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using mirrors to turn a single kinect into 5 kinects, scanning all sides of an object simultaneously.

Ascenders & Descenders is a typographic reinterpretation of Merce Cunningham's dancing hands as recorded by OpenEnded Group for the Loops project. The piece cannot exist without the feeble words that huff and puff to make sense of Merce's work. It is, in a sense, a Cunningham dance work reconstructed from textual deconstructions of other Cunningham dance works. Each finger has an associated excerpt from an article, review, or essay on Cunningham from the last five decades. These texts become the ink with which each finger manifests its movements. Each text is dynamically typeset in three dimensional space along the curves traced by his fingertips.

in progress...

openframeworks + arduino + scans and sketches

Local collisions, with collisions drawn as lines. Mouse interaction in realtime.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

I got OpenCV working with my particle painting program in open frameworks. Still a work in progress.

Some screenshots from the Night Lights app.

my first scan ever to use a properly calibrated projector and camera.

Simple test with OpenFrameworks, using a simple algorithm to remove immobile objects.

A try to visualize the flow of the famous painting "Starry Night" of Vincent Van Gogh.

The user can interact with the animation. Also, the sound responds to the flow.

Made with openframeworks.

 

Watch this video on Vimeo. Video created by Petros Vrellis.

Continuing my GLSL studies — now with dynamic lighting (vertex shader) and texturing (fragment shader).

 

This application runs at 35fps at 1280×720 pixel resolution on my ATI HD 4850 card. There are 1024 tentacles, drawn with gluCylinder — I guess this can still be optimized.

 

Made with OpenFrameworks v0.06 and GLFW.

Music: "M" by Telefon Tel-Aviv.

 

blog.omine.net/2009/04/04/audio-reactive-glsl-tentacles/

www.openframeworks.cc/

glfw.sourceforge.net/

www.telefontelaviv.com/

 

Watch this video on Vimeo. Video created by eduardo omine.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

Just testing openFrameworks on the iPad. Had some trouble compiling FreeImage but everything seems to work fine now.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

I got OpenCV working with my particle painting program in open frameworks. Still a work in progress.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

normalizing positions in the wrong way

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

openFrameworks

 

Color pixels from Van Goh - self - portrait

www.flickr.com/photos/39833920@N07/3662151247/

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