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Binning lots of particles with mouse interaction in realtime, simulating collisions.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

Android & Openframeworks & ofxUI

3d multiscale turing patterns

 

this one's a glitch, the integral image blur was written incorrectly.

3d print of hand gestures over time. work in progress with inmi lee.

Dpt. x Laurent Craste

Chromatic Festival 2014

Binning lots of particles with mouse interaction in realtime, simulating collisions.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

This is what you get when you use the shuffle described in the previous image rather than the positional bitwise-reverse.

 

Maybe binary counting works better than chords? Or draft up another swap scheme where distance between two points is something like "wormhole distance"... how many swaps + steps it takes to get from one bit to another.

Some screenshots from the Night Lights app.

working on making contours/polylines audio reactive.

 

video => vimeo.com/26801065

 

created using openframeworks 007 & ofxBox2d

+ extending the new and awesome ofPolyline class

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

Local collisions, with collisions drawn as lines. Mouse interaction in realtime.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

Naturally I like to touch screens.

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

Local collisions, with collisions drawn as lines. Mouse interaction in realtime.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

New to 007! Handcrafted with a ton of comments from Elliot Woods.

displacing a grid using inverse square distance from some particles

combining multiple scans into a single point cloud using a chessboard to determine the kinect's position.

 

approximately 40 million points.

working on making contours/polylines audio reactive.

 

video => vimeo.com/26801065

 

created using openframeworks 007 & ofxBox2d

+ extending the new and awesome ofPolyline class

openFrameworks workshop at iMAL, Brussels, May 2009.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

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