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Credits:

1. Grass by seflopod at github.com/

2. Grass by chinaz.com/ at www.facegfx.com/

3. Plant by chinaz.com/ at www.facegfx.com/

4. Tree branch by chinaz.com/ at www.facegfx.com/

5. Sunset by violetta at all-free-download.com/

6. Tree by www.zcool.com.cn/ at all-free-download.com/

7. Lamp by madetobeunique at www.deviantart.com/

8. Grasshopper by lifeblue at www.deviantart.com/

9. Butterfly by wolverine041269 at www.deviantart.com/

10. Water drops by sucai.com.cn/ at sucai.com.cn/

 

Control - Downsampled from ~15, hotsampling! using SRWE; using this guide and CT by Frans Bouma

 

Assassin's Creed Odyssey The Fate of Atlantis

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

GreedFall

Photo Mode CE Table by Jim2pointO

SRWE for Hotsampling

GreedFall Camera tools by Jim2pointO and Otis_Inf

MSI Afterburner for the capture

Dishonored 2

 

Own camera tools, Reshade, SRWE

UNDEFEATED

~33MP

Camera Tools: Console Unlocker by Otis_Inf

Resolution: SRWE hotsampling

HUD Toggle: Console Unlocker

Post-processing: Reshade v4

Downsample Filter: Lanczos2

Notes:

This super hero game is pretty neat for a student project. Not a lot of depth but it gets the sense of being a super hero pretty well. Fun for a short romp.

- Game: Cyberpunk 2077

- 4K DSR

- Reshade 4.8.2ㅤㅤㅤㅤ

- In-game Photomode + Camera Tools by Frans Bouma

github.com/FransBouma/InjectableGenericCameraSystem/relea...

 

- Game: Cyberpunk 2077

- 4K DSR

- Reshade 4.8.2ㅤㅤㅤㅤ

- In-game Photomode + Camera Tools by Frans Bouma

github.com/FransBouma/InjectableGenericCameraSystem/relea...

 

- Game: The Legend of Zelda: Breath of the Wild

Tools:

- Cemu Emulator

cemu.info/

- ReShade 4.7.0

- 4K DSR

- Free Camera by etra0

framedsc.github.io/GameGuides/botw.htm

 

Tomb Raider

-7680x3240 (SRWE hotsampling)

-Camera Tools + Hud Toggle by Otis_Inf

-CE Table by IDK31

Hellblade: Senua's Sacrifice

 

-ReShade 4.5 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Mirrors Edge Catalyst

 

-SRWE Hotsampling

-Mirrors Edge Cinematic Tools

-Reshade 4.3.0

Mafia III

~14MP | Otis_Inf's camera tool | Reshade v3 | Lanczos2

Space Engine

-4500x6000 (SRWE hotsampling)

-Built-in tools

Nikon F3, Voigtländer Color Skopar 28mm f/2.8 SL IIs, Fuji Neopan Acros II @200 ISO

 

Film developed in Ilfotec DD-X 1+7.3 dilution.

Negative scanned using Fujifilm X-T5 with Fujinon XF 60mm f/2.4 Macro.

Processed with Capture One and GIMP.

Albums, groups and tags added with github.com/pemcg/flickr_cli

ReShade

SRWE

Console Unlocker

Taken with MSI Afterburner

Cropped in Window's Photo Editor

 

There seems to be a bug with Ansel not hiding the HUD, and I cannot get it to hide with the console unlocker either. So I cropped a bit off the top.

Mad Max

-In-game Photomode

-3000x4000 (SRWE hotsampling)

-Duncan Harris' CE Table (FOV)

-ReShade Framework

 

Dishonored 2

- Camera tools by Otis_Inf

- ReShade

- SRWE

Assassin's Creed Origins

-4000x3000 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

 

Is that grammarly correct? i don't care tbh

Cyberpunk 2077

In-game Photomode +

Freecam by Otis-Inf & Jim2point0

- field of view change

- Hotsampling

Reshade

Journey to the Savage Planet

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

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