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spherical particle system rendered into a cube map

openframeworks

Another fun experiment made by Oriol.

uri.cat

 

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Portrait experiments, Perlin noise in Processing and OpenFrameworks

Mobile Crash

By Lucas Bambozzi

Assistant: Paloma Oliveira

Technological Development: Ricardo Palmieri

Tracking System: Roger Sodré

Images: Lucas Bambozzi and Lucas Gervilla

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

I got OpenCV working with my particle painting program in open frameworks. Still a work in progress.

Programando una nueva interface de face detection. Esta vez con nuevos protocolos, para la interaccion con diversas plataformas!!!

openFrameworks workshop at iMAL, Brussels, May 2009.

Another fun experiment made by Oriol.

uri.cat

 

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displacing a grid using inverse square distance from some particles

Portrait experiments, Perlin noise in Processing and OpenFrameworks

using Kinect, OpenFrameworks and a lot of bubble bath

Another fun experiment made by Oriol.

uri.cat

 

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I wrote a quick program to generate monsters for my kids this halloween. This is not a serious art project but fun for my family that turned into something cool enough to share.

 

It was created in openframeworks 0.006 using code blocks. You can download the source from the project page! I'm sure you can swap out different eyes and mouths for different looking monsters.

 

It uses a version the hair particle drawing class I wrote to do my hair drawings, I just swapped it out with opaque textures of eyeballs and mouths and placed the drawing origins in the lower right corner. I then copy the screen to a FBO Texture and draw that to screen flipped so the creature is both vertically and horizontally symmetrical and voila...a tentacled eyeball creature!

 

Project page: www.donrelyea.com/monsters.htm

The OF Dev crew at OmniCorp hackerspace in Detroit.

Ascenders & Descenders is a typographic reinterpretation of Merce Cunningham's dancing hands as recorded by OpenEnded Group for the Loops project. The piece cannot exist without the feeble words that huff and puff to make sense of Merce's work. It is, in a sense, a Cunningham dance work reconstructed from textual deconstructions of other Cunningham dance works. Each finger has an associated excerpt from an article, review, or essay on Cunningham from the last five decades. These texts become the ink with which each finger manifests its movements. Each text is dynamically typeset in three dimensional space along the curves traced by his fingertips.

two point approximation yields regular errors

Another fun experiment made by Oriol.

uri.cat

 

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