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Grand Theft Auto V

-5000x3750 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Frank Ocean's album "channel ORANGE"

DOOM Eternal

- In-game Photo Mode

- Reshade

- SRWE

- CT by SunBeam

Cyberpunk 2077

In-game Photomode +

Freecam by Otis-Inf & Jim2point0

- field of view change

- Hotsampling

Reshade

Assassin's Creed Odyssey

-5500x2320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Quantum Break

-2160x2880 (SRWE hotsampling)

-Hattiwatti's Cinematic Tools

-ReShade

 

...but literally

Mad Max

-In-game Photomode

-3000x4000 (SRWE hotsampling)

-Duncan Harris' CE Table (FOV)

-ReShade Framework

Here at Opscode Austin, we've got a bit of a private cloud in the works. These are my test machines for deploying OpenStack and other applications with Chef.

Call of Duty: Advanced Warfare

-9600x4050 (SRWE hotsampling)

-CE Table by Skall and Airyz_

-ReShade

Tools:

- ReShade 4.9.1

- 4K DSR

- Edited in Photoshop and Lightroom

- Cam tools by Frans Bouma

framedsc.github.io/GameGuides/batman_arkhamknight.htm#fea...

Grand Theft Auto V

-2160x2880(SRWE hotsampling)

-Rockstar Editor

-NaturalVision Evolved by Razed

-ReShade

 

Inspired by Tim Hecker's album "Ravedeath, 1972"

Just looking...

 

Cyberpunk 2077

In-game Photomode +

Freecam by Otis-Inf & Jim2point0

- field of view change

- Hotsampling

Reshade (experimental)

Wolfenstein: The New Order

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-CE Table by K-Putt & Jim2point0

-.CFG Tweaks & Console Commands

-ReShade

Hellblade: Senua's Sacrifice

-4000x5333 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Tools:

- ReShade 4.9.1

- 4K DSR

- Edited in Photoshop and Lightroom

- Cam tools by Frans Bouma

framedsc.github.io/GameGuides/batman_arkhamknight.htm#fea...

"Assassin's Creed Odyssey"

-8000x3375 (SRWE Hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Call of Duty: Advanced Warfare

-4800x6400 (SRWE hotsampling)

-CE Table by Skall and Airyz_

-ReShade

- Game: RD2

Taken with GeForce Experience

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

Journey to the Savage Planet

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

Grand Theft Auto V

-4500x6000 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by HappyV

Assassin's Creed Odyssey

 

Own camera tools, SRWE, Reshade.

 

As the photomode adds fog, I could use that to find the real fog parameters in the engine. The photomode goes from 1 to 10, the new tools go to 200, so you can create shots like this.

On my way home, you know how much I love this snaps!

 

Thank you all for your appreciation.

 

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© 2016 Jordi Corbilla - All Rights Reserved.

Jordi Corbilla Photography

Do not use any of my images without permission.

  

*Note that groups and albums are machine handled by Flickr Photo Analytics app and we apologise for any inconveniences caused.

- Game: RDR2

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

I decided to put outtakes all together. It was a fun (albeit short) run. Jedi: Fallen Order Outtakes

 

My fave probably being: pic

 

Star Wars Jedi: Fallen Order

@3000x4000 via Windowed Borderless Gaming

UE4 Console Unlocker by Otis_Inf & Sunbeam

In-game photomode ("togglephotomode")

ReShade

Assassin's Creed Origins - The Curse of the Pharaohs

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Quantum Break

-2160x2880 (SRWE hotsampling)

-Hattiwatti's Cinematic Tools

-ReShade

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