me a message on Facebook, Linkedin or Fiverr if you want me to do some design work for you!
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Structure Synth / Sunflow. This is a second take. I spent some time tweaking the caustics, and this was about the best - using a meshlight. I either got caustics with large black areas where they were missing, or really blurry diffuse colored shadows. The middle-ground looks like the speckled image above. For some reason, when I reduced the photon diameter much below 0.5, the caustics disappeared.
photons {
caustics 10000000 kd 100 0.5
}
gi {
type igi
samples 64
sets 1
b 0.05
bias-samples 16
}
trace-depths {
diff 4
refl 8
refr 8
}
This is an advanced starship been seсretly developed by Engi to help Federation. Once The Kestrel reached Engi Homeworlds, they has transferred blueprints.
The FTL: Faster Than Light Album
* * *
Ship's instructions can be found on my Gumroad Store.
If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!
Send me a message on Facebook, Linkedin or Fiverr if you want me to do some design work for you!
Work with me:
Support me on:
Follow me on:
www.instagram.com/brechtcorbeel/
www.artstation.com/brechtcorbeel
www.flickr.com/photos/brechtcorbeel/
www.facebook.com/brecht.corbeel
www.pinterest.com/bcorbeel/pins
www.linkedin.com/in/brecht-corbeel-a81b82184/
#illustration #2danimation #digitalpainting #conceptart #characterdesign #visualdevelopment #conceptdesign #characterartist #photoshop #environmentdesign #story #storytelling #movie #gaming #industry #Photo #Photography #work #podcast #talk #3d #cg #blender
A Quick Render I put together. textures look kind of strange as I simply drew them in a few minutes. Let me Know what you think, Thanks!
Structure Synth / Sunflow. This one was generated from random rules from a ruby script. I have a lot more images like this one. Let me know what you think.
I am back with new models for 2016 and will be posting more constantly
Atomic Bricks is now having items made for Lego figures. All items shown on my page here are prototype renders and are subject to change from the finalized product in the future.
Introducing the New Viper Sniper Rifle Render model. This shot is just a 3D render of the weapon and the Lego Model prototype itself will be arriving in the next few weeks and photos will be taken of them to test scaling when held by a real lego figure
I've been busy. College-related.
Rendered in mental ray
(Current WIP since I'm planning in animating it)
ps - yes, it transforms.
That ship is a part of main Federation forces. Were granted to The Kestrel's crew after defeating Rebels. The main feature is big artillery beam laser that easily cuts through small ships.
The FTL: Faster Than Light Album
* * *
Ship's instructions can be found on my Gumroad Store.
If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!