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Dreamscaper (Alpha Build)

~33MP

Camera Tools: Console Unlocker by Otis_Inf

Resolution: SRWE hotsampling

HUD Toggle: Console Unlocker

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

Paragon - Lanczos3 dowsampled 27MP shot • ReShade • SRWE • Paragon Replay Editor.

Paragon - Lanczos3 dowsampled 20MP shot • ReShade • SRWE • Paragon Replay Editor.

Paragon - Lanczos3 dowsampled 27MP shot • ReShade • hotsampled via SRWE • Paragon Replay Editor.

Hellblade: Senua's Sacrifice

-3240x4320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

...of the dark

 

Hellblade: Senua's Sacrifice

-3240x4320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Paragon - Lanczos3 dowsampled 25MP shot • ReShade • SRWE • Paragon Replay Editor.

 

Pity you never really get to see it like this while playing the game.

"ABZÛ"

-3000x4000 (SRWE Hotsampling)

-Duncan Harris' CE Table (timestop, free camera, FOV)

-ReShade Framework (deband, levels)

"Hellblade: Senua's Sacrifice"

-12800x5400 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Paragon - Lanczos3 dowsampled 27MP shot • ReShade • SRWE • Paragon Replay Editor.

"Hellblade: Senua's Sacrifice"

-10240x4320 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Sabled Sun - Power Cell

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

"Moons of Madness"

-8000x3375 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-ReShade (deband, filmgrain)

"Moons of Madness"

-5120x2160 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-ReShade (deband, filmgrain)

-Nvidia DSR (6880x2880)

-UE4 console command (Free cam)

-Stitch/Crop

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

ADR1FT

~33MP via SRWE | Guide, CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) | Reshade (Clarity, BloomAndLensFlare, CrossProcess, DiffuseGlow, SMAA) | Lanczos2

 

This image was the collective result of floating around in space the other night while playing around with different shaders and listening to Warp Drive from Tonebox's Nocturn album.

"Moons of Madness"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-ReShade (deband, filmgrain)

Mortal Shell - Universal Unreal Unlocker • downsampled 38MP shot.

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

"Vampyr"

-7500x10000 (SRWE hotsampling)

-CE Table (camera, FOV, HUD toggle) by IDK31

"Paragon"

-5100x6800 (SRWE Hotsampling)

-Paragon Replay Editor + Nvidia Ansel

Paragon - Lanczos3 dowsampled 25MP shot • ReShade • SRWE • Paragon Replay Editor.

Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade

 

Paragon - Lanczos3 dowsampled 22MP shot • ReShade • SRWE • Paragon Replay Editor.

"Loopmancer"

-8000x3375 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-ReShade

"Hellblade: Senua's Sacrifice"

-10240x4320 (SRWE Hotsampling)

-In-game Photomode

"Hellblade: Senua's Sacrifice"

-6000x8000 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

Paragon - Lanczos3 dowsampled 15MP shot • ReShade • SRWE • Paragon Replay Editor.

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

"ABZÛ"

-5250x7000 (SRWE Hotsampling)

-Duncan Harris' CE Table (timestop, free camera, FOV)

-ReShade Framework (deband, levels)

"Hellblade: Senua's Sacrifice"

-6000x8000 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade

 

Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; Photoshop

 

Hellblade: Senua's Sacrifice

-4000x5333 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Just a test using the console .exe for The Vanishing of Ethan Carter Redux. Unreal Engine 4.

 

Console Command:

HighResShot 4

Hellblade: Senua's Sacrifice

~20MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

 

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