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today i wrote an addon that allows you to interface with the novation launchpad in OF github.com/kylemcdonald/ofxLaunchpad
this demo shows controlling the launchpad with the device and from the computer simultaneously.
Am working on an idea I am calling "Machine to keep a feather in the air", which will require me to have pretty decent control over a mechanical arm. I'm working on the simulation part of it at the moment, using the excellent IK code from:
math.ucsd.edu/~sbuss/ResearchWeb/ikmethods/index.html
Unfortunately it's not behaving very well now that I've added rotational limits, might have to go back to the drawing board or change the physical approach.
Tuesday through Friday, January 11-14
5:00pm-6:00pm EST
Carnegie Mellon University, Baker Hall 136A (Adamson Wing)
Map: bit.ly/g2aoR6 + Room location info.
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
photo credit: Kyle McDonald
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
Tuesday through Friday, January 11-14
5:00pm-6:00pm EST
Carnegie Mellon University, Baker Hall 136A (Adamson Wing)
Map: bit.ly/g2aoR6 + Room location info.
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
Grid made with openFrameworks. Testing differences between processing and openFrameworks. vormplus.be/s/9
Tuesday through Friday, January 11-14
5:00pm-6:00pm EST
Carnegie Mellon University, Baker Hall 136A (Adamson Wing)
Map: bit.ly/g2aoR6 + Room location info.
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
Antigono is an opera i worked with António Jorge Gonçalves in creating and controlling graphical compositions and animations based on baroque imagery that where projected around the stage.
Produced and exhibited at Centro Cultural de Belém.
I usually code form examples, not papers. Papers are great for learning theory but most of them are too low level for me to make code out of them.
I tried for months to make OpenGL shadows with OpenFrameworks, reading papers and experimenting, but just couldn't do it!
So I found Cinder, that came with a working shadow example. Cinder made me a happier coder.
But I still use OF a lot, for more techhnical jobs. It's knowledge base and community are incredible.
Above is what was supposed to be towers making shadows.
The trick about opengl shadowing is making a depth map fom the light point of view and and projecting it properly over the scene.
project under development in the artistic residency of Ja.ca Jardim Centro Canadá Centro de Arte e Tecnologia.
photo credit: Kyle McDonald
In association with the first international OpenFrameworks World-Wide Developers Meeting, some of the world’s leading computational artist/developers will discuss their pioneering work at the intersection of arts and computer science.
During the week, the OpenFrameworks core development team is encamped at the STUDIO for Creative Inquiry to advance the next version of OpenFrameworks, a toolkit for new media education and creative coding. Each evening at 5pm, we will feature three or four short presentations by members of this team.
Presenters/Participants Include:
Zachary Lieberman / Theodore Watson / Arturo Castro / Mehmet Akten / Todd Vanderlin / Anton Marini / Damian Stewart / Kyle McDonald / Keith Pasko / Diederick Huijbers / Daito Manabe / Dan Wilcox / Jonathan Brodsky / Zach Gage
OpenFrameworks(OF) is a powerful, open-source toolkit for creative coding in C++.
An interactive installation commissioned by The Public in West Bromwich. Produced by Nexus Interactive Arts
Artist: James Alliban
Sound Design: David Kamp
Producer: Beccy McCray
More info:
Thanks to the Ogre3D/OpenNI Simbad example : github.com/OpenNI/SampleAppSinbad/blob/master/Character/i...
I'm now able to use OpenNI skeleleton data to control an ofNode based armature.
sharing the original "face substitution" demo with a few people at FITC.
this girl was quite the actress, she took on each character really strongly.
Generated using this photo as a source: www.flickr.com/photos/krispykrumb/140665911/. Don't you just love its floppy left ear?