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#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

Some screenshots from the Night Lights app.

 

The white here is actually a ton of trees, all overlapping. For some reason they were growing way too quickly.

looking for places where the gray code scanning has aliasing artifacts that make the thresholding unreliable.

not quite working the way i would like... more soon.

Bipolar is the result of a short experimental journey into visualising sound using the Kinect camera.

 

Built with openFrameworks and ofxKinect

 

More info:

jamesalliban.wordpress.com/2012/02/28/bipolar/

500000 particles running at 30fps.

openFrameworks workshop at iMAL, Brussels, May 2009.

Young People's Creative Computer Coding workshop with Hellicar & Lewis www.hellicarandlewis.com

Android & Openframeworks & ofxUI

Local collisions, with collisions drawn as lines. Mouse interaction in realtime.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

step 3: reduce the number of points using poisson disk sampling, to a reasonable size (from 300k to 5-10k)

Simple test with OpenFrameworks, using a simple algorithm to remove immobile objects.

The OF Dev crew at OmniCorp hackerspace in Detroit.

Dpt. x Laurent Craste

Chromatic Festival 2014

thinking about extruding nonverbal communication via optical flow, part of some experiments for a project with inmi lee

first fm scan. only 256 images, fairly small frequency range. this is the resulting frequency image, a corollary to the usual phase image. which is one step before generating the disparity.

 

here i'm using a dft to determine the frequency of each pixel.

Android & Openframeworks & ofxUI

working on making contours/polylines audio reactive.

 

video => vimeo.com/26801065

 

created using openframeworks 007 & ofxBox2d

+ extending the new and awesome ofPolyline class

Naturally I like to touch screens.

Simple test with OpenFrameworks, using a simple algorithm to remove immobile objects.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

usando openFrameworks y openNI

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