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Tree Series -Snowy Winter Landscape -03
a snowy winter landscape, a beautiful snow-covered tree on the border of a frozen lake, realistic render, black and white
My collaboration with AI.
Imagined by Midjourney AI + edited with Luminar Neo
I made this image with tools from @midjourney, you can sign up for their private beta here bit.ly/3J2NNVs
The body language says it all, the Kookaburra is top bird, and sees to it that the Magpie submits. The pecking order is established and enforced. Having asserted it's authority, the Kookaburra flew to me, and I gave it some food, while the Magpie flew away. The Magpie returned later and I fed it too.
Although a wild bird, this Magpie will take food from my hand, and when I put food out for the other birds, will come and stand at the table next to me. Here's a link to a video from The Magpie Whisperer, happiness is a playful Magpie www.youtube.com/watch?v=vErVV9cOmws
Credits to NASA for providing PBR and HDRI textures for 3D artists for non-commercial creations.
Several images are used to create this Blend, among others a diffuse texture (basically a picture of the earth without clouds, relief or illumination), a normal texture (to create the relief), an illumination image (for the lights at night), a cloud image (to create a cloud layer) etc. It also requires setting up a few transparency masks so that you can prevent the illumination texture from showing up in the part of the earth covered by sunlight.
I had to keep an eye on the temperature of my Graphics card for this one. With low res images it is feasible but if you want to create more detailed relief, you need hi res images, and then my GPU temperature shot up. So I ended up making the thing in low res first, then in solid view I replaced the textures with higher resolution ones, and then briefly changed to rendered mode and quickly took a screen shot instead of rendering it out.
Recommended tutorial and credits:
Although things took longer than planned due to supply problems, it worked out well, cos the renderers finished their work yesterday and the scaffolders came first thing this morning to clear up! Tim happened to have the day off from work to go for a cancer check up at the Dermatology Dept (all good) and so we spent the rest of the day sweeping up the dust, cleaning up and rearranging/repotting plants etc. I'm really pleased with my choice of colour for the render - it's called cream but in reality it's more of a peachy colour and it's almost identical to our back room!
Been on a Terragen kick, this was created with Terragen Classic...I DL'd the free version of T3, but those renders take longer!!
This view is rendered unrealistic by the lack of ice and snow. Usually in this bay in southern Finland there is ice and snow in February. This year, things have been different. What might the future be like?
I know its a cheesy title and I am not sorry :).
Like my last several posts this image was created and rendered in Dazstudio and was not taken in Second Life. Enjoy!
The rendering of your emotional highway has no barriers?
what do your deepest fears cross and encounter?
is there cherishment upon the way that feeds your heart?
picking moments with which the Soul is eaten, in part
is it the deliverer, the healer, the persecutor impart
smoothly surfaced into the light of day passing
a room, destiny, space, in time, rivers flowing
still in mind, awakening the emotive checklist of strife
recording movements and controlling daily schedules
watching every living matter, is this what you call life??
bear in mind what you simply cannot bear to face
with eyes closed, the entitled apparition becomes real
a chest note unspoken, which designs a noted bas-relief
filled with emotional spirit and natural purulency
go beyond the norm, look further afield, inherit more belief
taking your hand, reinvigorating this life shared
second to none and afraid no more, seize the willowed moment!
behold the veranda of opportunity and purest veracity
entering such a thalamus of hidden and untold dreams
here we feel the world in our hands within plentiful capacity
there is no wrong in a oneness of love, a oneness of spirit
where Nature is present, life abounds in surviving heartbeats
theurgic possibilities astride hermetic touches advancing
where breaths become deeper and silently longing
forever becomes the present of predestined-eternity's glancing
we are the insight of ourselves when open to heavenly calling
into our destiny we strive purely, future surrendered today
as the past catches up with the forgiveness of time itself
we're bold enough to go where our resistance never dared step
a shell of time, and only time will tell where we may tread ourself
are we to remain in fate's shadow, or shall we reflect glory -
on our own offering of light and illumination unto our present?
leaving a prosaic society aside, let your spirit touch it's potential
realise and embrace it, share and reach the four corners of your soul
such propensity of jubilant goodness within every heart existential.
by anglia24
13h35: 20/02/2008
©2008anglia24
I hope you won't get tired of this big Merc. I still love it though.
And the guys at Mecabricks love it too. So much that Maxao2000 (of who I don't know if he uses Flickr/similar) rendered an image of the 6x6. And it's beautiful!
NOTE: I don't own this render, it's made by Maxao. I thought I'd share it because it's really good and it's my model. But I won't take credit for the render.
Thanks to Maxao, and Mecabricks of course!
A lovely morning breakfast of waffles topped with butter and berries drizzled with delicious maple syrup. (and a glass of milk)
good day with my crew plus a bunch of friendz.
part of the wall we made out in extreme condition (under crap yellow spotlights)
i'm sorry if the photo's quite bad, got no better.
MOCs by Stas: www.mecabricks.com/it/models/qxov7V93j0D#pjZXYb
#mecabricks #blender #3d #render
@ 2015 - Gabriele Zannotti - zanna
render it whole, in front of: animation,
gesture spits, illumination of inner: soul.
I like to think about the physical expulsion of a soul.
taco seasoning, yum :)
This started (and I guess ended as well) as another interior for the large Hibernia scene I've had in the works. I was happy enough with it that I decided to try to set up a render in between.
The rendering ran as a test of a few different lights, reflections on stickered pieces, glare through transparent pieces, and blur and depth of field.
My goal was to make the scene as realistic as possible, with limited tools. At the top of my list was the light for the transparent 2x2 in the back and the light in the lower portion of the central cone. I also wanted to see if I could get satisfying lighting with lights placed only in areas they could be put IRL.
Architecture - Olesya Fetisova (GoArchviz) ________________________________________________
Soft: 3ds Max 2015, Corona Render 1.7, Adobe Photoshop CS 6 (plug-ins: Magic Bullet PhotoLooks).
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PC: Core i7-6700, 32 Gb RAM, NVIDIA GTX 1080
Render time: 7 h.
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skype: silver913214
WhatsApp: +79613182752
Telegram: +79613182753 or t.me/silver3d