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Trabalho de conclusão do curso de Pós Graduação em Desenvolvimento de Jogos Digitais (PUCRS). Foi desenvolvido em grupo (Henry Braun e André Trombetta na programação e eu, Silvair Frazão e Marcelo Alencar no design) um jogo para o filme As Aventuras do Avião Vermelho.
The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?
On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.
To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/
Icons, widgets and user interface design and styling for Pebble Beach Systems, Broadcast Automation.
The multi-mount interface of MSR SuperFly works well with the EasyClic plus mount of the Campingaz canister.
This humidifier is one of the bestsellers in Korean appliance market. Whenever I wash this humidifier, I get really angry.
Look at that. It's a picthure of its divided one.
Before washing the humidifier, as you can see above, it has to be divided into 5 things.
- Two caps
- filter
- water tank
- motor unit
Ford Mondeo DVD Multimedia Unit Product Interface www.oemcardvdplayer.com/ford-cd-dvd-player-for-mondeo-wit...
International festival of contemporary dance, IIC, Delhi; Groups from Australia, Israel, India and Taiwan
Game On by Theatre of Rhythm and Dance, Australia
Concept & Direction: Annalouise Paul Choreography: Annalouise Paul and Miranda Wheen
Classical Indian Tabla: Bobby Singh Contemporary Dance Miranda Wheen
Trabalho de conclusão do curso de Pós Graduação em Desenvolvimento de Jogos Digitais (PUCRS). Foi desenvolvido em grupo (Henry Braun e André Trombetta na programação e eu, Silvair Frazão e Marcelo Alencar no design) um jogo para o filme As Aventuras do Avião Vermelho.
Queen Victoria Building
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Kamadeva Interface.
Interfaccia di frontend del progetto Genesi of Mantra.
Tecnologia utilizzata: php, javascript, json
dettagli su:
Might future web interfaces look something like the data displays from World of Warcraft? Joi Ito thinks they might...
The media consumption experience is poised to transform, and fast. Technologies that have been tinkered with for years, ranging from virtual and augmented reality to sensors and robotics, are finally on the tipping point of mass commercialization. As the physical and digital worlds converge, how will these technologies shape how people interact with digital media?
On November 18, 2014, NYC Media Lab and Razorfish hosted the second occasion of Future Interfaces, an evening "science fair" on the future of human-computer interaction and digital media. More than 300 guests came to go hands-on with 30 demos from startups and universities to see what's on the verge of commercialization, what’s still in the lab, and what advances will change the nature of media and communications in the future.
To learn more about the event and to see a full list of participating demos, visit www.nycmedialab.org/events/future-interfaces/
Nice flash timeline. I love the motion blur on the numbers. There is some nice animation here. I think the clickable area of the years could be larger, and there could be more emphasis on the text that describes what happened in that year, but overall this is nuts.
DanSync is an interactive artwork that allows audience to manipulate real time human body movements with a custom-built table controller. DanSync was created for two collaborative performance installations entitled “Memory Station” and “Interface”, at Lasalle College of the Arts Singapore.
The intention of DanSync is to explore the human body movements by giving the audience control over the dancer’s movement. Vibrations will be activated where the lights are lit on the dancer’s body so as to notify her of the audience’s interaction
Interface is a collaborative project that explores the relationship of interactive media with dance performance. Based on extensive research of specific sites, custom-made technology is designed to respond to body movements or specific spaces and are translated to audio-visual expressions.
In each dance work by Level 2 BA(Hons) Dance student-choreographers, interactive technology serves as a choreographic tool and expressive media for this performance-installation.
Dancers - Anita Anton, Eva Tey, Samantha Lau, Lim Ming Zhi, Zhou Yiru
Media artists - Mui Rui YI, Benjamin Low, Mithru Vigneshwara, Adam Aw, Zac Ong
Mentor - Melissa Quek and Andreas Schlegel
Example of Interface Design.
To see even more pictures of the table and our team, check out our Flickr page:
Mignons comme tout: les sous-menus passent en présentation verticale. Avec un survol kikou. C'est joli, mais au niveau de l'affordançabilité, je ne sais pas.
En fait: pas le choix, le sous-menu Édition dépassait à gauche du grand cadre quand il était horizontal, et c'était super-vilain.
A Interface Celular ITC 4000 é um equipamento que integra telefonia móvel à fixa, desenvolvido para facilitar o uso compartilhado da linha celular, conectando-a a centrais telefônicas (PABX).
Através dela é possível utilizar as vantagens dos planos de tarifas diferenciadas oferecidos pelas prestadoras de telefonia celular com o mesmo conforto e comodidade de uma ligação de telefonia fixa.
Este equipamento possui módulo GSM (Quad-Band) e conector de cartão SIM para inserção do chip habilitado
Compre na CDmidia.com: www.cdmidia.com/comprar/interface-intelbras-celular-itc-4...