View allAll Photos Tagged unrealengine4
Dreamscaper (Alpha Build)
~33MP
Camera Tools: Console Unlocker by Otis_Inf
Resolution: SRWE hotsampling
HUD Toggle: Console Unlocker
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade
"Hellblade: Senua's Sacrifice"
-6000x8000 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Massive upload and album closed.
"PLANET ALPHA"
-6000x8000 (SRWE hotsampling)
-CE Table (camera, time control, FOV, AR, HUD toggle) by IDK31
"Moons of Madness"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-ReShade (deband, filmgrain, DPX, CinematicDOF)
Everspace - Lanczos dowsampled 27MP shot • Pino44io's Hud toggle • SRWE.
Yeah, that distortion effect is a bastard at high resolutions.
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools
"ABZÛ"
-5250x7000 (SRWE Hotsampling)
-Duncan Harris' CE Table (timestop, free camera, FOV)
-ReShade Framework (deband, levels)
Paragon - Lanczos3 dowsampled 24MP shot • ReShade • hotsampled via SRWE • Paragon Replay Editor.
I had to crop the bottom off this shot because of some fugly spell effect. Small bits of the effect remain. I tried to redo the shot, but for some reason could never get the lighting to work out. *shrug*
Paragon - Lanczos3 dowsampled 27MP shot • ReShade • hotsampled via SRWE • Paragon Replay Editor.
New hero: new shot. Mediocre shot. Must replace.
"The Sinking City"
-9000x5060 (SRWE Hotsampling; cropped)
-Universal UE4 Console Unlocker by Otis_Inf and SunBeam
-UE4 console commands (ToggleDebugCamera, Pause, Slomo, FOV, etc.)
-.ini Tweaks for removal CA, film grain, lens dirt
"Vampyr"
-7500x10000 (SRWE hotsampling)
-CE Table (camera, FOV, HUD toggle) by IDK31
I fell in love with these streets at first sight. So cozy.
Hellblade: Senua's Sacrifice
-3240x4320 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
"ECHO"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Duncan Harris' CE Table (AR correction)
-HUD Toggle by Pino44io
"ECHO"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Duncan Harris' CE Table (AR correction)
-HUD Toggle by Pino44io
Observer
~15MP
Camera Tools: camera table and HUD toggle by IDK31
Resolution: SRWE hotsampling
HUD Toggle: CE table
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade
"Hellblade: Senua's Sacrifice"
-12800x5400 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Massive upload and album closed.
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade
Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade
Borderlands 3
• In-Game photomode & Tools by Frans & Jim2point0 www.patreon.com/Otis_Inf
• NVIDIA Custom Resolution
"Hellblade: Senua's Sacrifice"
-6000x8000 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
"ADR1FT"
-7500x10000 (SRWE Hotsampling)
-CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) by One3rd
"Vampyr"
-10240x4320 (SRWE hotsampling)
-CE Table (camera, FOV, timestop, postprocessing, HUD toggle) by IDK31
"PLANET ALPHA"
-6000x8000 (SRWE hotsampling)
-CE Table (camera, time control, FOV, AR, HUD toggle) by IDK31
Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade
Chernobylite
-3240x4320 (SRWE hotsampling)
-Universal Unreal Engine 4 Console Unlocker by Frans Bouma and Sunbeam
"PLANET ALPHA"
-6000x8000 (SRWE hotsampling)
-CE Table (camera, time control, FOV, AR, HUD toggle) by IDK31
Hellblade: Senua's Sacrifice
~20MP
Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode
Resolution: SRWE hotsampling
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
1. Configuration file edits to disable some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.
[PostProcessQuality@3]
r.MotionBlurQuality=0
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.DepthOfFieldQuality=0
Hellblade: Senua's Sacrifice
~20MP
Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode
Resolution: SRWE hotsampling
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
"Blair Witch"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Nvidia Ansel
"PLANET ALPHA"
-6000x8000 (SRWE hotsampling)
-CE Table (camera, time control, FOV, AR, HUD toggle) by IDK31
Iron Bear
Moze (Gunner) mech
Borderlands 3
Didn't think I would like this game, but am really enjoying it. Excellent so far.
“What you lookin’ at? You all a bunch of fuckin’ assholes. You know why? You don’t have the guts to be what you wanna be? You need people like me. You need people like me so you can point your fuckin’ fingers and say, “That’s the bad guy.” So… what that make you? Good? You’re not good. You just know how to hide, how to lie. Me, I don’t have that problem. Me, I always tell the truth. Even when I lie. So say good night to the bad guy! Come on. The last time you gonna see a bad guy like this again, let me tell you. Come on. Make way for the bad guy. There’s a bad guy comin’ through! Better get outta his way!” – Tony Montana
"PLANET ALPHA"
-12800x5400 (SRWE hotsampling)
-CE Table (camera, time control, FOV, AR, HUD toggle) by IDK31
"ADR1FT"
-7500x10000 (SRWE Hotsampling)
-CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) by One3rd
-ReShade Framework + 2B3`s custom shaders