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Rander per pubblicità
3d designer Massimiliano Regoli
Technè Comunicazione
comunicazione@techneservizi.net
030 2186278
DOWNLOAD HERE:
www.turbosquid.com/3d-models/modern-living-room-interior-...
I made this scene for the Octane Render Competition, rendered with 2x Nvidia 560 ti.
UPDATE I decide to re-render the entire scene with Mental Ray, you can download the entire scene from my website (www.antoniobosi.com). The scene contains the entire scene for Maya, 3d studio and .obj files. Hi-res textures and postproduction psd files included.
(Models and textures in Maya, rendered with Mental Ray | December 2012)
Walls like this talk in a very real way...neglect helps with the story...as is often the case with people.
Rendered in Terragen2, Vegetation by X-frog & wali, pergola....I'm not sure where I got it...=o/
A little post work in PSCS5
A nun prepares a bouquet of flowers for the altar of the basilica of Notre Dame de la Garde in Marseille. The basilica is full of visitors at this moment, yet she works with great calm and serenity.
I opted to render the warm, natural colors of the scene and the bouquet using a DxO Fuji Pro 400H film filter.
Titulo andres remenik renders arquitectura universidad de chile 2007
Centro de estudio de energias renovables
Ah Longarm an old favorite of mine his toy design is probably one of the best in my opinion, his truck mode which was based off the Ford Pickup truck from 2007 that towed Bumblebee around after he lost his legs was a pretty unique looking truck with it's color scheme and other bits like the signs such as Mike/Orson towing.
Heck I read once that Stephen Spielberg wished the guy was in the movie as stated on this blog badflipblog.blogspot.com/2009/10/tf1-tow-truck-drone-02.html
Used the AOE Junkheap render as a base (the green one) and used concept art from Ken Christiansen for the major pieces such as the chest and arms, other bits came from screen caps of the truck from the film and the head came from ROTF toyline boxart.
Quite proud of this one, wasn't meant to be a 1/1 replica of the toy design but rather an interpretation of what a more streamlined Longarm might of looked like on the big screen.
If anyone posts the image elsewhere I would appreciate a credit.
Giảng viên Bảo Vương Tại Huytraining
Tham gia khóa học Render cho Revit tại đây
www.huytraining.com/course/render-cong-trinh-bang-revit/?...
www.blognextdoor.net - Modeled in AutoCAD 2010, rendered with 3D max Mental Ray and Photoshop texture
Indigo Metro Canopies - Beijing
Client : Swire Properties LTD
Architect : HDA
Date : 2013 -
See more at : www.hda-paris.com/
This scene was built and rendered using modo 401, a 3D modeling and animation software package.
It's my first modo 401 render...actually my first modo render period. The primary purpose of this image was to get familiar with the lighting and render settings as well as the GI and DOF features.
Copyright © 2010 by Craig Paup. All rights reserved.
Any use, printed or digital, in whole or edited, requires my written permission.