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A render of a Costa Coffee unit, going into manufacture soon. Built using off site construction methods by Terrapin Ltd, who have a vast experience in modular buildings for retail and commercial uses.
Photorealistic render of the Multimedia Playback.
More details here: www.behance.net/gallery/19215969/Cutting-Edge-PlayBack
Designer / Diseñador :: Ignacio Castillo Altamirano
Producer / Productor :: Ignacio Castillo Altamirano
Software :: 3DSMAX 2009 :: Photoshop CS3
Description / Descripción :: Render Art :: Animación intro portafolio profesional
This is based off the characters from the Medieval II:Total War campaign map. the Merchant, Diplomat, Princess, Priest, Spy and Assassin.
made with processing.org & hemesh & hemesh2embree v1.1 an exporter from Hemesh to the format expected by the open source renderer by Intel called Embree
Version 1.1 released, now with method chaining check it out at creative-co.de/hemesh2embree
I made this scene for the Octane Render Competition, rendered with 2x Nvidia 560 ti.
UPDATE I decide to re-render the entire scene with Mental Ray, you can download the entire scene from my website (www.antoniobosi.com). The scene contains the entire scene for Maya, 3d studio and .obj files. Hi-res textures and postproduction psd files included.
(Models and textures in Maya, rendered with Mental Ray | December 2012)
Trying to render welding sparks...and not really succeeding.
First attempt to animate Weldwell logo and to simulate welding sparks in Blender
This started with a model of a 17x3.5" motorcycle wheel in SolidWorks 2007. The brake rotors are ridiculously huge (325mm OD) and the forks are 50mm male-sliders. There is as yet no caliper or valve stem. I'm not happy with the tire or fork bottom caps yet. And I'd like to cross-drill the rotors.