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I got OpenCV working with my particle painting program in open frameworks. Still a work in progress.
A try to visualize the flow of the famous painting "Starry Night" of Vincent Van Gogh.
The user can interact with the animation. Also, the sound responds to the flow.
Made with openframeworks.
Watch this video on Vimeo. Video created by Petros Vrellis.
Continuing my GLSL studies — now with dynamic lighting (vertex shader) and texturing (fragment shader).
This application runs at 35fps at 1280×720 pixel resolution on my ATI HD 4850 card. There are 1024 tentacles, drawn with gluCylinder — I guess this can still be optimized.
Made with OpenFrameworks v0.06 and GLFW.
Music: "M" by Telefon Tel-Aviv.
blog.omine.net/2009/04/04/audio-reactive-glsl-tentacles/
Watch this video on Vimeo. Video created by eduardo omine.
Binning lots of particles with mouse interaction in realtime, simulating collisions.
This is just as a destabilizing explosion is developing from the center.
code.google.com/p/kyle/source/browse/#svn/trunk/openframe...
Distortion Coefficients:
-2.3891 4.9718 0.0552 0.0275
Camera Matrix:
1515.7096 0.0000 311.1201
0.0000 1518.4231 213.6053
0.0000 0.0000 1.0000
Just testing openFrameworks on the iPad. Had some trouble compiling FreeImage but everything seems to work fine now.
working with metaballs, modifying the implicit surface function, exploring different rendering techniques and other parameters
thinking about extruding nonverbal communication via optical flow, part of some experiments for a project with inmi lee
2d homography estimation using opencv to calibrate an rgb to depth for kinect. because this is a 2d transform it only works for a narrow depth plane.
Local collisions, with collisions drawn as lines. Mouse interaction in realtime.
code.google.com/p/kyle/source/browse/#svn/trunk/openframe...
Jeanne d'Arc / Joan of Arc Artist residence / Domrémy-la-Pucelle, France 2012 / LE CENTRE D'INTERPRÉTATION : VISAGES DE JEANNE // Mobil'Homme
Bipolar is the result of a short experimental journey into visualising sound using the Kinect camera.
Built with openFrameworks and ofxKinect
More info:
Collaboration with Hong Kong Visual Arts Centre.
Performance Clips: vimeo.com/13129415
Build with Openframeworks + Max/Msp
Performer: honhim, basara and jason