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Structure Synth / Sunflow

 

This one took a long time to render!

UCBC - The Grove

MANGO apartamentos

Cali

Created with Apophysis 7x

Rander per pubblicità

 

3d designer Massimiliano Regoli

Technè Comunicazione

  

comunicazione@techneservizi.net

www.techneservizi.net

030 2186278

DOWNLOAD HERE:

www.turbosquid.com/3d-models/modern-living-room-interior-...

 

I made this scene for the Octane Render Competition, rendered with 2x Nvidia 560 ti.

 

UPDATE I decide to re-render the entire scene with Mental Ray, you can download the entire scene from my website (www.antoniobosi.com). The scene contains the entire scene for Maya, 3d studio and .obj files. Hi-res textures and postproduction psd files included.

 

(Models and textures in Maya, rendered with Mental Ray | December 2012)

Krakow, PL, tonemapped

Walls like this talk in a very real way...neglect helps with the story...as is often the case with people.

Rendered in Terragen2, Vegetation by X-frog & wali, pergola....I'm not sure where I got it...=o/

A little post work in PSCS5

part time works

 

model : sketchup 6 pro

rendered using artlantis

 

designed by AdibMaruziki©

A nun prepares a bouquet of flowers for the altar of the basilica of Notre Dame de la Garde in Marseille. The basilica is full of visitors at this moment, yet she works with great calm and serenity.

I opted to render the warm, natural colors of the scene and the bouquet using a DxO Fuji Pro 400H film filter.

altitude1.co.uk/

 

"Luxury living is about to reach new heights."

Copyright ©Liadesign 2020 · all rights reserved · www.liadesign.it

Titulo andres remenik renders arquitectura universidad de chile 2007

Centro de estudio de energias renovables

Ah Longarm an old favorite of mine his toy design is probably one of the best in my opinion, his truck mode which was based off the Ford Pickup truck from 2007 that towed Bumblebee around after he lost his legs was a pretty unique looking truck with it's color scheme and other bits like the signs such as Mike/Orson towing.

 

Heck I read once that Stephen Spielberg wished the guy was in the movie as stated on this blog badflipblog.blogspot.com/2009/10/tf1-tow-truck-drone-02.html

 

Used the AOE Junkheap render as a base (the green one) and used concept art from Ken Christiansen for the major pieces such as the chest and arms, other bits came from screen caps of the truck from the film and the head came from ROTF toyline boxart.

 

Quite proud of this one, wasn't meant to be a 1/1 replica of the toy design but rather an interpretation of what a more streamlined Longarm might of looked like on the big screen.

 

If anyone posts the image elsewhere I would appreciate a credit.

Sheffield Bridge Competition

See more at : www.hda-paris.com/

 

Giảng viên Bảo Vương Tại Huytraining

Tham gia khóa học Render cho Revit tại đây

www.huytraining.com/course/render-cong-trinh-bang-revit/?...

www.blognextdoor.net - Modeled in AutoCAD 2010, rendered with 3D max Mental Ray and Photoshop texture

Indigo Metro Canopies - Beijing

Client : Swire Properties LTD

Architect : HDA

Date : 2013 -

See more at : www.hda-paris.com/

This scene was built and rendered using modo 401, a 3D modeling and animation software package.

 

It's my first modo 401 render...actually my first modo render period. The primary purpose of this image was to get familiar with the lighting and render settings as well as the GI and DOF features.

 

Copyright © 2010 by Craig Paup. All rights reserved.

Any use, printed or digital, in whole or edited, requires my written permission.

Well its not a photo. Its a render of a 3D model from a game called Live for Speed.

I have created it with Maxwell Render which is the closest render engine to photography till now. Hop you like the image.

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