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The flip clock interface was one of the effects I’ve been wanting to try out for the past while because of its simple and sleek style. Though the techniques used were fairly basic, the overall effect is quite nice, with the subtle texture on the surface as a personal favourite.

 

To see more daily designs like this, please visit designtaneous.com

Yes, I needed to look that word up...I think my router fits the definition: "the place or area at which different things meet and communicate with or affect each other"

01/04/2014 for

Monthly Scavenger Hunt

January 2014

#5 Interface

Ironically, a typing command user interface to do set-up stuff and manage the Flavonoid device itself. There were enough unknown variables in the design of the device and enough of my own obsession with preferences and configurations and such all, that I spent some time creating a configurable device. Alas, Nicolas and I are interested in digital devices that are essentially faceless. Just blank, "blind" devices, like Sascha's awesome "Blind Camera" project. They are intriguing because of the way they run counter to intuition and thereby raise questions and immediately make their expression curious and unknown, hopefully opening the possibility for accepting new kinds of interaction rituals besides just pressing little plastic squares and such sorts of interactions that we've come to expect.

Just playing around with the system configuration a few weeks ago.

Icons, widgets and user interface design and styling for Pebble Beach Systems, Broadcast Automation.

MMBEEB in its box.

 

Please check out my website retrocomputers.wordpress.com. You will find loads more stuff relating to old computers like the one above.

Normalement une fois que tu clique sur executer la barre de chargement (en bas de la fenetre) se remplira au fur et a mesure ke l'image ce calcule et un preview de l'image se fera dans les première seconde de création de l'image. pour voir si c'est bien l'image que l'on désirait.

ps: le preview serait a droite de l'image a coter de l'écriture et ferait 400x400

Still more tweaks needed but it's coming on.

Essa será a tela básica do administrador público.

Informações Pessoais + Lista de Pendências

Calendário (a partir de onde se darão as interações do sistema)

 

A idéia é que todo item ou ação tenha:

* um agente (Pessoa ou Entidade)

* uma data (a ser definida no momento da criação do item)

* um local (referencia geográfica)

* uma justificativa (curta explicação)

 

(dá-lhe daniel peidua, minha musa.)

 

Aí que se você quer fazer uma viajem, vai no calendário, seleciona a data e partir dali começa o processo de compra das passagens, escolha do hotel, processo de recebimento de diárias e outros.

A mesma coisa com a compra de um equipamento ou contratação de um serviço.

Diseño de Interfase para juegos de salon, en este caso un tragamonedas programado en SilverLigth. Trabajo realizado junto con Division Ip un grupo de desarrolladores argentinos.

view large for texture (a bit of slime)

Interface de software baseado em XML e integrado a lotus Domino.

future talk, Schön einfach – einfach schön, Franz Koller, User Interface Design GmbH, UX 2008, User Experience – one step beyond, Moderation, Dr. Ronald Hartwig, future talk CeBIT 2008

Art and utility—not necessarily a harmonious pairing. An essential element of artistic freedom is the right to think up and make things that are at first glance totally useless. Designers and technologists are the ones who helpfully intervene in human-machine coexistence. But only artistic confrontations that break out of the confines of practical considerations produce what is truly unexpected and really new. The eminently useful useless is thus the driving force behind the development of the works featured in this exhibition by Linz Art University’s Interface Cultures program.

 

Instructors: Christa Sommerer (AT), Laurent Mignonneau (FR), Martin Kaltenbrunner (AT), Marlene Hochrieser (AT), Michaela Ortner (AT)

 

picture showing QmusiQ, a project by Irmgard Falkinger-Reiter (AT).

 

credit: rubra

Right next to the entrance

NYU student, Jeff Han (above, in black shirt), gave a demonstration at the 2006 TED conference in Monterey.

He showed a multi-touch interface that ran on a 36 inch rear projection screen. It included the two-finger, swell and shrink technology that later became associated with the iPhone. His demo at TED can be seen here:

www.youtube.com/watch?v=QKh1Rv0PlOQ

The dynamic section on the 3-D map starts at counter, 6:35.

The YouTube video is about 10 minutes. There is a shorter and better version of this demo in the film on the 2006 TED conference:

www.netflix.com/Movie/The_Future_We_Will_Create_Inside_th...

 

Source for the above photo:

www.flickr.com/photos/freshelectrons/1403802636/

Newscoop’s overhauled interface now looks and feels like the 21st century newsroom should. Sleek, modern styling and a workflow designed by journalists makes life that much easier.

magic jack interface

International festival of contemporary dance, IIC, Delhi; Groups from Australia, Israel, India and Taiwan

 

Game On by Theatre of Rhythm and Dance, Australia

Concept & Direction: Annalouise Paul Choreography: Annalouise Paul and Miranda Wheen

Classical Indian Tabla: Bobby Singh Contemporary Dance Miranda Wheen

m.twitter.com

 

See the blog post for more info: Twitter Launches Moblie Interface

 

This photo is licensed under a Creative Commons license. If you use this photo, please list the photo credit as "Scott Beale / Laughing Squid" and link the credit to laughingsquid.com.

Never seen an electronic display for a juice container before. While the size of cups is nice, not sure what the asterisk or pound key do (escape? quit?)

Typical of the weather this time of year - a colourful mix of rain, wind

and sunny spells. Makes for some nice and interesting skies sometimes.

Art and utility—not necessarily a harmonious pairing. An essential element of artistic freedom is the right to think up and make things that are at first glance totally useless. Designers and technologists are the ones who helpfully intervene in human-machine coexistence. But only artistic confrontations that break out of the confines of practical considerations produce what is truly unexpected and really new. The eminently useful useless is thus the driving force behind the development of the works featured in this exhibition by Linz Art University’s Interface Cultures program.

 

Instructors: Christa Sommerer (AT), Laurent Mignonneau (FR), Martin Kaltenbrunner (AT), Marlene Hochrieser (AT), Michaela Ortner (AT)

 

picture showing iWilson, a project by Veronika Pauser (AT).

 

credit: rubra

LG Optimus 3D(LG-SU760)

Texas Instruments 1Ghz

HDMI(High Definition Multimedia Interface)

DLNA(Digital Living Network Alliance)

Parallax Barrier

Gameloft(Let’s Golf 2, Asphalt 6, NOVA)

 

Auxo의 마이크로트렌드

BLOG : auxo.co.kr

namfx@naver.com

 

LG Optimus 3D(LG-SU760)

Texas Instruments 1Ghz

HDMI(High Definition Multimedia Interface)

DLNA(Digital Living Network Alliance)

Parallax Barrier

Gameloft(Let’s Golf 2, Asphalt 6, NOVA)

 

Auxo의 마이크로트렌드

BLOG : auxo.co.kr

namfx@naver.com

Expanded Interfaces

Mediencampus der Hochschule Darmstadt und School of Art & Design am Cork Institute of Technology

 

This year‘s presentation by students in the Interface Cultures program showcases newly emerging artistic skill profiles at the nexus of interactive media technology and interface technology.

 

credit: rubra

The first in the T series, the beginning of the plastic bodies. Manual focus, otherwise fully automatic. The user interface is extremely simple, because it is designed to work in only programmed AE mode. It does support limited manual control, though -- just set the lens to a non-"auto" position, the shutter speed will be fixed at 1/60. Powered by two AA cells. The manual warns against using NiCd batteries, to play safe other rechargeable batteries such as NiMH should also be avoided (due to their low internal resistance).

 

The program curve is of a "balanced" type, consisting of the "normal" range and the "slow" range. In the normal range, the f-number and shutter speed increase at the same time (i.e. form a straight line between [f-min,1/60] and [f-max,1/1000]). In the slow range, the shutter remains fully open (f-min) and the speed changes between 2s and 1/60.

anyone else dislike fusing interfacing on?

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