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Fun with inverse kinematics :)
source code: github.com/neuroprod/NPInverseKinematics (very WIP ;) , openframeworks)
I got OpenCV working with my particle painting program in open frameworks. Still a work in progress.
This video is composed of 912 frame captures from the Lite-Write Application built by Tangible Interaction.
The Lite-Write is a simple openFrameworks application for your Mac or PC that creates the same long exposure effect of light writing with a camera.
Try it yourself and download the application for FREE here: www.lite-write.com
See the growing collection of images now available on Flickr. www.flickr.com/groups/lite-write/
Graffiti Artist: Mike Nowland
Music: Gorillaz Dare DFA Remix
Location: Really late at night in and around Vancouver
Light source: glow sticks
Watch this video on Vimeo. Video created by Company Policy.
Local collisions, with collisions drawn as lines. Mouse interaction in realtime.
code.google.com/p/kyle/source/browse/#svn/trunk/openframe...
16k particles interacting with inverse square force at a distance using the Barnes-Hut algorithm (quadtrees with recursive approximation of center of mass and total mass).
code.google.com/p/kyle/source/browse/#svn/trunk/openframe...
FreeImage is waaaay too slow! almost 20 times slower than openCV!
Another fun experiment made by Oriol.
Uploaded With FlickrDrop
I wrote a quick program to generate monsters for my kids this halloween. This is not a serious art project but fun for my family that turned into something cool enough to share.
It was created in openframeworks 0.006 using code blocks. You can download the source from the project page! I'm sure you can swap out different eyes and mouths for different looking monsters.
It uses a version the hair particle drawing class I wrote to do my hair drawings, I just swapped it out with opaque textures of eyeballs and mouths and placed the drawing origins in the lower right corner. I then copy the screen to a FBO Texture and draw that to screen flipped so the creature is both vertically and horizontally symmetrical and voila...a tentacled eyeball creature!
Project page: www.donrelyea.com/monsters.htm
First skeleton tests using OpenCv and code from this article: www.eml.ele.cst.nihon-u.ac.jp/~momma/wiki/wiki.cgi/OpenCV...