View allAll Photos Tagged unrealengine4

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

"The Sinking City"

-10240x4320 (SRWE Hotsampling)

-Universal UE4 Console Unlocker by Otis_Inf and SunBeam

-UE4 console commands (ToggleDebugCamera, Pause, Slomo, FOV, etc.)

-.ini Tweaks for removal CA, film grain, lens dirt

-ReShade

Little Nightmares

~15MP

Camera Tools: Own pause camera table, HUD Toggle by Pino44io

Resolution: DSR resolutions (16:9 only)

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. You can disable Chromatic Aberration by editing the ..\Steam\steamapps\common\Little Nightmares\Atlas\Saved\Config\WindowsNoEditor\Scalability.ini file and adding the following two lines.

[PostProcessQuality@3]

r.SceneColorFringeQuality=0

Borderlands 3

In-Game photomode & Tools by Frans & Jim2point0 www.patreon.com/Otis_Inf

NVIDIA Custom Resolution

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

Planet Alpha

Universal Unreal Engine 4 Unlocker by Frans Bouma

• ReShade

NVIDIA Custom Resolution

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

PLANET ALPHA

-4500x6000 (SRWE hotsampling)

-CE Table by IDK31

-ReShade

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

Chernobylite - Downsampled from ~25, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Pino44io's HUD and vignette toggle; ReShade

 

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

"The Sinking City"

-10240x4320 (SRWE Hotsampling)

-Universal UE4 Console Unlocker by Otis_Inf and SunBeam

-UE4 console commands (ToggleDebugCamera, Pause, Slomo, FOV, etc.)

-.ini Tweaks for removal CA, film grain, lens dirt

"Hellblade: Senua's Sacrifice"

-6000x8000 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

The Dark Pictures Anthology: Man of Medan - Downsampled from ~20, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; ReShade

 

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; Lightroom

Observer - Downsampled from ~27, hotsampling! using SRWE; using Free camera, in-engine post-processing tweaks, time stop by IDK Universal UE4 Console Unlocker by Frans Bouma; CA removal via ini file; ReShade

 

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

Observer System Redux

 

ReShade 6 - Tools by OtisInf - Console Commands - Hotsampling

Hellblade: Senua's Sacrifice

~20MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Configuration file edits to disable some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.

 

[PostProcessQuality@3]

r.MotionBlurQuality=0

r.SceneColorFringeQuality=0

r.Tonemapper.GrainQuantization=0

r.Tonemapper.Quality=0

r.DepthOfFieldQuality=0

The Vanishing of Ethan Carter Redux

• Custom Resolution

• UE4 Commands (Camera, FOV, Hud...)

Reshade Framework

The Dark Pictures Anthology: Man of Medan - Downsampled from ~20, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; ReShade

 

Borderlands 3

In-Game photomode & Tools by Frans & Jim2point0 www.patreon.com/Otis_Inf

NVIDIA Custom Resolution

Little Nightmares

~15MP

Camera Tools: Own pause camera table, HUD Toggle by Pino44io

Resolution: DSR resolutions (16:9 only)

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. You can disable Chromatic Aberration by editing the ..\Steam\steamapps\common\Little Nightmares\Atlas\Saved\Config\WindowsNoEditor\Scalability.ini file and adding the following two lines.

[PostProcessQuality@3]

r.SceneColorFringeQuality=0

 

Echo

~15MP

Camera Tools: DET camera table (camera, timestop)

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Atomic Heart

 

ReShade 6 - Universal Unreal Engine 4 Unlocker

The Dark Pictures Anthology: Man of Medan - Downsampled from ~20, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; ReShade

 

"Hellblade: Senua's Sacrifice"

-5250x7000 (SRWE Hotsampling)

-In-game Photomode

"Blair Witch"

-5250x7000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Nvidia Ansel

-ReShade

"Blair Witch"

-10240x4320 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Nvidia Ansel

"The Sinking City"

-9000x5060 (SRWE Hotsampling; cropped)

-Universal UE4 Console Unlocker by Otis_Inf and SunBeam

-UE4 console commands (ToggleDebugCamera, Pause, Slomo, FOV, etc.)

-.ini Tweaks for removal CA, film grain, lens dirt

-ReShade

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

Remnant: From the Ashes

Camera Tools: Otis_inf's Camera Tools

Resolution: Camera Tools or SRWE

HUD Toggle: Otis_inf's Camera Tools

Post-processing: Reshade

  

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

"Vampyr"

-7500x10000 (SRWE hotsampling)

-CE Table (camera, FOV, HUD toggle) by IDK31

 

I fell in love with these streets at first sight. So cozy.

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