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working with some handwriting synthesis ideas

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

Digital gestures navigating an endless 3D space

Debug output of the result from the OpenCL tile frustum culling kernel.

 

The kernel divides the screen up into 32x32 pixel tiles. For each tile, the kernel then finds the minimum and maximum Z depth of the pixels in that tile through a reduction.

 

With this information, a bounding frustum is created for each tile and each point light's position + attenuation (affected area) in view space is then culled against this frustum.

 

The idea is that you can then get a list of all the lights that are affecting each tile, cutting down on the number of fragments you need to process for shading.

 

I'm currently using 2 separate kernels for min/max reduction and light culling - need to combine these as a next step for speed.

Programmed in OpenFrameworks

Quick realtime depth of field test. Each sphere is a weak deferred point light source with a random colour (high attenuation) - this causes all the different colours. A simple HDR tone mapping equation is used to adjust the exposure - without it, all the lights bunched in the center tend to turn a bright white.

 

vimeo.com/67750174

openFrameworks Lab

Digital Design Weekend part of the London Design Festival 2010 programme.

 

Hellicar & Lewis and programmers from the openFrameworks community developed four interactive coding projects over the Weekend

 

Project 1: energyhive (http://www.energyhive.co.uk/)

Joshua Cooper with Sebastien Jouhans

 

Project 2: Pedestrian Visualisation (http://www.flightphase.com/?page_id=380)

James George & Karolina Sobecka with Shawn Bonkowski, Jason Van Cleave, Timothy Gfrerer, Ben Jones, Marianne Westergaard & Panagiotis Thomoglou

 

Project 3: Wall of Sound

Esteban Martín Giménez, Laura Fontanet Gómez & Marta Fontanet Gómez with Ireti Olowe, William Hooke, Marc Bonet, Marek Bereza, Alastair Dant & Robin Beitra

 

Project 4: Natural Writing

Reza Ali with Roger Palà

 

www.vam.ac.uk/activ_events/events/London_Design_Festival/...

Selected frames of a new video art piece submitted to Digital Graffiti 2015 using an updated particle painting engine created in openframeworks.

Unfortunately there is no documentation on this project. So in a few words ...

 

3D Scenes can be loaded in the application and animated in realtime. The content was projected on long layers of transparent material in an old beer brewery in Vienna.

 

This is my first collaboration with Yannick Jacquet (Antivj / Legoman).

 

Openframeworks + GLSL Geometry Shaders.

 

www.antivj.com

www.kinesis.be

legoman.crea-composite.net/

upcoming examples from openFrameworks 0071

3d print of hand gestures over time. work in progress with inmi lee.

kinect point cloud with depth of field. because we always need more dof.

 

www.openframeworks.cc/forum/viewtopic.php?f=14&t=4947...

openFrameworks Lab

Digital Design Weekend part of the London Design Festival 2010 programme.

 

Hellicar & Lewis and programmers from the openFrameworks community developed four interactive coding projects over the Weekend

 

Project 1: energyhive (www.energyhive.co.uk/)

Joshua Cooper with Sebastien Jouhans

 

Project 2: Pedestrian Visualisation (www.flightphase.com/?page_id=380)

James George & Karolina Sobecka with Shawn Bonkowski, Jason Van Cleave, Timothy Gfrerer, Ben Jones, Marianne Westergaard & Panagiotis Thomoglou

 

Project 3: Wall of Sound

Esteban Martín Giménez, Laura Fontanet Gómez & Marta Fontanet Gómez with Ireti Olowe, William Hooke, Marc Bonet, Marek Bereza, Alastair Dant & Robin Beitra

 

Project 4: Natural Writing

Reza Ali with Roger Palà

 

www.vam.ac.uk/activ_events/events/London_Design_Festival/...

From a series of top ten explosions. This video was made with custom software that uses the colors and forms from explosions in action films to create 'abstract expressionist' paintings. The source for this composition was Speed.

3d print of hand gestures over time. work in progress with inmi lee.

thinking about faces+heads

upcoming examples from openFrameworks 0071

In the Taipei Main Station, for Taoyuan Art x Technology Festival 2018 "Cyber-hug" www.taxt.tw/

A journey through a synthetic world filled with algorithmically-generated graphics

combining the far infrared image from a handheld FLIR camera with the depth image from a kinect... brainstorming about multicamera alignment... really nice for tracking people in 3d.

Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...

Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...

openframeworks

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive

Additional experiments with purely digital gestures - splattering painterly shapes along spline-based paths.

upcoming examples from openFrameworks 0071

openFrameworks Lab

Digital Design Weekend part of the London Design Festival 2010 programme.

 

Hellicar & Lewis and programmers from the openFrameworks community developed four interactive coding projects over the Weekend

 

Project 1: energyhive (http://www.energyhive.co.uk/)

Joshua Cooper with Sebastien Jouhans

 

Project 2: Pedestrian Visualisation (http://www.flightphase.com/?page_id=380)

James George & Karolina Sobecka with Shawn Bonkowski, Jason Van Cleave, Timothy Gfrerer, Ben Jones, Marianne Westergaard & Panagiotis Thomoglou

 

Project 3: Wall of Sound

Esteban Martín Giménez, Laura Fontanet Gómez & Marta Fontanet Gómez with Ireti Olowe, William Hooke, Marc Bonet, Marek Bereza, Alastair Dant & Robin Beitra

 

Project 4: Natural Writing

Reza Ali with Roger Palà

 

www.vam.ac.uk/activ_events/events/London_Design_Festival/...

Some screen grabs from my latest interactive installation.

 

Made for "The New Sublime" exibition at Clearleft during the Brighton Digital Festival.

 

More info here: www.clearleft.com/does/art

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

byob helsingor, last minute contribution: projection mapping with mapamok and konstantin grcic chair.

Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...

Captures of the sofware I'm using in live with Murcof. Most of the content is procedural and/or audio reactive.

 

www.antivj.com/murcof/index.htm

 

www.antivj.com/

www.murcof.com/

www.myspace.com/murcof

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