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Final tweaks on software piece for CLOUDS documentary by James George and Jonathan Minard.

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

Selected frames of a new video art piece submitted to Digital Graffiti 2015 using an updated particle painting engine created in openframeworks.

cardboard box detection with kinect

 

this shows a glitch with the current tracker where the blobs get combined

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

playing around with a creepy kinect shader

Unfortunately there is no documentation on this project. So in a few words ...

 

3D Scenes can be loaded in the application and animated in realtime. The content was projected on long layers of transparent material in an old beer brewery in Vienna.

 

This is my first collaboration with Yannick Jacquet (Antivj / Legoman).

 

Openframeworks + GLSL Geometry Shaders.

 

www.antivj.com

www.kinesis.be

legoman.crea-composite.net/

Photo by Bart van Haren

 

These portraits were made by decoding sound into images. Webcam imagery was sent in the form of sound from another laptop. Glitches and artifacts are the result of the sound being deformed by the space and environmental sounds.

 

Sound images is a collaboration project with Jasper van Loenen, Bart van Haren & Sander Sturing

www.tiemenrapati.com/blog/?p=364

skeletonized and inverted skeletonized

Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...

When a person comes in front of the camera, a picture of her/his face is taken.

This picture is then used to replace all the tracked spermatozoa.

 

Made with openFrameworks.

 

More: www.cho-yaba.com/works

project 3d points to screen, use points index divided by number of points as HSB color, build voronoi diagram.

I hooked this up a while back to test controlling the servos and a fan at the same time from different power sources, at the moment you click to select which virtual servo it should mimic.

 

The next step is to build a mount for the new motor I have and attach it to the servo.

 

Once that's done and I'm relatively sure I have the components locked down it's time to order more servos and motors.

upcoming examples from openFrameworks 0071

Selected frames of a new video art piece submitted to Digital Graffiti 2015 using an updated particle painting engine created in openframeworks.

upcoming examples from openFrameworks 0071

Working on a commercial project involving hacked robot control, tracking and path following for an ad' shooting scheduled for september in Milan. So far simulation works as expected, to be tested in real conditions in 2 weeks :)

This is how I see Machine To Keep A Feather In The Air working (if it works at all). The simulation is not that accurate of course, and there is a lot more code that needs to go into it still, the outer fans should do more to keep the balloon in the middle for instance.

 

The idea is that the "balloon" here will later be replaced by a vision system that tracks the object in real life and passes the information along to the simulation, some of the same rules should apply with tuning that system, such as for instance "don't blow on the object if it is moving upwards" and "ignore the object unless it is below a certain height".

 

Also, I'll be wanting to use as few (pan/tilt servo pairs + fan) as possible, 5 seems like a good number.

 

upcoming examples from openFrameworks 0071

Every time I click, a 32x32 image is stored away.

Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...

Ciopprine is an exploration of color in virtual space. As algorithmically generated forms slowly float through space, they reveal the colors of the world they inhabit. Adapted from the names of multiple colors, the title of the work reflects the dynamic and complex gradients produced through this compositional approach. This work was made using openFrameworks and is presented as an 8 minute long seamless looping video.

 

Ciopprine is available on the FRAMED* device:

 

frm.fm/a/jeremy_rotsztain/ciopprine

Implementation of the "Efficient Graph-Based Image Segmentation" algorithms by Pedro F. Felzenszwalb ( people.cs.uchicago.edu/~pff/segment/ ) in openframeworks using kinect depthmap

MPU (mobile projection unit)

first projection tests for snake-the-planet!

using building architecture for level creation. currently using box2d for physics when the snake shatters apart.

 

Selected frames of a new video art piece submitted to Digital Graffiti 2015 using an updated particle painting engine created in openframeworks.

Absolut Inn — Absolut Transformer

project 3d points to screen, use points index divided by number of points as HSB color, build voronoi diagram.

Requires red/cyan glasses

Process videos from developing ofxRobotArm

  

See more details here: github.com/danzeeeman/ofxRobotArm

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

upcoming examples from openFrameworks 0071

Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...

Prefalll 135 is an interactive audio-visual installation.

It uses the energy of falling water to make watermils rotate and produce sound and graphics.

By opening and closing the taps, the user is controlling the water circuit and defining the parameters of the audiovisual system

 

Visuals :: Openframeworks+MSAFluids

Sound :: Pure Data

Physical interaction :: photoreflector IR encoder+arduino

 

by:Rodrigo Carvalho, Katerina Antonoupoulou, Javier Chavarri

 

video :: vimeo.com/40450746

 

photos by Paulo Pinto

Fabra i Coats, Barcelona, April 13th 2012

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

Captures of the sofware I'm using in live with Murcof. Most of the content is procedural and/or audio reactive.

 

www.antivj.com/murcof/index.htm

 

www.antivj.com/

www.murcof.com/

www.myspace.com/murcof

Selected frames of a new video art piece submitted to Digital Graffiti 2015 using an updated particle painting engine created in openframeworks.

Collaboration of Charles Martin and Chi-Hsia (Lisa) Lai. We're producing a new percussion / computer duet using computer vision technology, Supercollider and Open Frameworks. Sounds like fun right?

 

More info:

strikeonstage.posterous.com

 

Full performance and more on Vimeo:

www.vimeo.com/13543935

 

Recorded: 5th June 2010, Belconnen Arts Centre, Canberra. Video Recordist: Peter Butz.

upcoming examples from openFrameworks 0071

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