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Prefalll 135 is an interactive audio-visual installation.
It uses the energy of falling water to make watermils rotate and produce sound and graphics.
By opening and closing the taps, the user is controlling the water circuit and defining the parameters of the audiovisual system
Visuals :: Openframeworks+MSAFluids
Sound :: Pure Data
Physical interaction :: photoreflector IR encoder+arduino
by:Rodrigo Carvalho, Katerina Antonoupoulou, Javier Chavarri
video :: vimeo.com/40450746
photos by Paulo Pinto
Fabra i Coats, Barcelona, April 13th 2012
Tests controlling a 504 OLED panels BlackBody iRain luster with a Kinect through 126 DMX controllers.
Developped with openFrameworks (C++)
Final tweaks on software piece for CLOUDS documentary by James George and Jonathan Minard. Random output, not post-processed.
Final tweaks on software piece for CLOUDS documentary by James George and Jonathan Minard. Random output, not post-processed.
Final tweaks on software piece for CLOUDS documentary by James George and Jonathan Minard. Random output, not post-processed.
Photo by Bart van Haren
These portraits were made by decoding sound into images. Webcam imagery was sent in the form of sound from another laptop. Glitches and artifacts are the result of the sound being deformed by the space and environmental sounds.
Sound images is a collaboration project with Jasper van Loenen, Bart van Haren & Sander Sturing
Running through some different types of music with the software, only guitar based stuff here in this snippet, Flickr only allows 90 secs.
It's going to need most tweaking to work well with the "messier" types of music anyways, anything electronic usually works better as the spectrum is much cleaner.
Selected frames of a new video art piece submitted to Digital Graffiti 2015 using an updated particle painting engine created in openframeworks.
Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...
Final tweaks on software piece for CLOUDS documentary by James George and Jonathan Minard. Random output, not post-processed.
Some screen grabs from my latest interactive installation.
Made for "The New Sublime" exibition at Clearleft during the Brighton Digital Festival.
More info here: www.clearleft.com/does/art
Finally have some time to spend on this, I'm currently putting everything together into a master control program, so I've regressed on features a little bit for the time being while I connect all the pieces of the puzzle into one program.
Working on a commercial project involving hacked robot control, tracking and path following for an ad' shooting scheduled for september in Milan. So far simulation works as expected, to be tested in real conditions in 2 weeks :)
Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...
Ciopprine is an exploration of color in virtual space. As algorithmically generated forms slowly float through space, they reveal the colors of the world they inhabit. Adapted from the names of multiple colors, the title of the work reflects the dynamic and complex gradients produced through this compositional approach. This work was made using openFrameworks and is presented as an 8 minute long seamless looping video.
Ciopprine is available on the FRAMED* device: