View allAll Photos Tagged unrealengine4

"ABZÛ"

-5250x7000 (SRWE Hotsampling)

-Duncan Harris' CE Table (timestop, free camera, FOV)

-ReShade Framework (deband)

Chernobylite - Downsampled from ~25, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; ReShade

 

Atomic Heart

 

ReShade 6 - Universal Unreal Engine 4 Unlocker

Journey to the Savage Planet

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

Observer

~20MP

Camera Tools: camera table and HUD toggle by IDK31

Resolution: SRWE hotsampling

HUD Toggle: CE table

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

The Awesome Adventures of Captain Spirit

-8000x3375 (SRWE hotsampling)

-CE Table by IDK31

-ReShade

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; Photoshop

 

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Remnant: From the Ashes

Camera Tools: Otis_inf's Camera Tools

Resolution: Camera Tools or SRWE

HUD Toggle: Otis_inf's Camera Tools

Post-processing: Reshade

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

"KHOLAT"

-6000x6000 (Windowed Borderless Gaming Hotsampling)

-ReShade Framework + 2B3`s custom shaders (levels)

Hellblade: Senua's Sacrifice

-4000x5333 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Marvel Vs. Capcom: Infinite

~15MP

Camera Tools: own camera table and HUD toggle

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

 

The Vanishing of Ethan Carter - Unreal Engine 4

Reshade v3.3

Touch of photoshop

"The Sinking City"

-10240x4320 (SRWE Hotsampling; cropped)

-Universal UE4 Console Unlocker by Otis_Inf and SunBeam

-UE4 console commands (ToggleDebugCamera, Pause, Slomo, FOV, etc.)

-.ini Tweaks for removal CA, film grain, lens dirt

Little Nightmares

~15MP

Camera Tools: Own pause camera table, HUD Toggle by Pino44io

Resolution: DSR resolutions (16:9 only)

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. You can disable Chromatic Aberration by editing the ..\Steam\steamapps\common\Little Nightmares\Atlas\Saved\Config\WindowsNoEditor\Scalability.ini file and adding the following two lines.

[PostProcessQuality@3]

r.SceneColorFringeQuality=0

ADR1FT

~33MP via SRWE | CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) | Reshade (SMAA, Levels) | Lanczos2

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

"Hellblade: Senua's Sacrifice"

-6000x8000 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

Journey to the Savage Planet

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

"Hellblade: Senua's Sacrifice"

-12800x5400 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Massive upload and album closed.

 

www.flickr.com/photos/pulsezet/albums/72157687338125895

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools

"Blair Witch"

-10240x4320 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Nvidia Ansel

-ReShade

Atomic Heart

 

ReShade 6 - Universal Unreal Engine 4 Unlocker

Chernobylite - Downsampled from ~25, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Pino44io's HUD and vignette toggle; ReShade

 

"Paragon"

-5100x6800 (SRWE Hotsampling)

-Paragon Replay Editor + Nvidia Ansel

"Hellblade: Senua's Sacrifice"

-6000x8000 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

"The Sinking City"

-9000x5060 (SRWE Hotsampling; cropped)

-Universal UE4 Console Unlocker by Otis_Inf and SunBeam

-UE4 console commands (ToggleDebugCamera, Pause, Slomo, FOV, etc.)

-.ini Tweaks for removal CA, film grain, lens dirt

Echo

~15MP

Camera Tools: DET camera table (camera, timestop)

Resolution: SRWE hotsampling

HUD Toggle: 3DMigoto

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

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