View allAll Photos Tagged openframeworks

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive

Initial generative concept sketch for Cell.

 

Built using openFrameworks

Generative GLSL Shaders

 

iPad controlled VJ Software created in OpenFrameworks.

 

by @billautomata, creative-co.de

BBuild is a project originaly created for the festival Loop Barcelona 08.

 

Based on the city as a global theme, the objective was to create a live interaction during a VJ set, controlling a virtual "hero" flying trough buildings created by ourselves.

As a short performance, we plays entering words during the set, which ones are converted into clouds to finally became buildings.

 

The whole landscape is reacting to the sound, and controlled by ourselves.

 

..

  

Site project

  

Presented in festival de VideoArte loop

  

Martial Geoffre Rouland. | martialou@gmail.com

Jens Andersson. |Â www.tennishero.se/jens

#WIP #Generative #RealTime #Openframeworks #Computational #Design #Gif

experimenting with animating 1bpp ordered dithering.

 

gif animation here,

www.julapy.com/1bpp/dither_circles.html

without contacts, this is what bedstuy looks like.

step 4: load into an OF app that does a special kind of marching tetrahedrons analysis, generating an offset surface from the point cloud

Antigono is an opera i worked with António Jorge Gonçalves in creating and controlling graphical compositions and animations based on baroque imagery that where projected around the stage.

Produced and exhibited at Centro Cultural de Belém.

Worked with O Cubo in creating an interactive floor for GNR (the portuguese national guard) as part of the celebrations for the centenary of the portuguese republic.

It allowed the visitors to look through several historical archive images.

 

The exhibition ran for 3 weeks during April at GNR's headquarters in Largo do Carmo, Lisbon.

 

It was created in C++ using OpenFrameworks with OpenCV and OpenGL

 

O Cubo: www.ocubo.com

In the Taipei Main Station, for Taoyuan Art x Technology Festival 2018 "Cyber-hug" www.taxt.tw/

Working on a video piece, a glitch in my painting engine made this, looking forward to reproducing this bug.

snaps from the first openFrameworks workshop here in Sydney.

 

great turn out and great bunch of people.

Colored lines from video feed.

#WIP #Generative #RealTime #Openframeworks #Computational #Design #Gif

#WIP #Generative #RealTime #Openframeworks #Computational #Design #Gif

Binning lots of particles with mouse interaction in realtime, simulating collisions.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

Local collisions, with collisions drawn as lines. Mouse interaction in realtime.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

#WIP #Generative #RealTime #Openframeworks #Computational #Design #Gif

#generative #noise #glsl #openframeworks #60fps #160000 #verts #latenightcodingsession

 

26 Likes on Instagram

 

1 Comments on Instagram:

 

dj_orion: Milky shading. Love it.

  

playing with halftoning algorithms in openframeworks.

left to right, top to bottom:

1. original

2. fixed threshold

3. random

4. patterned (bayer) with a 2x2 matrix

5. ordered cluster 3x3

6. ordered dispersion 3x3

7. some pattern play

8. floyd steinberg.

9. atkinson

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive #UI

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive

using the absolute difference between characters in a monospace bitmap pixel font to derive new letter forms

working with james george on calibrating the kinect against an external camera (the ps3eye).

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

1 2 ••• 35 36 38 40 41 ••• 79 80