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Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

Final photo set for the DepthEditorDebug project:

 

jamesgeorge.org/works/deptheditordebug.html

 

Exhibited at Festival Enter in Prague April 14-17 2011

screen grab from my current work in progress on the ipad.

 

itunes.apple.com/au/app/horizons/id391748891?mt=8

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

soundfiles of spoken words 'Voice' vs. 'Prophet' input force into the fluid simulation

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

Visualizing all the issues on openFrameworks. Time moves from left to right, each line is an issue, and when a comment is added the line gets moved downward a bit. The y axis is the issue number, so if the overall trend is downward then lots of issues are being created. If the overall trend is rightward, issues are being created slowly. Hue corresponds to how long the issue has been open.

Multi-touch screen using SparkFun's Breakboard Power Supply to power the infrared lasers. www.sparkfun.com/commerce/product_info.php?products_id=114

 

This Multi-touch screen also uses an ultra short throw projector, a frosted glass tabletop, vellum sheet on the bottom side, modified PS3 Eye webcam, Community Core Vision and Processing.

 

All of the software is Open Source and interfaces can be built using OpenFrameworks, Processing, Flash and others on Windows, OS X and Linux.

-RoHS

Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...

low-poly tape art with a layer of audio reactive projection mapping over the top. made with openframeworks.

triangulating depth maps using random samples guided by the abs value of the sum of the partial derivatives in each axis.

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

my screen is a scrapbook: ever time my mouse moves, i tear away part of the screen and save it. over time a big bundle like this builds up. if you look closely you can see:

 

- stickies

- gmail

- yelp

- skype

- bbc

- #ofdev on freenode

- bbc news

- opencv reference

- xcode

...

 

the important bits of code are here pastebin.com/YVQbVT0f

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

Cleaned up some old code and packaged the exponential shadow mapping code as a pseudo-addon for openFrameworks. This version uses older OpenGL to stay compatible with OF's rendering.

 

Code is available here: github.com/jacres/of-ESMShadowMapping

Final photo set for the DepthEditorDebug project:

 

jamesgeorge.org/works/deptheditordebug.html

 

Exhibited at Festival Enter in Prague April 14-17 2011

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive

lots of vintage photographs repurposed and mashed up with box2d to make some responsive collage. in collaboration with zach lieberman for FEED at sxsw.

Digital gestures navigating an endless 3D space

Nerd humor alert. Kyle McDonald and I were horsing around with the OpenCV face detector, and came up with these hand poses that manage to fool the detector. Made in openFrameworks.

larger closeup print, 80 mm tall, about the size of a small fist.

triangle field driver by perlin noise.

made in openFrameworks.

 

www.julapy.com/blog/2009/09/09/triangle-field/

Made some progress on an experiment that tracks an image on a flat surface and augment it using a videoprojector.

I'm using Alvaro Cassinelli's technique to calibrate the videoprojector & the camera using OpenCV : www.youtube.com/watch?v=pCq7u2TvlxU

A pass-infrared filter on the camera prevents the projection from perturbing the tracking.

 

Made with openFrameworks.

Sketches for an endless "all-over" painting generated in software

These portraits were made by decoding sound into images. Webcam imagery was sent in the form of sound from another laptop. Glitches and artifacts are the result of the sound being deformed by the space and environmental sounds.

 

Sound Portraits is a collaboration project with Jasper van Loenen, Bart van Haren & Sander Sturing

 

www.tiemenrapati.com/blog/?p=364

The presenters at the ART AND CODE conference, 7-9 March 2009 at Carnegie Mellon University, Pittsburgh. [Press note: This is the official photo, please use this version if possible.]

 

Left to right: John Maloney (MIT/Scratch), Golan Levin (CMU), Tom McMail (Microsoft Research), Ira Greenberg (Miami U. Ohio), Hans-Christoph Steiner (NYU/ Pure Data), Evelyn Eastmond (MIT/Scratch), Casey Reas (UCLA/Processing), Zachary Lieberman (Parsons/openFrameworks), Theodore Watson (openFrameworks), Ben Fry (Seed Visualization Lab/Processing), Arturo Castro (openFrameworks), Sebastian Oschatz (Meso/VVVV), Daniel Shiffman (NYU), Luke DuBois (NYU/Cycling74), Dr. Woohoo (ExtendScript), Why the Lucky Stiff (Hackety Hack). Not pictured but also presenting: Don Slater (CMU/Alice), Wanda Dann (CMU/Alice).

Swiping is an audio/visual animation composed using swipe gestures made on an iPad – a contemporary Abstract Expressionist painting that reflects on the gesture in the digital age. Each new swipe generates a colorful brush-like form that dynamically expands in 3-dimensions, accompanied by synthetic sound. Here, the gesture is not the expressive act that Abstract Expressionist painters such as Jackson Pollock were known for; instead it is a physical command to explore an infinite flow of digital information.

 

To create Swiping, thousands of gestures were recorded on an iPad and then animated using custom software. Sound by Chris Carlson (@modulationindex). Made with OpenFrameworks

Street-Scape aims to visualize the density of the people and their movement speed in the urban space.

 

The walking direction of people in the street is plotted in one direction to make their relative distances between each-other more apparent. All static objects are blurred creating an ambience of the environment while making the moving ones more visible. The people walking 5km/h have original proportions. Everyone moving faster is thinner and everyone slower respectively wider.

 

Street-Scape renders the people anonymous while revealing their demographic qualities such as their approximate age and gender. Thus, showing the relative amount of children, grown-ups, older people, bikers, etc in a particular place during the visualized time.

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

visual demo for xexgrp upcoming performance

link up audio visual with different modes

 

the ribbons generated in GLE Tubing

linas.org/​gle/​

 

vimeo.com/30414279

A screenshot from a wacky little app I made in 30 hours at a Kinect Hackathon hosted by Microsoft. More info and video here - jamesalliban.wordpress.com/2016/01/06/totem

Some screen grabs from my latest interactive installation.

 

Made for "The New Sublime" exibition at Clearleft during the Brighton Digital Festival.

 

More info here: www.clearleft.com/does/art

Final photo set for the DepthEditorDebug project:

 

jamesgeorge.org/works/deptheditordebug.html

 

Exhibited at Festival Enter in Prague April 14-17 2011

upcoming examples from openFrameworks 0071

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