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project under development in the artistic residency of Ja.ca Jardim Centro Canadá Centro de Arte e Tecnologia.
modelling the ycam library, solving for the projector intrinsics + extrinsics by selecting matching points on the model and from the projector's perspective.
Tuesday through Friday, January 11-14
5:00pm-6:00pm EST
Carnegie Mellon University, Baker Hall 136A (Adamson Wing)
Map: bit.ly/g2aoR6 + Room location info.
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
Tuesday through Friday, January 11-14
5:00pm-6:00pm EST
Carnegie Mellon University, Baker Hall 136A (Adamson Wing)
Map: bit.ly/g2aoR6 + Room location info.
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
An interactive installation commissioned by The Public in West Bromwich. Produced by Nexus Interactive Arts
Artist: James Alliban
Sound Design: David Kamp
Producer: Beccy McCray
More info:
Not all of the needed parameters could be extracted from Rhino, so we then tried to replicate the virtual model in MATLAB. When projected, however, the results, still did not align with the physical model.
An interactive installation commissioned by The Public in West Bromwich. Produced by Nexus Interactive Arts
Artist: James Alliban
Sound Design: David Kamp
Producer: Beccy McCray
More info:
The Alpha Portrait's software is a custom OpenFrameworks app (forked from BaristaBot) that takes group positioning from an overhead cam (via TSPS), and uses it to find a face at the focal point of the group (using OpenCV) . This alpha figure's face is then used to create a vector drawing which can be sent one instruction at a time to the Arduino firmware to be drawn.
declarationsofinterdependence.com/prototypes/alpha_portra...
Generated using this photo as a source: www.flickr.com/photos/krispykrumb/140665911/. Don't you just love its floppy left ear?
Antigono is an opera i worked with António Jorge Gonçalves in creating and controlling graphical compositions and animations based on baroque imagery that where projected around the stage.
Produced and exhibited at Centro Cultural de Belém.
So I started on this from scratch, my rotational limitations were not working when shoehorned into the otherwise excellent and way over my head example that I had downloaded.
This first version doesn't work particularly well at the moment, it twitches and at times it's obvious it hasn't found a solution that is possible, but at least I understand all the code and can continue to improve it.
Also, that feeling of finally connecting the bits together and seeing what you've been setting up for a day or so finally work, that's something else.
photo credit: Kyle McDonald
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
Thanks to the Ogre3D/OpenNI Simbad example : github.com/OpenNI/SampleAppSinbad/blob/master/Character/i...
I'm now able to use OpenNI skeleleton data to control an ofNode based armature.
Prefalll 135 is an interactive audio-visual installation.
It uses the energy of falling water to make watermils rotate and produce sound and graphics.
By opening and closing the taps, the user is controlling the water circuit and defining the parameters of the audiovisual system
Visuals :: Openframeworks+MSAFluids
Sound :: Pure Data
Physical interaction :: photoreflector IR encoder+arduino
by:Rodrigo Carvalho, Katerina Antonoupoulou, Javier Chavarri
video :: vimeo.com/40450746
photos by Paulo Pinto
Fabra i Coats, Barcelona, April 13th 2012
photo credit: Kyle McDonald
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
photo credit: Kyle McDonald
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
photo credit: Kyle McDonald
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
The three artworks are Masks from Joel Gethin Lewis, which augments and adds to captured video of a viewer, using generative Baroque art inspired masks. Delicate Boundaries from Chris Sugrue which imagines a space in which the worlds inside our digital devices can move into the physical world. Small bugs made of light, crawl out of the computer screen onto the human bodies that make contact with them. Body Paint from Mehmet (Memo) Atken which explores how whole bodies can be used as brushes with which to paint a virtual canvas, using camera and projection technology.