View allAll Photos Tagged unrealengine4

Dreamscaper (Alpha Build)

~33MP

Camera Tools: Console Unlocker by Otis_Inf

Resolution: SRWE hotsampling

HUD Toggle: Console Unlocker

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

"Hellblade: Senua's Sacrifice"

-6000x8000 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Massive upload and album closed.

 

www.flickr.com/photos/pulsezet/albums/72157687338125895

"Moons of Madness"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-ReShade (deband, filmgrain, DPX, CinematicDOF)

Everspace - Lanczos dowsampled 27MP shot • Pino44io's Hud toggleSRWE.

 

Yeah, that distortion effect is a bastard at high resolutions.

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools

"ABZÛ"

-5250x7000 (SRWE Hotsampling)

-Duncan Harris' CE Table (timestop, free camera, FOV)

-ReShade Framework (deband, levels)

Paragon - Lanczos3 dowsampled 24MP shot • ReShade • hotsampled via SRWE • Paragon Replay Editor.

 

I had to crop the bottom off this shot because of some fugly spell effect. Small bits of the effect remain. I tried to redo the shot, but for some reason could never get the lighting to work out. *shrug*

Paragon - Lanczos3 dowsampled 27MP shot • ReShade • hotsampled via SRWE • Paragon Replay Editor.

 

New hero: new shot. Mediocre shot. Must replace.

Everspace - Lanczos dowsampled 25MP shot • Pino44io's Hud toggleSRWE • ReShade.

"Vampyr"

-10240x4320 (SRWE hotsampling)

-CE Table (camera, FOV, HUD toggle) by IDK31

"The Sinking City"

-9000x5060 (SRWE Hotsampling; cropped)

-Universal UE4 Console Unlocker by Otis_Inf and SunBeam

-UE4 console commands (ToggleDebugCamera, Pause, Slomo, FOV, etc.)

-.ini Tweaks for removal CA, film grain, lens dirt

"Vampyr"

-7500x10000 (SRWE hotsampling)

-CE Table (camera, FOV, HUD toggle) by IDK31

 

I fell in love with these streets at first sight. So cozy.

Hellblade: Senua's Sacrifice

-3240x4320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Observer

~15MP

Camera Tools: camera table and HUD toggle by IDK31

Resolution: SRWE hotsampling

HUD Toggle: CE table

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

 

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

"Hellblade: Senua's Sacrifice"

-12800x5400 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Massive upload and album closed.

 

www.flickr.com/photos/pulsezet/albums/72157687338125895

Paragon - Lanczos3 dowsampled 27MP shot • ReShade • hotsampled via SRWE • Paragon Replay Editor.

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

Borderlands 3

In-Game photomode & Tools by Frans & Jim2point0 www.patreon.com/Otis_Inf

NVIDIA Custom Resolution

"Hellblade: Senua's Sacrifice"

-6000x8000 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

"ADR1FT"

-7500x10000 (SRWE Hotsampling)

-CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) by One3rd

-ReShade Framework

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

Paragon - Lanczos3 dowsampled 14MP shot • ReShade • hotsampled via SRWE • Paragon Replay Editor.

Hellblade: Senua's Sacrifice

~20MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Configuration file edits to disable some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.

 

[PostProcessQuality@3]

r.MotionBlurQuality=0

r.SceneColorFringeQuality=0

r.Tonemapper.GrainQuantization=0

r.Tonemapper.Quality=0

r.DepthOfFieldQuality=0

Hellblade: Senua's Sacrifice

~20MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

 

"Blair Witch"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Nvidia Ansel

Iron Bear

Moze (Gunner) mech

Borderlands 3

 

Didn't think I would like this game, but am really enjoying it. Excellent so far.

  

“What you lookin’ at? You all a bunch of fuckin’ assholes. You know why? You don’t have the guts to be what you wanna be? You need people like me. You need people like me so you can point your fuckin’ fingers and say, “That’s the bad guy.” So… what that make you? Good? You’re not good. You just know how to hide, how to lie. Me, I don’t have that problem. Me, I always tell the truth. Even when I lie. So say good night to the bad guy! Come on. The last time you gonna see a bad guy like this again, let me tell you. Come on. Make way for the bad guy. There’s a bad guy comin’ through! Better get outta his way!” – Tony Montana

Atomic Heart

 

ReShade 6 - Universal Unreal Engine 4 Unlocker

Everspace - Lanczos dowsampled 25MP shot • Pino44io's Hud toggleSRWE • ReShade.

"ADR1FT"

-7500x10000 (SRWE Hotsampling)

-CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) by One3rd

-ReShade Framework + 2B3`s custom shaders

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