View allAll Photos Tagged unrealengine4
ADR1FT
~33MP via SRWE | CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) | Reshade (SMAA, Levels, Monochrone) | Lanczos2
"PLANET ALPHA"
-6000x8000 (SRWE hotsampling)
-CE Table (camera, time control, FOV, AR, HUD toggle) by IDK31
Call of Cthulhu
-ReShade 4.5 + Custom Shaders
"Hellblade: Senua's Sacrifice"
-6000x8000 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
"Blair Witch"
-10240x4320 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Nvidia Ansel
"PLANET ALPHA"
-6000x8000 (SRWE hotsampling)
-CE Table (camera, time control, FOV, AR, HUD toggle) by IDK31
Hellblade: Senua's Sacrifice
~20MP
Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode
Resolution: SRWE hotsampling
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
Abzû
~33MP via SRWE | Dead End Thrills CE Table (pause camera, FOV, Hide HUD) | Reshade (SMAA, Levels) | Lanczos3
Abzû
~33MP via SRWE | Dead End Thrills CE Table (pause camera, FOV, Hide HUD) | Reshade (SMAA) | Lanczos3
"Hellblade: Senua's Sacrifice"
-6000x8000 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade
Marvel Vs. Capcom: Infinite
~30MP
Camera Tools: own camera table and HUD toggle
Resolution: SRWE hotsampling
HUD Toggle: 3DMigoto
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
"ABZÛ"
-8640x3600 (SRWE Hotsampling)
-Duncan Harris' CE Table (timestop, free camera, FOV)
-ReShade Framework (deband)
"Vampyr"
-6000x8000 (SRWE hotsampling)
-CE Table (camera, FOV, timestop, postprocessing, HUD toggle) by IDK31
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade with 2B3's custom shaders; Grain applied in Lightroom
"ECHO"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Duncan Harris' CE Table (AR correction)
-HUD Toggle by Pino44io
Ruiner
~33MP | CE table free camera by IDK31 (Camera, FOV, Timestop, HUD toggle, AR fix), Hotsample resolution via SRWE, ini file edit to remove outlines, Reshade | Lanczos2
"ECHO"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Duncan Harris' CE Table (AR correction)
-HUD Toggle by Pino44io
"Hellblade: Senua's Sacrifice"
-6000x8000 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
"ABZÛ"
-5250x7000 (SRWE Hotsampling)
-Duncan Harris' CE Table (timestop, free camera, FOV)
-ReShade Framework (deband)
"Paragon"
-8000x3333 (Windowed Borderless Gaming Hotsampling)
-Paragon Replay Editor (free camera, timestop, FOV)
"Moons of Madness"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-ReShade (deband, filmgrain)
"Hellblade: Senua's Sacrifice"
-6000x8000 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Everspace - Lanczos dowsampled 25MP shot • Pino44io's Hud toggle • SRWE • ReShade.
More of the same, I guess.
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade
"ABZÛ"
-5250x7000 (SRWE Hotsampling)
-Duncan Harris' CE Table (timestop, free camera, FOV)
-ReShade Framework (deband, levels)
"Hellblade: Senua's Sacrifice"
-12800x5400 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; Photoshop
Ruiner
~33MP | CE table free camera by IDK31 (Camera, FOV, Timestop, HUD toggle, AR fix), Hotsample resolution via SRWE | Lanczos2
"ABZÛ"
-5250x7000 (SRWE Hotsampling)
-Duncan Harris' CE Table (timestop, free camera, FOV)
-ReShade Framework (deband, levels)
"PLANET ALPHA"
-6000x8000 (SRWE hotsampling)
-CE Table (camera, time control, FOV, AR, HUD toggle) by IDK31
"ABZÛ"
-5250x7000 (SRWE Hotsampling)
-Duncan Harris' CE Table (timestop, free camera, FOV)
-ReShade Framework (deband)
"ADR1FT"
-7500x10000 (SRWE Hotsampling)
-CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) by One3rd
-ReShade Framework + 2B3`s custom shaders
Burning Daylight
~20MP
Camera Tools: Inengine debug camera
Resolution: SRWE hotsampling
HUD Toggle: Inengine debug camera
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
"Vampyr"
-10240x4320 (SRWE hotsampling)
-CE Table (camera, FOV, timestop, postprocessing, HUD toggle) by IDK31
"Hellblade: Senua's Sacrifice"
-6000x8000 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode