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The FTL: Faster Than Light Album
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If you like what I do and you want to see me create your OC, a favorite Bionicle Character, or something else, feel free to look up my Commission Info! I also now have a Patreon page, so please consider supporting!!
SOFI_v4 por Alexis Ramos se distribuye bajo una Licencia Creative Commons Atribución-CompartirIgual 4.0 Internacional.
3d spartan renders, using sketchup and an awesome program called shaderlight... I'm pretty happy with the results, sorry this isn't lego... but I thought you guys would enjoy this
Partiendo del modelo 3D que se ha utilizado para el diseño mecánico, José García aplicó colores y texturas y llevó a cabo estos renders. Encontrarás información sobre este proyecto en www.bottpower.com
Starting from the 3D model used for the mechanical design, José García applied lights, colours and textures, creating these renders. You will find more info about this project in www.bottpower.com/eng
If thou sayest, Behold, we knew it not; doth not he that pondereth the heart consider it? and he that keepeth thy soul, doth not he know it? and shall not he render to every man according to his works?
Proverbs 24:12 King James Version
Jesus said "render unto Caesar which are Caesar's".
The coin of all politicans are perversion and like attitudes. That is the coin to be returned to them.
On Display from December 3 - 31 are 38 of my Hotel sketches. I had custom made hangers for all 80 sketches to be displayed but they did not have enough hooks!
Anyway the display setup turned out well and have received some nice feedback from the people that saw it.
If you're in the area, hope you can visit to take a look!
newtonfreelibrary.net/
A render of a Buddha mesh (from jotero.com I think) in Pov-ray.
A test of my stochastic render rig, and also my proximity pattern based shading macros. The lightprobe is an old office of mine.
This one uses ambient occlusion triangles, glass spheres, and a phong floor.
Structure Synth Code:
set maxdepth 9
r2
rule r2
{
{ry 15 x -1.0 hue 40 s 0.65 } r2
{rz 15 y -1.0 hue 40 s 0.65 } r2
{rx 15 z -1.0 hue 40 s 0.65 } r2
r1
}
rule r1
{
{s 0.6} sphere
{rz 0 x 1/3 s 0.10 1 1 } box
{rz 120 x 1/3 s 0.10 1 1 } box
{rz 240 x 1/3 s 0.10 1 1 } box
}
Incheon International Airport T2
HDA : Design of roof structures and departure level envelope
Client : Incheon international airport corporation ( IIAC)
Architect : Heerim Architect & Planners, Mooyoung Architect & Consulting Architect Gensler
Date : 2011 - 2018
See more at : www.hda-paris.com/
A small collection of various buildings, put together so I could get a good look at their proportions relative to each other and a good look at how only using rare colors on the facade, as opposed to the entire building, looks. This is just a work in progress - there are more buildings in the pipeworks, and not all of these are completely finished either.