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Captures of the sofware I'm using in live with Murcof. Most of the content is procedural and/or audio reactive.
Multi-touch screen using SparkFun's Breakboard Power Supply to power the infrared lasers. www.sparkfun.com/commerce/product_info.php?products_id=114
This Multi-touch screen also uses an ultra short throw projector, a frosted glass tabletop, vellum sheet on the bottom side, modified PS3 Eye webcam, Community Core Vision and Processing.
All of the software is Open Source and interfaces can be built using OpenFrameworks, Processing, Flash and others on Windows, OS X and Linux.
-RoHS
Final photo set for the DepthEditorDebug project:
jamesgeorge.org/works/deptheditordebug.html
Exhibited at Festival Enter in Prague April 14-17 2011
low-poly tape art with a layer of audio reactive projection mapping over the top. made with openframeworks.
Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...
Cleaned up some old code and packaged the exponential shadow mapping code as a pseudo-addon for openFrameworks. This version uses older OpenGL to stay compatible with OF's rendering.
Code is available here: github.com/jacres/of-ESMShadowMapping
my screen is a scrapbook: ever time my mouse moves, i tear away part of the screen and save it. over time a big bundle like this builds up. if you look closely you can see:
- stickies
- gmail
- yelp
- skype
- bbc
- #ofdev on freenode
- bbc news
- opencv reference
- xcode
...
the important bits of code are here pastebin.com/YVQbVT0f
Random splatters using shapes from Hollywood action film sequences: fist fights, explosions, gunfire and car chases.
From the Action Painting series.
Make sure to view the large version of this image or checkout the closeup.
Made some progress on an experiment that tracks an image on a flat surface and augment it using a videoprojector.
I'm using Alvaro Cassinelli's technique to calibrate the videoprojector & the camera using OpenCV : www.youtube.com/watch?v=pCq7u2TvlxU
A pass-infrared filter on the camera prevents the projection from perturbing the tracking.
Made with openFrameworks.
Swiping is an audio/visual animation composed using swipe gestures made on an iPad – a contemporary Abstract Expressionist painting that reflects on the gesture in the digital age. Each new swipe generates a colorful brush-like form that dynamically expands in 3-dimensions, accompanied by synthetic sound. Here, the gesture is not the expressive act that Abstract Expressionist painters such as Jackson Pollock were known for; instead it is a physical command to explore an infinite flow of digital information.
To create Swiping, thousands of gestures were recorded on an iPad and then animated using custom software. Sound by Chris Carlson (@modulationindex). Made with OpenFrameworks.
Nerd humor alert. Kyle McDonald and I were horsing around with the OpenCV face detector, and came up with these hand poses that manage to fool the detector. Made in openFrameworks.
Final photo set for the DepthEditorDebug project:
jamesgeorge.org/works/deptheditordebug.html
Exhibited at Festival Enter in Prague April 14-17 2011