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Space Engine

-4500x6000 (SRWE hotsampling)

-Built-in tools

Sleeping Dogs: Definitive Edition

Camera Tools: Tools by Framed

Resolution: SRWE

HUD Toggle: Tools, CE Table

Post-processing: Reshade 4.9.1

Notes:

1. With this recent batch of Sleeping Dogs shots I've been playing around trying to simulate a city during monsoon. The "rain" effect was done with the NormalMap shader, which can be animated to slowly scroll in any direction and the RealLongExposure shader used to stretch those droplets out.

Space Engine

-4500x6000 (SRWE hotsampling)

-Built-in tools

- Game: Cyberpunk 2077

- 4K DSR

- Reshade 4.9.1

reshade.me/ㅤㅤㅤㅤ

- In-game Photomode + Camera Tools by Frans Bouma

github.com/FransBouma/InjectableGenericCameraSystem/relea...

 

Shadow of the Tomb Raider

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Assassin's Creed Odyssey

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

- SRWE

- In game photomode

- Injectable camera

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Blog | Tumblr

DOOM 2016

 

-SRWE Hotsampling

-Reshade 4.5.2

-Framed Guide

- Game: Kena: Bridge of Spirits

 

Tools:

- ReShade 4.9.1

- 4K DSR

- Edited in Photoshop and Lightroom

-- Cam tools by Frans Bouma (patreon.com/Otis_Inf)

framedsc.github.io/GeneralGuides/universal_ue4_consoleunl...

Space Engine

-4500x6000 (SRWE hotsampling)

-Built-in tools

Mad Max

-In-game Photomode

-3000x4000 (SRWE hotsampling)

-Duncan Harris' CE Table (FOV)

-ReShade Framework

Assassin's Creed Origins

-6000x4500 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Batman Arkham Knight

- Camera tools by Otis_Inf

- ReShade

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

BATMAN: ARKHAM KNIGHT

 

-Otis_Inf's camera

-Reshade 3

-4K res via NVidia DSR

-ICE for image stitching (2 images)

-Cropped with FastStone

Journey to the Savage Planet

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

- Game: DmC 5

Tools:

- ReShade 4.5.4

- 4K DSR

- Camera, Fov, Hud, Timestop, etc; by Otis_Inf

framedsc.github.io/GameGuides/devil_may_cry_5.htm

Assassin's Creed Origins

 

Own camera tools, in-game photomode, SRWE

Hellblade: Senua's Sacrifice

 

-ReShade 4.5 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

SRWE

Taken with MSI Afterburner

Mezzo & Scopolo, Capri, Italy

Mad Max

-In-game Photomode

-3000x4000 (SRWE hotsampling)

-Duncan Harris' CE Table (FOV)

-ReShade Framework

 

Massive upload just to close the album. GG

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Hellblade: Senua's Sacrifice

 

-ReShade 4.9 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

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