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Dark Souls III - ReShade 3.0.7 - CE Table

 

SRWE

Taken with MSI Afterburner

Awaran, Balochistan, Pakistan

DOOM 2016

 

-SRWE Hotsampling

-Reshade 4.5.2

-Framed Guide

Grand Theft Auto V

-4500x6000 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by HappyV

Grand Theft Auto V

-4320x3240 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-ReShade

 

Inspired by Frank Ocean's album "channel ORANGE"

''The Sinking City''

 

•DSR/SRWE

Universal Unreal Engine 4 Console Unlocker

Ini tweaks for removing film grain and other things

pause command

ToggleDebugCamera command for free camera

slomo command

FOV command for zoom changing

•MSI Afterburner for screen capture

•ReShade 4.2.1

 

Journey to the Savage Planet

 

-ReShade 4.6 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

Mad Max

-In-game Photomode

-3000x4000 (SRWE hotsampling)

-Duncan Harris' CE Table (FOV)

-ReShade Framework

 

-Otis_Inf's camera

-Reshade 3

-4K res via NVidia DSR

-Cropped with FastStone

 

I should really make another flickr album just for all these Batgirl shots :D

 

Barbara is such a badass. There's another version with white background which I think don't really works.

 

and Rocksteady, please make a standalone Batgirl title.

Rise of the Tomb Raider

 

-ReShade 4 + Custom Shaders

-Camera tools by Otis_Inf

Shadow of the Tomb Raider

-6400x2700 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

"ECHO"

-6000x8000 (SRWE Hotsampling)

-Universal UE4 Unlocker by Otis_Inf + UE4 Tweaks

-Duncan Harris' CE Table (AR correction)

-HUD Toggle by Pino44io

-ReShade

Space Engine

-4500x6000 (SRWE hotsampling)

-Built-in tools

Hitman 3 shot by me

 

ZHMModSDK, ReShade, SRWE, Lightroom

   

Dishonored 2

- Camera tools by Otis_Inf

- ReShade

- SRWE

GreedFall

Photo Mode CE Table by Jim2pointO

SRWE for Hotsampling

GreedFall Camera tools by Jim2pointO and Otis_Inf

MSI Afterburner for the capture

Assassin's Creed Origins

-4000x3000 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

 

Hellblade: Senua's Sacrifice

~15MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Configuration file edits to disable some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.

 

[PostProcessQuality@3]

r.MotionBlurQuality=0

r.SceneColorFringeQuality=0

r.Tonemapper.GrainQuantization=0

r.Tonemapper.Quality=0

r.DepthOfFieldQuality=0

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