View allAll Photos Tagged render
Updated render of my Snow and Sand speeders using the new Stud.io render engine.
There are some slight updates to the nose peices of the speeders due to some new parts that LEGO recently released.
Instructions can still be found here: www.brickvault.toys/products/snowspeeder-minifig-scale
The updated parts are all easily visible in the new render, so if anyone wanted to update their builds they shouldn't have much trouble.
So MechBat (Mechanical Batallion) was a tabletop wargame produced by TEHNOLOG, a Russian toy company.
The game featured the Mech minis and squads of tiny soldiers. Each Mech had its own stats, unique weapons and bonuses.
I remember having a lot of fun playing with MechBat's minis, and my fav was Barbarian, which is armed with power fist and a missile launcher.
I actually made something that should have resembled Barbarian many years ago, but I don't think I ever published, nor do I really want to.
And yesterday I've been chatting with GarryRocks about TEHNOLOG's games, and our convo have inspired me to revamp my old model into something cohesive. I think it came out great. :3
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If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!
I am trying again to get a handle on Ldraw, which I am finding to be difficult. I am remembering why so many times before I have decided not to document my builds on this program. While I am getting the handle on creating things in the program, what frustrates me is not finding the pieces that I use in many of my builds. While this render is nice, it misses some important pieces to better understand how this build works. Add to the fact, I am a MAC user (bricksmith), so the tutorials are a little difficult to understand.
How can I add new parts? When I do find them, how do I integrate them into my parts library? Why is a PF motor not a certified part? Why do I us speciality parts in my builds that I can find in LDraw?
It's driving me nuts.
This is the drive of my GMC Truck Trial with a couple of omissions.
Here's another variation of Zoa, an OC Ga-matoran of lovely ever-quick-singsong from Tumblr.
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If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!
✰ This photo was featured on The Epic Global Showcase here: bit.ly/2fM7q93
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Now featuring: Raw & Rendered - collide.jpg
By Will Kim
Found one of the long lost Iris spheres in my POV ray folder.
Nothing much is know about the exact use of those devices.
A Birthday present MOC for just-a-drawing-cat aka Master Cheese - his OC Tenhsii. <3 Happy birthday you moody bastard!
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If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!
A Marine salutes the American flag during a wreath laying ceremony at the Marine Corps War Memorial in Washington. The ceremony commemorated the 70th anniversary of the battle for Iwo Jima. With most of the surviving veterans in their 80’s and 90’s, surviving Marines visited the memorial in remembrance of their brothers in arms.
(U.S. Marine Corps photo by Cpl. Clayton Filipowicz/Released)
This render is a copy of one of Anders Löfgren's photos. I really suggest you to follow his work, I love his architectures and his games of shadows and lights.
#mecabricks #blender #render #3d
© 2016 - Anders Löfgren - Gabriele Zannotti
The yellow truck from my Thumpers and Bootleggers creation. This model has 127 bricks and took just over 8 hours to render.
#mecabricks #blender #3d #render
The Son of Man (French: Le fils de l'homme) is a 1964 painting by the Belgian surrealist painter René Magritte.
Magritte painted it as a self-portrait. The painting consists of a man in an overcoat and a bowler hat standing in front of a low wall, beyond which is the sea and a cloudy sky. The man's face is largely obscured by a hovering green apple. However, the man's eyes can be seen peeking over the edge of the apple. Another subtle feature is that the man's left arm appears to bend backwards at the elbow.
@ 2015 - Gabriele Zannotti - zanna
I made a Gothic Rose for Valentine's Day fun. Feel free to message me if you want one for free to use for virtual pics or as a gift for someone special in SL.
Folds of hills dipping down into the river valley have become "peninsulas". A barrage to the left now holds back the water, a river drowned; to make this lake. On the right, immersed in gloom is a museum of odd construction, with spaces unusable from the odd fixation on every institution now having a doppelgänger existence as an "event venue"; an empty shell, a useless void.
Low cloud makes for a gloomy Sunday afternoon. The small sailing craft are out and sunbeams reaching through makes them shine. I thought to say that they were rendered luminous. Instead my mind was cast back to what was here, how it left and the emptiness it created.
Where there's a museum there was a hospital. Where there was a wild shore there is concrete and glass. A rotten little Government, twisted, dark with a corrupt core made a land grab for a developer's joy: shoreline apartments. In return, the hospital, a stout building, would be demolished, a museum built. The smokescreen for this evil was a public spectacle — all come to the lake, we're blowing up your hospital. So they came. Not all left in one piece. The daughter of a gentle family known to me, on a Sunday afternoon like this, left with shrapnel, part of that stout hospital's skeleton lodged in her skull. She never returned.
The memorial stone around this shore, a park in her name, a PR machine, no one held to account, the politician's, the developer's win…No this wasn't rendered luminous. This place, that place — they're rendered ludicrous.
An all-terrain, single seat, dual engine vehicle concept. Steering is via diferential drive left-right side wheels.
2005 3D Studio Max 5