View allAll Photos Tagged unrealengine4
DEAD ISLAND 2
• SRWE Hotsampling
• Tools by Frans Bouma www.patreon.com/Otis_Inf
* If you play this game and come to this beach in venice you can find a letter near these lovebird zombies and it says ''When you choose the lesser of two evils, always remember that it is still an evil" ( MAX LERNER QUOTE) :).
"Moons of Madness"
-10240x4320 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-ReShade (deband, filmgrain, CinematicDOF)
"Vampyr"
-12800x5400 (SRWE hotsampling)
-CE Table (camera, FOV, timestop, postprocessing, HUD toggle) by IDK31
"Moons of Madness"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-ReShade (deband, filmgrain, tonemap)
Marvel Vs. Capcom: Infinite
~30MP
Camera Tools: own camera table and HUD toggle
Resolution: SRWE hotsampling
HUD Toggle: 3DMigoto
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
Borderlands 3
• In-Game photomode & Tools by Frans & Jim2point0 www.patreon.com/Otis_Inf
• NVIDIA Custom Resolution
Echo
~15MP
Camera Tools: DET camera table (camera, timestop)
Resolution: SRWE hotsampling
HUD Toggle: 3DMigoto
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade
Hellblade: Senua's Sacrifice
~20MP
Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode
Resolution: SRWE hotsampling
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
1. Configuration file edits to disabled some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.
[PostProcessQuality@3]
r.MotionBlurQuality=0
r.SceneColorFringeQuality=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.DepthOfFieldQuality=0
ADR1FT
- Freecam CE table and 3DMigoto HUD Toggle by One3rd
- Reshade 3.0.6 (SMAA, color adjustment via Ioxa Color Filter)
- SRWE for 1:1 AR & hotsampling
- MSI Afterburner
- Faststone (Lanczos 2)
- Pseudo-existential mood :v
Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade
"ADR1FT"
-7500x10000 (SRWE Hotsampling)
-CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) by One3rd
-ReShade Framework + 2B3`s custom shaders
The Dark Pictures Anthology: Man of Medan - Downsampled from ~20, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; ReShade
Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade
"Vampyr"
-6000x8000 (SRWE hotsampling)
-CE Table (camera, FOV, timestop, postprocessing, HUD toggle) by IDK31
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade
Remnant: From the Ashes
• NVIDIA Custom Resolution
• Universal Unreal Engine 4 Unlocker by Frans Bouma
• ReShade
Remnant: From the Ashes
Camera Tools: Otis_inf's Camera Tools
Resolution: Camera Tools or SRWE
HUD Toggle: Otis_inf's Camera Tools
Post-processing: Reshade
Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade
ADR1FT
~33MP via SRWE | CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) | Reshade (SMAA, Levels) | Lanczos2
Abadoned Apartment by Quixel, relighting by Nvidia - Downsampled from ~25 MP, hotsampling using SRWE; added photomode
Little Nightmares
~15MP
Camera Tools: Own pause camera table, HUD Toggle by Pino44io
Resolution: DSR resolutions (16:9 only)
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
1. You can disable Chromatic Aberration by editing the ..\Steam\steamapps\common\Little Nightmares\Atlas\Saved\Config\WindowsNoEditor\Scalability.ini file and adding the following two lines.
[PostProcessQuality@3]
r.SceneColorFringeQuality=0
ADR1FT
~8.3MP via SRWE | Guide, CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) | Reshade (DiffuseGlow, ColorFilter,Cartoon, Outline, Paint(Kuwahara), Outline2, Clarity, Bloom, SMAA) | Lanczos2
Just playing around with some new (to me) shaders that caught my eye.
"Blair Witch"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Nvidia Ansel
Dreamscaper (Alpha Build)
~33MP
Camera Tools: Console Unlocker by Otis_Inf
Resolution: SRWE hotsampling
HUD Toggle: Console Unlocker
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade
"Hellblade: Senua's Sacrifice"
-6000x8000 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Massive upload and album closed.
"PLANET ALPHA"
-6000x8000 (SRWE hotsampling)
-CE Table (camera, time control, FOV, AR, HUD toggle) by IDK31
"Moons of Madness"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-ReShade (deband, filmgrain, DPX, CinematicDOF)
Everspace - Lanczos dowsampled 27MP shot • Pino44io's Hud toggle • SRWE.
Yeah, that distortion effect is a bastard at high resolutions.
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools
"ABZÛ"
-5250x7000 (SRWE Hotsampling)
-Duncan Harris' CE Table (timestop, free camera, FOV)
-ReShade Framework (deband, levels)