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Tools:

- ReShade 4.5.4

- 4K DSR

- Camera, Fov, Hud, Timestop, etc; by Otis_Inf

framedsc.github.io/GeneralGuides/universal_ue4_consoleunl...

 

Assassin's Creed Odyssey

 

Own camera tools, SRWE, Reshade.

Hitman 3

 

ZHMModSDK, ReShade, SRWE, Lightroom

Dishonored 2

- Camera tools by Otis_Inf

- ReShade

- SRWE

[Virginia Woolfe]

 

Make your own Penguin Classics book cover here:

 

nullk.github.io/penguin.html

Grand Theft Auto V

-2880x2160 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Frank Ocean's album "channel ORANGE"

Darksiders 3

 

-Framed Guide

-SRWE Hotsampling

"The Sinking City"

-10240x4320 (SRWE Hotsampling; cropped)

-Universal UE4 Console Unlocker by Otis_Inf and SunBeam

-UE4 console commands (ToggleDebugCamera, Pause, Slomo, FOV, etc.)

-.ini Tweaks for removal CA, film grain, lens dirt

Injustice 2

~15MP

Camera Tools: free camera table by IDK31

Resolution: NVidia DSR

HUD Toggle: ce table

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

1. Only use once level has loaded. Disable all scripts and close CE when new level loading or going back to main menu otherwise a crash will result.

 

Control - Downsampled from ~15, hotsampling! using SRWE; using this guide and CT by Frans Bouma

 

Dishonored 2

Tools used:

- Injectable camera for Dishonored 2

github.com/FransBouma/InjectableGenericCameraSystem/relea...

-1620 x 2160 SRWE Hotsampling

github.com/dtgDTGdtg/SRWE

- Reshade Version 4.5.4

reshade.me/

Grand Theft Auto V

-Rockstar Editor

-4000x4000 (SRWE hotsampling)

 

Mutant Year Zero: Road To Eden

Camera Tools by -One3rd-

HUD-Toggle by -One3rd- and Pino44io

ReShade 4.2.1

SRWE for Hotsampling

The Evil Within 2

 

Own camera tools, Reshade, SRWE, own hud toggle.

 

Thanks to the person who donated the game to me, tools are now available! Please read the included readme.

 

The HUD toggle is needed to get timestop in cutscenes. See the readme for details.

 

Enjoy!

 

Edit: Posts from people who come here and post support requests with vague texts get deleted. If the camera doesn't work, that's too bad. If it has bugs, open a github issue and clearly describe the bug. I create these cameras for fun for myself and share them online so others can use them too. Within reasonable boundaries I try to update cameras if they contain a bug or if the game gets patched quickly after I released a camera.

 

However I won't fix cameras a long time after it's been released, nor do I help with your struggles with an injector on windows 10, as I don't use windows 10. I'll try to include an injector which works next time but that's about it.

Hitman 3 shot by me

 

ZHMModSDK, ReShade, SRWE, Lightroom

Photo Mode + Range Remover, SRWE, CameraRAW

Control Guide

- Freecam CE table by IDK31 and Smithfield

framedsc.github.io/GameGuides/NieRAutomata.htm

- Fix Automata Resolution by Kaldaien

steamcommunity.com/sharedfiles/filedetails/?id=914437196

- HD Textures mod by GPUnity

www.nexusmods.com/nierautomata/mods/5?tab=files

- Nvidia DSR

- Reshade 4.9.1

- Edited in Photoshop and Lightroom

- OtisInf's camera tools

- Reshade by Erika

- SRWE

 

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Blog | Tumblr

PLANET ALPHA

-4500x6000 (SRWE hotsampling)

-CE Table by IDK31

-ReShade

Quantum Break

-2160x2880 (SRWE hotsampling)

-Hattiwatti's Cinematic Tools

-ReShade

- OtisInf's camera tools

- SRWE

 

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Blog | Tumblr

RAW file processed with RawTherapee on Linux.

Freed from Adobe, finally!

 

My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired

Rise of the Tomb Raider

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Reversed version to "Build811.3" via Steam Betas tab

-Hud Toggle by Otis_Inf

-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)

-AR Unlocker by IDK31

-ReShade

 

For better atmosphere.

- In-game Photo Mode (DOF)

- Camera tools by Otis_Inf (free camera, timestop, FOV)

- ACO by Alonz Color Correction&Clarity V2 by Alonz73 & personal tweaks

- Hotsampling (SRWE)❖Downsampled from ~19MP

- Cropped 4:6

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