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Sekiro: Shadows Die Twice

-Jim2point0 CE Table

-Reshade

Assassin's Creed Origins

-5000x3750 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

I managed to get this amazing capture just seconds after the makeup artist finished with the bride. I placed the bride in front of the windows in the bridal room to get the this nice and smooth light.

Thank you all for your appreciation.

 

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© 2016 Jordi Corbilla - All Rights Reserved.

Jordi Corbilla Photography

Do not use any of my images without permission.

  

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Shadow of the Tomb Raider

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Mafia III

 

◾ 3200x1800 ~5.76MP (VSR)

Tool:

Frans Bouma's Generic Camera System (FOV, Free Camera, Hide HUD, Timestop)

◾ Ultra Settings

◾ ReShade / SweetFX 2.0:

Ss-89's _♛ Mafia 3 - SS preset

TOMB RAIDER

 

- Freecam tool by Otis_Inf

- Reshade 3 (SMAA, levels adjustment, ambient light, PirateKitty SSAO, Ioxa ColorFilter, tilt-shift)

- SRWE

- Faststone (Lanczos 2)

 

Taken few weeks back, because I'm curious about Otis cam for this game. Looks like this one would be out of my 'One Hit Wonders' album someday. wanna take more shots of it.

Assassin's Creed Odyssey

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Assassin's Creed Origins

-6400x2700 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Assassin's Creed Odyssey The Fate of Atlantis

-5500x2320 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

 

Inspired by "Like a bird" from Matteo Tavecchio

Tools:

- ReShade 6.0.0

- 4K DSR

- Cam tools by Frans Bouma

framedsc.github.io/GameGuides/batman_arkhamknight.htm#fea...

Dishonored 2

 

Own camera tools, Reshade, SRWE

 

All shots here: fransbouma.com/dishonored-2

 

I know, everyone takes this shot, and why not? The environment is gorgeous

Darksiders 3

 

-Framed Guide

-SRWE Hotsampling

Tools:

- ReShade 4.5.4

- 4K DSR

- Camera, Fov, Hud, Timestop, etc; by Otis_Inf

framedsc.github.io/GeneralGuides/universal_ue4_consoleunl...

 

Rise of the Tomb Raider

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Reversed version to "Build811.3" via Steam Betas tab

-Hud Toggle by Otis_Inf

-Hattiwatti's Cinematic Tools (Used An older version since the latest are broken)

-AR Unlocker by IDK31

-ReShade

Quantum Break

-2160x2880 (SRWE hotsampling)

-Hattiwatti's Cinematic Tools

-ReShade

Assassin's Creed Origins

-4000x3000 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

one of my first. My goal is to create fractals for desktops. Love the patterns and the colors. In XaoS you can vary both to infinity...it's much more fun than solitaire! xaos-project.github.io/

Titanfall 2

 

Own camera tools

HUD toggle by The Janitor, ICE

 

panorama (6 shots)

 

Grand Theft Auto V

-4320x3240 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Danny Brown's album "Atrocity Exhibition"

Shadow of the Tomb Raider

 

Own camera tools (for camera control), in-game photomode (for timestop), Reshade (CinematicDOF, deband), SRWE.

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Sekiro: Shadows Die Twice

-Jim2point0 CE Table

-Reshade

Assassin's Creed Odyssey

 

Own camera tools, SRWE, reshade

Grand Theft Auto V

-5500x4000 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Wes Anderson's film "The Grand Budapest Hotel"

Assassin's Creed Origins

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

 

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