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starting to get into some serious neo-surrealism right here

openFrameworks workshop at iMAL, Brussels, May 2009.

#WIP #Generative #RealTime #Openframeworks #Computational #Design #Gif

Programmed in OpenFrameworks

Realtime empirical mode decomposition implementation. Still some weirdness with the boundary conditions on the cubic splines...

openFrameworks workshop at iMAL, Brussels, May 2009.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive

normalizing positions in the wrong way

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

stacks of cubes that always have at least 20% of one face touching another cube.

openFrameworks workshop at iMAL, Brussels, May 2009.

The OF Dev crew at OmniCorp hackerspace in Detroit.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

openFrameworks

 

Color pixels from Van Goh - self - portrait

www.nortonsimon.org/van-gogh-s-self-portrait-1889-on-loan...

normalizing positions instead of normals gives a sphere

4096 * 4096 = 256 * 256 * 256 = 16777216

All the RGB colors in one image.

 

(sorry, this one is just 2048*2048, wasn't able to get a bigger size on flickr)

This activity was part of V&A half term activities celebrating the theatricality of the exhibition Diaghilev and the Golden Age of the Ballets Russes. Visitors were invited to experience a magic world of digital animal masks using the computers in our Digital Studio.

 

This installation by Hellicar&Lewis uses Openframeworks to create a system that appears to act as an augmented mask-making mirror.

 

The code is written to be both cross platform (PC, Mac, Linux, iPhone) and cross compiler.

 

The piece uses an Open Source library called OpenCV (Open Computer Vision) to track viewers faces, and augment the reflection with masks. In addition, the piece is audio reactive, which can be observed by an animation effect that happens when you make a noise. What kind of noise should

your animal mask make?

 

For more information, and other projects, see: hellicarandlewis.com

 

openFrameworks:

www.openframeworks.cc/

  

Dpt. x Laurent Craste

Chromatic Festival 2014

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

This activity was part of V&A half term activities celebrating the theatricality of the exhibition Diaghilev and the Golden Age of the Ballets Russes. Visitors were invited to experience a magic world of digital animal masks using the computers in our Digital Studio.

 

This installation by Hellicar&Lewis uses Openframeworks to create a system that appears to act as an augmented mask-making mirror.

 

The code is written to be both cross platform (PC, Mac, Linux, iPhone) and cross compiler.

 

The piece uses an Open Source library called OpenCV (Open Computer Vision) to track viewers faces, and augment the reflection with masks. In addition, the piece is audio reactive, which can be observed by an animation effect that happens when you make a noise. What kind of noise should

your animal mask make?

 

For more information, and other projects, see: hellicarandlewis.com

 

openFrameworks:

www.openframeworks.cc/

  

working on making contours/polylines audio reactive.

 

video => vimeo.com/26801065

 

created using openframeworks 007 & ofxBox2d

+ extending the new and awesome ofPolyline class

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive

Binning lots of particles with mouse interaction in realtime, simulating collisions.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

Simple test with OpenFrameworks, using a simple algorithm to remove immobile objects.

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