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Assassin's Creed Origins

 

Own camera tools, in-game photomode, SRWE

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Batman Arkham Knight

- Camera tools by Otis_Inf

- ReShade

DOOM Eternal

- In-game Photo Mode

- Reshade

- SRWE

- CT by SunBeam

Cyberpunk 2077

In-game Photomode +

Freecam by Otis-Inf & Jim2point0

- field of view change

- Hotsampling

Reshade

- Game: Kena: Bridge of Spirits

 

Tools:

- ReShade 4.9.1

- 4K DSR

- Edited in Photoshop and Lightroom

-- Cam tools by Frans Bouma (patreon.com/Otis_Inf)

framedsc.github.io/GeneralGuides/universal_ue4_consoleunl...

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Here at Opscode Austin, we've got a bit of a private cloud in the works. These are my test machines for deploying OpenStack and other applications with Chef.

The Vanishing of Ethan Carter

 

◼️Universal Unreal Engine 4 Unlocker

◼️SRWE

  

Mad Max

-In-game Photomode

-3000x4000 (SRWE hotsampling)

-Duncan Harris' CE Table (FOV)

-ReShade Framework

- Game: DmC 5

Tools:

- ReShade 4.5.4

- 4K DSR

- Camera, Fov, Hud, Timestop, etc; by Otis_Inf

framedsc.github.io/GameGuides/devil_may_cry_5.htm

Quantum Break

-2160x2880 (SRWE hotsampling)

-Hattiwatti's Cinematic Tools

-ReShade

Wolfenstein: The New Order

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-CE Table by K-Putt & Jim2point0

-.CFG Tweaks & Console Commands

-ReShade

Grand Theft Auto V

-5000x3750 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Frank Ocean's album "channel ORANGE"

Hellblade: Senua's Sacrifice

-4000x5333 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Tools:

- ReShade 4.9.1

- 4K DSR

- Edited in Photoshop and Lightroom

- Cam tools by Frans Bouma

framedsc.github.io/GameGuides/batman_arkhamknight.htm#fea...

Grand Theft Auto V

-4320x3240 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Frank Ocean's album "channel ORANGE"

Call of Duty: Advanced Warfare

-4800x6400 (SRWE hotsampling)

-CE Table by Skall and Airyz_

-ReShade

- Game: RD2

Taken with GeForce Experience

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

Journey to the Savage Planet

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

Grand Theft Auto V

-4500x6000 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by HappyV

Mad Max

-In-game Photomode

-3000x4000 (SRWE hotsampling)

-Duncan Harris' CE Table (FOV)

-ReShade Framework

 

Massive upload just to close the album. GG

Assassin's Creed Odyssey

 

Own camera tools, SRWE, Reshade.

 

As the photomode adds fog, I could use that to find the real fog parameters in the engine. The photomode goes from 1 to 10, the new tools go to 200, so you can create shots like this.

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