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This activity was part of V&A half term activities celebrating the theatricality of the exhibition Diaghilev and the Golden Age of the Ballets Russes. Visitors were invited to experience a magic world of digital animal masks using the computers in our Digital Studio.
This installation by Hellicar&Lewis uses Openframeworks to create a system that appears to act as an augmented mask-making mirror.
The code is written to be both cross platform (PC, Mac, Linux, iPhone) and cross compiler.
The piece uses an Open Source library called OpenCV (Open Computer Vision) to track viewers faces, and augment the reflection with masks. In addition, the piece is audio reactive, which can be observed by an animation effect that happens when you make a noise. What kind of noise should
your animal mask make?
For more information, and other projects, see: hellicarandlewis.com
openFrameworks:
displacing a grid using inverse square distance from some particles
epic, beautiful glitch from using a non-zeroed random vec2 in the shader.
This piece has lots of nice stripes caused by auto camera settings. Its a slit scan of about 3 minutes of spike tv.
taken with a hp touchsmart laptop, logitech pro webcam and slitscan application in openframeworks. I will release the source and exe when I get the FBO working and the bug out of my tiling code =)
I began taking a class at The Public School this past Sunday. It was great little introduction into Open Frameworks and am very excited to take my knowledge of Processing to the next level with more Low-Level code. There is much to learn. For more information on Open Frameworks you can check out the wiki to the class page. There is one more class next Sunday.
calculating the distance from streets around pittsburgh to the studio for creative inquiry, then drawing the distance isolines. using github.com/kylemcdonald/ofxPathfinder/
kind of want to laser cut this one.
To commemorate its 100th anniversary, IBM commissioned a unique public exhibition called THINK. The exhibition is an examination and a celebration of the human approach to understanding and improving the world through science and technology.
Upon entering the exhibition, visitors pass an LED wall showing live data feeds in vivid color. Once inside, visitors encounter a glowing forest of screens. A breathtaking film charts man’s patterns of progress and understanding. Sosolimited programmed the five interactives that appear on the screens at the end of the film. These interactives explore the history of our progress through Seeing, Mapping, Understanding, Believing, and Acting.
The interactives are visually striking and intuitive, providing visitors with an expansive collection of images, stories, and interviews. These multitouch software applications were designed to seamlessly display large collections of data at high frame rates. We developed the software with OpenFrameworks libraries.
The project was a collaboration between SYPartners, Ralph Applebaum & Associates, George P Johnson, Mirada, and Sosolimited. Photos and video shot by Chris Teague.
A play on the game "pin the tail on the donkey"... with robots! The robots move around and you have to "pin" the eyes on the robot.
My first go around with openFrameworks!