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Wolfenstein: The Old Blood

-3240x4320 (SRWE hotsampling)

-CE Table by K-Putt & Jim2point0

-Console Commands

-ReShade

Grand Theft Auto V

-Rockstar Editor

-NaturalVision Remastered by Razed

-4500x6000 (SRWE hotsampling)

Shadow of the Tomb Raider

-6400x2700 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Dark Souls III - ReShade 3.0.7 - CE Table

 

- 8.3MP • Lanczos 2

- Otis_Inf camera tools

- ReShade 3.0.7

RAW file processed with RawTherapee on Linux.

Freed from Adobe, finally!

 

My RawTherapee presets: github.com/GLTR87/RawTherapee-presets-Fuji-inspired

- Game: RDR2

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

Space Engine

-4500x6000 (SRWE hotsampling)

-Built-in tools

Alt. Version imgsli.com/NDExNDE

- Game: RD2

Taken with GeForce Experience

Tools:

- ReShade 4.9.1

- 4K DSR

- In-Game Photomode + CT Edit by Frans Bouma

framedsc.github.io/GameGuides/rdr2.htm

Gray Dawn

 

-ReShade 4.5 + Custom Shaders

-UUU by Otis_Inf

-Console Tweaks

  

Assassin's Creed Odyssey

-3000x4000 (SRWE hotsampling)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

- Game: Cyberpunk 2077

- 4K DSR

- Reshade 4.8.2ㅤㅤㅤㅤ

- In-game Photomode + Camera Tools by Frans Bouma

github.com/FransBouma/InjectableGenericCameraSystem/relea...

 

Hellblade: Senua's Sacrifice

~15MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Configuration file edits to disable some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.

 

[PostProcessQuality@3]

r.MotionBlurQuality=0

r.SceneColorFringeQuality=0

r.Tonemapper.GrainQuantization=0

r.Tonemapper.Quality=0

r.DepthOfFieldQuality=0

Dishonored 2

- Camera tools by Otis_Inf

- ReShade

- SRWE

Mad Max

-In-game Photomode

-3000x4000 (SRWE hotsampling)

-Duncan Harris' CE Table (FOV)

-ReShade Framework

 

Sleeping Dogs: Definitive Edition

 

-> Sleeping Dogs DE Guides from FRAMED site

-> Reshade

Hellblade: Senua's Sacrifice

~15MP

Camera Tools: Otis_Inf's camera tool (camera, timestop), in-game photo mode

Resolution: SRWE hotsampling

Post-processing: Reshade v3

Downsample Filter: Lanczos2

Notes:

1. Configuration file edits to disable some post-process settings. Added the following lines to %LOCALAPPDATA%\HellbladeGame\Saved\Config\WindowsNoEditor\Scalability.ini.

 

[PostProcessQuality@3]

r.MotionBlurQuality=0

r.SceneColorFringeQuality=0

r.Tonemapper.GrainQuantization=0

r.Tonemapper.Quality=0

r.DepthOfFieldQuality=0

GreedFall

Photo Mode CE Table by Jim2pointO

SRWE for Hotsampling

GreedFall Camera tools by Jim2pointO and Otis_Inf

MSI Afterburner for the capture

"Assassin's Creed Origins"

-6000x4500 (SRWE Hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade Framework

The Outer Worlds

 

-ReShade 4.9 + Custom Shaders

-UUU console unlocker by Otis_Inf

-Console Tweaks

  

Grand Theft Auto V

-4500x6000 (SRWE hotsampling)

-Rockstar Editor

-NaturalVision Remastered by Razed

-John Wick Model by Maestre3D

 

''Hitman: Absolution''

 

SRWE for hotsampling

Game guide

•ReShade 4.2.1

  

- Game: Kena: Bridge of Spirits

 

Tools:

- ReShade 4.9.1

- 4K DSR

- Edited in Photoshop and Lightroom

- Camera tools by Otis_Inf

framedsc.github.io/GeneralGuides/universal_ue4_consoleunl...

 

Assassin's Creed Origins - The Curse of the Pharaohs

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

Assassin's Creed Origins

-4000x3000 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

 

Assassin's Creed Origins - The Curse of the Pharaohs

-4320x3240 (SRWE hotsampling, 4:3 rotate)

-Camera Tools by Otis_Inf

-In-game Photomode

-ReShade

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