View allAll Photos Tagged unrealengine4
"Vampyr"
-12800x5400 (SRWE hotsampling)
-CE Table (camera, FOV, timestop, postprocessing, HUD toggle) by IDK31
"ABZÛ"
-5250x7000 (SRWE Hotsampling)
-Duncan Harris' CE Table (timestop, free camera, FOV)
-ReShade Framework (deband)
"Hellblade: Senua's Sacrifice"
-10240x4320 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
"ABZÛ"
-8640x3600 (SRWE Hotsampling)
-Duncan Harris' CE Table (timestop, free camera, FOV)
-ReShade Framework (deband, levels)
"Vampyr"
-10240x4320 (SRWE hotsampling)
-CE Table (camera, FOV, timestop, postprocessing, HUD toggle) by IDK31
"ECHO"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Duncan Harris' CE Table (AR correction)
-HUD Toggle by Pino44io
Abzû
~33MP via SRWE | Dead End Thrills CE Table (pause camera, FOV, Hide HUD) | Reshade (SMAA) | Lanczos3
Thanks to Skyline for pointing out how to use SRWE with this. (Hint: just don't click on the game window so it doesn't resize)
"Vampyr"
-10240x4320 (SRWE hotsampling)
-CE Table (camera, FOV, timestop, postprocessing, HUD toggle) by IDK31
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade with 2B3's custom shaders; Grain applied in Lightroom
"ECHO"
-10240x4320 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Duncan Harris' CE Table (AR correction)
-HUD Toggle by Pino44io
"Moons of Madness"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-ReShade (deband, filmgrain)
"Moons of Madness"
-8000x3375 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-ReShade (deband, filmgrain, tonemap)
"Moons of Madness"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-ReShade (deband, filmgrain, tonemap)
"Vampyr"
-5250x7000 (SRWE hotsampling)
-CE Table (camera, FOV, timestop, postprocessing, HUD toggle) by IDK31
Hellblade: Senua's Sacrifice
-3240x4320 (SRWE hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
"PLANET ALPHA"
-6000x8000 (SRWE hotsampling)
-CE Table (camera, time control, FOV, AR, HUD toggle) by IDK31
...goodbye, see you again, planet Alpha...
"ECHO"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Duncan Harris' CE Table (AR correction)
-HUD Toggle by Pino44io
"Hellblade: Senua's Sacrifice"
-6000x8000 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
"PLANET ALPHA"
-12800x5400 (SRWE hotsampling)
-CE Table (camera, time control, FOV, AR, HUD toggle) by IDK31
"Hellblade: Senua's Sacrifice"
-6000x8000 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
Observer
~15MP
Camera Tools: camera table and HUD toggle by IDK31
Resolution: SRWE hotsampling
HUD Toggle: CE table
Post-processing: Reshade v4
Downsample Filter: Lanczos2
Notes:
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade
Star Wars: Jedi Fallen Order - Downsampled from ~20 MP, hotsampling! using SRWE; Universal UE4 Console Unlocker by Frans Bouma and Sunbeam; Camera tools by Frans Bouma with help from SkallEdit; ReShade
"Blair Witch"
-10240x4320 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Nvidia Ansel
Little Nightmares
~15MP
Camera Tools: Own pause camera table, HUD Toggle by Pino44io
Resolution: DSR resolutions (16:9 only)
Post-processing: Reshade v3
Downsample Filter: Lanczos2
Notes:
1. You can disable Chromatic Aberration by editing the ..\Steam\steamapps\common\Little Nightmares\Atlas\Saved\Config\WindowsNoEditor\Scalability.ini file and adding the following two lines.
[PostProcessQuality@3]
r.SceneColorFringeQuality=0
"Hellblade: Senua's Sacrifice"
-4500x6000 (SRWE Hotsampling)
-Camera Tools by Otis_Inf
-In-game Photomode
"ABZÛ"
-5250x7000 (SRWE Hotsampling)
-Duncan Harris' CE Table (timestop, free camera, FOV)
-ReShade Framework (deband)
Paragon - Lanczos3 dowsampled 27MP shot • ReShade • SRWE • Paragon Replay Editor.
Glitched the lighting to get her model lit in the dark starting area.
"Blair Witch"
-6000x8000 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Nvidia Ansel
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools
"ADR1FT"
-7500x10000 (SRWE Hotsampling)
-CE Table and 3DMigoto HUD Toggle (pause camera, FOV, Pause Menu HUD) by One3rd
Hellblade: Senua's Sacrifice - Downsampled from ~20 MP, hotsampling! using SRWE; Photomode; OtisInf's camera tools; ReShade
"ECHO"
-10240x4320 (SRWE Hotsampling)
-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks
-Duncan Harris' CE Table (AR correction)
-HUD Toggle by Pino44io
"KHOLAT"
-7680x3240 (Windowed Borderless Gaming Hotsampling)
-ReShade Framework + 2B3`s custom shaders (levels, monochrome)