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Just how I always imagined Valenwood, hopefully TES6 will be there.

Very old shot.

The Vanishing of Ethan Carter Redux

• Custom Resolution

• UE4 Commands (Camera, FOV, Hud...)

Reshade Framework

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Borderlands 3

 

-ReShade 4 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

The Vanishing of Ethan Carter Redux

• Custom Resolution

• UE4 Commands (Camera, FOV, Hud...)

Reshade Framework

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

The Vanishing of Ethan Carter Redux

• Custom Resolution

• UE4 Commands (Camera, FOV, Hud...)

Reshade Framework

Journey to the Savage Planet

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

The Awesome Adventures of Captain Spirit

-4500x6000 (SRWE hotsampling)

-CE Table by IDK31

-ReShade

Borderlands 3

 

-ReShade 4 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Dreamscaper (Alpha Build)

~33MP

Camera Tools: Console Unlocker by Otis_Inf

Resolution: SRWE hotsampling

HUD Toggle: Console Unlocker

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Little Nightmares

~15MP

Camera Tools: Own pause camera table, HUD Toggle by Pino44io

Resolution: DSR resolutions (16:9 only)

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. You can disable Chromatic Aberration by editing the ..\Steam\steamapps\common\Little Nightmares\Atlas\Saved\Config\WindowsNoEditor\Scalability.ini file and adding the following two lines.

[PostProcessQuality@3]

r.SceneColorFringeQuality=0

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

"Vampyr"

-12800x5400 (SRWE hotsampling)

-CE Table (camera, FOV, timestop, postprocessing, HUD toggle) by IDK31

 

Closed. Got great pleasure from shooting and playing. As always, it is a pity to part with the history and heroes.

Burning Daylight

~20MP

Camera Tools: Inengine debug camera

Resolution: SRWE hotsampling

HUD Toggle: Inengine debug camera

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

"Moons of Madness"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-ReShade (deband, filmgrain)

Journey to the Savage Planet

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

Borderlands 3

 

-ReShade 4 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

HELLBLADE: SENUA'S SACRIFICE

- In-game photo mode (freecam, FoV, in-engine DoF and color grading)

- SRWE (hotsampling)

- Reshade 3.0.8 (SMAA)

- Faststone (downsampled from ~24MP/4200x5600; Lanczos 3)

 

---------------------

 

Looks like I did major flaw previously: I didn't set Scalability.ini to read-only after editing. Game overrides it again and again :p

Little Nightmares

~15MP

Camera Tools: Own pause camera table, HUD Toggle by Pino44io

Resolution: DSR resolutions (16:9 only)

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. You can disable Chromatic Aberration by editing the ..\Steam\steamapps\common\Little Nightmares\Atlas\Saved\Config\WindowsNoEditor\Scalability.ini file and adding the following two lines.

[PostProcessQuality@3]

r.SceneColorFringeQuality=0

Ruiner

~33MP | CE table free camera by IDK31 (Camera, FOV, Timestop, HUD toggle, AR fix), Hotsample resolution via SRWE | Lanczos2

Hellblade: Senua's Sacrifice

~20MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Configuration file edits to disable some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.

 

[PostProcessQuality@3]

r.MotionBlurQuality=0

r.SceneColorFringeQuality=0

r.Tonemapper.GrainQuantization=0

r.Tonemapper.Quality=0

r.DepthOfFieldQuality=0

"Blair Witch"

-10240x4320 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Nvidia Ansel

PLANET ALPHA

-4500x6000 (SRWE hotsampling)

-CE Table by IDK31

-ReShade

 

Inspired by "Attraction to Human" from PulseZET

Burning Daylight

~20MP

Camera Tools: Inengine debug camera

Resolution: SRWE hotsampling

HUD Toggle: Inengine debug camera

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

The Vanishing of Ethan Carter Redux

• Custom Resolution

• UE4 Commands (Camera, FOV, Hud...)

Reshade Framework

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