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tareas realizadas: diseño, modelado, renderizado y postproducción
autores: Nicolás Bertola
cliente-propietario: Tecnoimagen
DOWNLOAD HERE:
www.turbosquid.com/3d-models/modern-living-room-interior-...
I made this scene for the Octane Render Competition, rendered with 2x Nvidia 560 ti.
UPDATE I decide to re-render the entire scene with Mental Ray, you can download the entire scene from my website (www.antoniobosi.com). The scene contains the entire scene for Maya, 3d studio and .obj files. Hi-res textures and postproduction psd files included.
(Models and textures in Maya, rendered with Mental Ray | December 2012)
Proyecto de Titulo
CCLA
Centro Cultural de Los Angeles
Alumna: Valeria León Cifuentes
Prof. Guia: Klaus Matuschka
About the render:
Took about 3 hours to crank this out with depth of field blurring enabled.
sadly, Backburner won't split multi-pass renders up between systems for distributed rendering...
Had to manually add the TAP and T-PIPEs.
LDD->MLCAD->3Dwin5->3DStudio Max 2008
While the Lightwave converter did have the nice feature of adding raised lego text to each brick, It mangled normals and reduced the poly count of exposed studs highly. I am experimenting with a number of techniques to add the lettering back during the render phase while also inducing a more realistic plastic brick effect... Hopefully more to come.
I feel that for the time being this model is at a final release stage, only to be changed perhaps once my parts arrive for building it or development in building others in the series.
> 99% Lego Factory compatible.
Needs 8x 4599 Tap to complete.
270 Parts
6" Tall
Structure Synth / Sunflow. This was created with random rules generated with a ruby script.
set maxdepth 10
h2
rule h2 maxdepth 4 > h1 {
{ x 1.0 b 0.9 s 0.4724 hue 144 } h2
{ y 0.1 hue 134 hue 56 s 1.3373 0.3141 0.2792 s 1.4842 1.0217 1.4446 sat 0.7 sat 0.7 hue 259 } h2
{ z -1.3 s 0.3660 y 0.6 z 0.2 } h2
{ sat 0.9 z -0.7 s 0.9676 s 0.5153 0.8574 0.9662 x 1.3 s 1.0681 0.8150 1.1414 } h2
{ hue 296 sat 1.0 x 1.9 } h2
{ sat 0.9 s 0.9045 sat 0.8 hue 349 x 0.4 s 0.4636 s 0.1223 0.1218 1.1805 s 0.1737 0.6335 0.7863 } h2
}
rule h1 {
{ rz 230 s 0.7095 sat 1.0 } box
{ s 0.7868 0.4253 0.3616 z -1.4 ry 329 hue 33 y 1.6 b 1.0 hue 353 } box
}
3D model by Hugo van Waaijen and David Sánchez, and render by Jose GarcÃa (Cutangus).
More info in www.bottpower.com/eng
Modelo 3D hecho por Hugo van Waaijen y David Sánchez, renderizado por José GarcÃa (Cutangus).
Más información en www.bottpower.com
A little bit of settling had caused the rendering at the front of the house to crack where the concrete and brickwork join. To use Pete's word, it looked fugly.
The problem was particularly bad on the staircase to the roof terrace so we have had Andy Cole out to repair it.
First off, the not so old render had to be removed and then new render applied. When that was starting to go off they threw loads of marble chippings at it and pressed them in to give the wall its sparkly effect. In Spanish It is called Gote Gran.
Half a days work and a few Euros later, the wall looks like new again.
My first Vray render of my room. The next one will contain more details, props and textures.
By the way, the Eames chair is still on the wish list. When rendering you're just limited by imagination.
Interactive Render
click here to navigate around the render www.fieldofview.com/flickr/?page=photos/360-render/376729...
render by 360-render
Render interactivo
para navegar alrededor del render dar click aqui www.fieldofview.com/flickr/?page=photos/360-render/376729...
render por 360-render