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Developers want to turn it into 200 cheap new ticky-tacky boxes

Ribadeo, agosto 2025

 

Fujifilm GA645 Professional

Ilford SFX 200

Rodinal 1:50 20ºC 10'

Valoi 360

Negative Lab Pro

Brian Goldin opening the Summit.

After the first day of conference.

 

At Barcelona Drupal Developer Days 2012

Los equipos empiezan a desarrollar.

This is a poster I did to advertise a job opening for web developers at dffrnt. I will be putting this up at various teaching centres in my city to attract some young talent. Also, the dffrnt logo has a new style. All dffrnt artwork will have this new style from now on. (Photo taken with iPhone.)

 

Visit us and drop a comment at our site: www.dffrnt.com

 

My first experiments with a low-contrast, home-made push developer.

 

The formula comes from a patent by Anneman that probably was a precursor to the now unobtainable Perfection XR-1 developer. Perfection XR-1 seems to have been based on POTA and was capable of pushing ultra-fine grain and microfilms by two stops while keeping grain small and contrast acceptable. In a discussion of the patent, Gainer suggested a variant that is a concentrate and that replaces the hydroquinone and sulphite in the original by ascorbic acid.

 

It is that concentrate that I have tried to recreate and test. My recipe was:

 

Dissolve in 100ml of hot triethanolamine

 

Phenidone 3.8g

Metol 0.6g

Ascorbic Acid 2.3g

Borax 1.9g

 

and allow to cool. The concentrate is a pale straw colour.

 

I convinced myself that a good starting point for a film like Bluefire Police film would be a dilution of 1+200 for 60 minutes at 20C stand developed. That's what I have done for the four images posted here.

  

This first image shows a scene as it came out of the scanner and, for comparison, the same after the contrast had been slightly reduced in Photoshop.

  

As a first attempt with the developer I'm pleased with it. Points worth noting I think are:

 

- minimal or no base fog, despite the 60 min stand

- a working temp of 20C, as opposed to Perfection XR-1 that typically had to be used at 30C or higher

- minimal grain: I can't see it at the scanning resolution I used (4800dpi on an Epson Perfection V700)

- stand processing, rather than frequent agitation

- about 2 stops push over the box speed, which for Bluefire must be about EI 20 or possibly less.

 

I also got a more moderate contrast using this Anneman-Gainer developer than I did using Bluefire's own, so I count that as a success. The results came out looking like Rollei Retro 80S when I develop it in Rodinal, but if anything finer-grained and with slightly less contrast.

 

This is obviously not the optimal dilution/timing/method for this developer, but I think it shows promise and it is very, very easy and cheap to make. It would be great if I could encourage anyone else to play with it.

 

I hope to expose some Rollei ATP 1.1 tomorrow, weather permitting, and try the same time and dilution on that.

 

Feel free to link to this post if you know any other discussion groups or websites where it might be of interest.

 

Zorki 1 with Jupiter-12

Bluefire Police film @ 80

Stand dev in Anneman-Gainer developer 1+200 for 60 mins, 30s initial inversions + 1 inversion @ 30mins.

 

ADDED: The ATP 1.1 needs something stronger that 1+200 / 60 mins. When I get some more I'll try 1+100 for the same time.

Photograph from Mobile Developer Summit 2012 held in Bangalore, India, 9-10 October 2012, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

developer: Fuji Microfine 1+4 12' (19c)

Holyhead's econmmy is not strong after the closing of the aluminium smelter but this piece of property looks ripe for residential conversion.

Leica M6

Ilford Pan-F Plus ISO 50

voigtlander nokton 50mm 1.1

Ted Arnold and Charles Freedman take a power meeting at the Spawn. Sunday, March 16, 2008 - developer.ribbit.com

Hasselblad 500CM. Ilford HP5 HC110 developer

Ilford WT paper in Rollei Lith Developer. Rollei Sepia Toning

如果在 IE 中使用網路字型卻未正確下載,請先檢查這個選項是否已開啟

Am Info provide innovative php developer services at affordable prices to the clients on hourly basis as well as on requirement of clients :http://www.am-horizon.com/hire-php-developer-india.html

Ifty Hashmi Khan focuses on business development and project management at BLACK iz WEBs and is a company partner. His duties include building client relationships and guiding clients through the design development processes. Ifty Hashmi Khan studied business at Government Titumir college, earning degrees in Business Administration and in Marketing, with a minor in Graphic Design & Public Relations.iftyhashmiIfty Hasmi is another experienced teachers in BLACK iz IT Institute working on the first season of this institute. Along with Ifty Hasmi's teaching qualification holds in Bachelor of Business studies (BSS) .He Worked as Senior Executive at a multinational company. Now he is working as a trainer on Expert SEO, Web Design & Development and more.Ifty Hashmi’s interests include Online Market and Freelancing. His drive to pass his knowledge to students makes him a key asset to BLACK iz IT Institute.And Online Forex market. ifty hashi, iftyhashmi, Ifty hashmi khan, ifty, jibon, s a khan jibon, shafiul alam khan, SEO analyst, Web Developer, , SEO Analyst,SEO Expert, SEO Adviser in Bangladesh, Best odesk worker in Bangladesh ,top 10 Odesk earner in Bangladesh, Best Freelance In Bangladeshi,WebDevelopment,Databases Developer in bd, php Developer in Bangladesh, custom cms Developer in Dhaka, software Developer in Bangladesh,Web web design, Responsive site, Dynamic Web, Mobile Device, Static Site, php Base site, css, HTML5, HTML5, CMS Web Marketer in BLACK iz IT

Rep. of Korea.

 

Developer: Kodak D-76 (1:1)

Exposure Index: 100

Time: 11m

Temp: approx 20C

Agitation: initial 30s then 2 inversions every 30s

Artist....The King of Chalices card suggests that my power today lies in emotional availability. I inspire, protect and nurture with reliable compassion, respect, and affection. I am a master in the art and am secure enough in my role to connect to, express and pursue my hearts desire while defending the greater good of those who rely on me. I am empowered by consistency and patience while trust is my gift or Holy Grail.

Zeus is a heavenly abode of 38 ultra-luxurious modern villas called as Villaments / Smart homes/ Luxury homes designed to be fit for kings. Spread across a sprawling green expanse these luxury homes are adorned with serene herbal gardens and magnificent landscaping built by AXR Properties (www.axrppl.com) which is specialized in Bangalore properties and residential properties is conceived by the young and dynamic third generation entrepreneur, Mr. Nimish Kamdar. Contact info@axrppl.com or call at 080-40950555.

self-made stickers.

tribute for the box art of Google Developer Day 2009.

 

some photos are at keropuni.blogspot.com/2011/03/developer-2009.html

 

( update : white eyes )

Apple has revolutionized the mobile gaming segment by offering a phenomenal iOS platform to create gaming apps on iPhone and iPad.

Mobile Game plays an important role in our life. Now a day to increase the Mobile User, apps and games takes a mass role. Each and every category people like to play games and wants to use app for commercial and social purpose. But it’s a big challenge to develop popular games which could keep the users hooked in phones for long hours. For that app or games should have highly creativity, imagination and a good technology which makes quality games. Which is need today? Brill Mindz is a registered Mobile Apps and Game Development company has delivered more than 145 projects for 40+ clients throughout the world. and Brill Mindz is the best Mobile Game Development Company in USA.

 

In USA out of the best companies in Mobile Game Development, Brill Mindz is the one and only company who offer 2D and 3D games that are user-friendly with excellent user interface designs. Brill Mindz have creative and high imagination game developers who can convert your ideas as perfect as using the most sophisticated tools and latest technologies.

 

IPHONE GAME DEVELOPMENT

 

iPhone has a special place for itself in the market even after heavy competition from Androids, Window Phones and Blackberry’s. There is a huge demand for iPhone games. If the app or games were Developed without any bugs it will be a big hit in the market. Action Games, Adventure games and Arcade games are all various types of categories of iPhone Games. More over the Priced games, free games are the ones that are demanded.

  

IPAD GAME DEVELOPMENT

Apple’s iPad is a light weight and handy design has made it a great hit. its size and fully touch sensitive screen display, crystal clear graphics and virtual keyboard makes it a delight to see videos, listen to songs, download app and play games on it. The opportunities to grow in this field are unlimited and there is scope to make lots of money.

born East Islip, NY, 3 Dec 1892

 

golfer, golf course developer, horsewoman

 

In 1920 she was traveling to England to participate in the "English Women's Golf Championship". In 1921 she won the US Women's Championship.

 

"Marion Hollins was born on December 3, 1892, to a socially prominent and wealthy family in Gatsby country – East Islip, Long Island. She was the consummate athlete, and was proficient in all sporting endeavors she undertook, including; golf, anything equestrian, tennis, marksmanship, swimming, and car racing. Although we at Pasatiempo mostly recognize her golf accolades, to many Marion was considered the greatest horsewoman of the century.

 

At age twenty Marion emerged into the competitive landscape of amateur golf as runner up in the Metropolitan Golf Association Championships. In 1913 Marion made her first bid for the U.S. Women’s Amateur Championship, and in 1921, she defeated Alexa Stirling to become the reigning U.S. Womens Amateur Champion. In addition to the Amateur, Marion’s golf legacy includes three Metropolitan Golf Championships, two Long Island Championships, and an unequaled eight Pebble Beach Championships. In 1932, Marion was chosen team captain in the inaugural Curtis Cup matches played in Wentworth, England, pitting the best U.S. women amateur team against the best British/Irish women amateur team. It was noted by many players that Marion’s strategy led the U.S. to an upset victory over Joyce Wetherd’s British/Irish team.

 

Marion was a pioneer in the field of golf course development, and is considered by some to be the only woman to be a golf course developer. In her life she developed three world class golf courses: The Womens National Golf and Tennis Club, Cypress Point, and Pasatiempo.

 

Marion’s pioneering spirit created the impetus to develop a golf and tennis club exclusively for women, and hence the genesis of the Women’s National Golf and Tennis Club. To succeed in this endeavor she would go to Britain and study the great courses to gain an appreciation of golf architecture. There, she would also meet Ernest Jones, legendary golf instructor, and secure his commitment to be the Women’s National head professional. Ernest would subsequently become the first head pro at Pasatiempo.

 

In 1926 Marion was introduced to S.F.B. Morse, the developer of the Monterey Peninsula. This introduction would lead to Marion’s second golf course development, Cypress Point, a course considered by many to be the greatest golf course in the world. It was at Cypress that Marion developed her life-long friendship and professional relationship with the World Golf Hall of Fame architect, Alister MacKenzie."

 

-http://www.pasatiempo.com/web/history_hollins.php

  

"Bobby Jones was the odds-on favorite in the 1929 U.S. Amateur at Pebble Beach. On the night before the first round of match play, when rich men bet their bankrolls in the usual Calcutta pool, a Boston millionaire paid $23,000 to get Jones. That sum — worth more than $250,000 today — was the most anyone had ever paid for him in a Calcutta. And it made Jones nervous.

 

In the first round he faced Johnny Goodman, a young, snaggletoothed golfer from Nebraska who had hitched a ride from Omaha in a railroad car full of cattle. Goodman managed to pull off a huge upset by beating Jones, 1-up. The great Jones could have marched home to Georgia in a huff. Instead, he stuck around to referee a third-round match and knock a ball around a brand-new course nearby called Cypress Point. He had the usual reaction to the heroic 16th hole there: His jaw dropped.

 

Cypress Point, of course, was the work of Dr. Alister MacKenzie, a crusty cuss who liked whisky ("Being a Scotsman," he said, "I am naturally opposed to water in its undiluted state") and golf. MacKenzie, who gave up practicing medicine to devote himself to the game, fought the yips. He proved better at designing courses. He made his name at Cypress, a site that Jones' biographer O.B. Keeler once called "so bewilderingly picturesque that it seems the crystallization of the dream of an artist who has been drinking gin and sobering up on absinthe."

 

Marion Hollins was a true American original, a dark-haired millionairess who could shoot 66 in a skirt and bonnet. She hosted movie stars at her estates in New York and northern California, marched for women's suffrage, and floored the iron gas pedal of an early race car. Her biographer, David Outerbridge, described her as a party girl who drank, smoked, and wouldn't hesitate to climb through her friends' bedroom windows at 6 am, champagne bottle in hand. She had boyfriends, and people whispered about her links to women, but she never married. Golf was her life. Hollins won the 1921 Women's Amateur and teed it up over the years with the likes of Jones, Walter Hagen and Babe Didrikson. A founder of the Women's National Golf and Tennis Club on Long Island, she designed the course there in 1923. In 1928, she hired MacKenzie to sculpt a spur of land she owned near Pebble Beach.

 

MacKenzie's plans for Cypress Point left out the now-famous 16th hole. Dr. Mac was dying to create the killer par-3 that now adorns golf calendars around the world, but he thought that the tee shot, which called for a long, brutal carry over the roiling Pacific, would be too hard. It would have to be a par-4.

 

The owner disagreed. Miss Hollins wanted MacKenzie to build the hole he had imagined. Walking the seaside bluffs one day, she dropped a ball. She swung her brassie — a hickory-shafted 2-wood — and smacked the ball 230 yards over the sea to the current site of the green.

 

There's no record of what she said as the first tee shot ever struck at Cypress's 16th hung in the air. (Maybe, "Hunt, you rubber-coated dog!") What we know is that MacKenzie was convinced. He built a tee box on the spot.

 

"(E)xcept for minor details of construction, I was in no way responsible for the hole," he wrote. "It was largely due to the vision of Miss Marion Hollins."

 

Two years after Hollins' bold brassie shot, Bobby Jones, remembering his round at Cypress Point — and especially impressed by the ambitious and beautiful 16th — hired MacKenzie to help him build a new course on rolling woodland in Augusta, Georgia. A year after that, Jones and MacKenzie paced the scrubby turf that would soon be known as Augusta National. Bobby slapped approach shots to MacKenzie's roughed-out greens, suggesting tweaks. He slammed his best drives to show Dr. Mac how far the pros would be hitting the ball. (Jones favored a high draw, which may be one reason why Augusta National features so many right-to-left doglegs.)

 

When the Augusta layout was nearing completion, MacKenzie invited Hollins to walk the course. On the subject of golf-course design, he said, "I do not know any man who has sounder ideas."

 

She liked what she saw. Miss Hollins told her favorite golf architect that he had built a course that might rival Cypress Point. The year was 1931. The job was done. Now Augusta National belonged to Jones and his business partner, Clifford Roberts. By the time they hosted the first Masters in March (not April) of 1934, the 63-year-old MacKenzie was gone, dead of a heart attack two months earlier, and Miss Hollins' contribution was history."

- www.golf.com/golf/tours_news/article/0,28136,1720027,00.html

sehr alt - very old

So great to have the Chattanooga Developers Lunch happening on the 4th Floor this week! #cha #dev #geeks

Photograph from Mobile Developer Summit 2012 held in Bangalore, India, 9-10 October 2012, produced by Saltmarch Media. Photograph ©Copyright Saltmarch Media. Non-commercial use permitted with attribution and linkback to this page on Saltmarch's Flickr photostream. All other rights reserved.

Yes, THANKS. It was awesome. Sunday, March 16, 2008 - developer.ribbit.com

developer: Kodak T-Max 1+7 13' (15c)

Spawners at Ribbit's inaugural developer immersion. Sunday, March 16, 2008 - developer.ribbit.com

developer:Kodak T-Max 1+7 8' (20c)

The look inspector with almost all ios developer Malaysia components is following a Sketch version.

 

Zoom out and in keyboard shortcut is much more like Sketch than other Adobe software Option mouse scroll for XD, and command mouse scroll for Sketch.

 

The astonishing color picker magnifier that will get the colour associated with a pixel everywhere in your screen.

 

Dynamic Boolean operations for shapes that preserves the initial shapes despite adding them together or subtracting them, etc.

 

Why Choose Sketch?

 

Through its last couple of updates, Sketch has fixed and enhanced many facets of its very own consumer experience. Listed here are stuff that XD should atone for:

 

Layers. I have to begin with Layers. For many odd reason, Adobe made the decision to opt out layers panel around the launch of XD. It’s probably the most wanted feature that users requested in the XD team. Sketch layers are clever, making it simpler to export and take care of your elements of design.

 

Plugins. Probably the most effective features in Sketch may be the plugins, that is complemented by Sketch Toolbox. ios developer Malaysia

dramatically expands the abilities from the program itself and links it to every other software/platform. Zeplin.io may be used to automate styleguides and export assets from Sketch files, for instance.

 

Invision Craft. This can be a full tools carefully crafted by Invision for Sketch users. From duplicating happy to creating styles, these power tools take Sketch one stage further, specifically for prototyping and managing changes.

 

Sketch_collaborations

 

Invision Sync. Simply export your sketch artboards straight to Invision Sync. It'll seamlessly echo any changes done on Sketch for your live prototype. Can’t become more convenient.

 

Symbols. Relocating to design workflow, Sketch’s Symbol option saves considerable time and energy particularly if you’ve tried on the extender for a while now and begin to possess a library of your.Toolbar. Customizing choice for the very best banner toolbar is extremely handy. I question why XD does not have such like. It’s just intuitive.

 

Fill options. Another small but well-thought-out detail in Sketch may be the multiple fill/border/shadow effect. ios developer Malaysia

available in handy if you have a lower condition to have an asset, or just in the beginning when you're still tinkering with colors and effects.

I am both shocked and saddened to see a sight like this. How can such a large amount of waste accumulate in a residential area? The fire damaged Victorian Villa we saw previously is in the background. I have an idea that one day, both this plot and the fire damaged building will make way for a larger housing development. This is a prime development site near to the A41 and Rock Ferry Station and so should be somewhere where developers should keep their eye on.

Style Savvy: Trendsetters

Format:Nintendo 3DS

Launch Date:10/22/12

ESRB:E (Everyone)

Game Type:Simulation/Fashion

Players:1 - 4

Publisher:Nintendo

Developer:Syn Sofia

Website:stylesavvy.nintendo.com

Game Information

 

*Available for purchase at retail stores and through Nintendo eShop

 

Put Your Fashion Sense to the Test in Colorful 3D

 

The fashion-themed fun of Style Savvy takes a big step forward in Style Savvy: Trendsetters. Players are invited to flaunt their sense of style by running a fashion boutique and providing clientele with customized looks they'll love. Along the way, players must keep their inventory fresh and their customers happy by choosing from more than 12,000 clothing items and accessories, representing a range of more than 20 distinctive brands. With outfits coordinated by one of America's top stylists, this interactive experience is a must-have for fashion-minded fans everywhere.

 

FEATURES:

 

The main challenge in Style Savvy: Trendsetters is to figure out each customer's taste and select items from an expansive virtual inventory to satisfy his or hers unique sense of style. The happier customers are, the more likely they'll be to request more outfits and boost players' sales.

 

Players can choose from more than 12,000 clothing items and accessories to stock their stores. The game's built-in variety of brands and clothing lines represent a vibrant array of fashion tastes and trends, from the Asian-inspired Kanokoi to the preppy Harlow Heights to the Goth-style Raven Candle. Additional brands and items will be available to download from the Nintendo eShop at no added cost (wireless Internet access required).

 

In addition to hand-selecting their inventory, players can customize the look of their shop's interior and exterior, decorate their in-game apartment and coordinate their hair and makeup to match their outfits.

 

Building on the fun of the original Style Savvy, Style Savvy: Trendsetters introduces elements such as bags and purses, an in-game photo studio and the addition of male customers and menswear. Players can also use the AR Photo Shoot feature to create images that blend characters, motions and music from the game with real-world surroundings.

 

Style Savvy also lets players connect with their friends and other fashionistas around the world. An online shopping portal called Fashion Plaza lets players visit and shop at the boutiques of other players from North America and Europe. Players can also use the built-in StreetPass feature to exchange Profile Cards with other players. Each time players encounter each other via StreetPass, they will have the opportunity to coordinate an outfit based on the criteria listed on the Profile Cards. Also, up to four players can collaborate on a full-on virtual fashion show via local wireless connection.

 

Additional Style Savvy demo experiences will be available for players with wireless Internet access to download from the Nintendo eShop at no cost. In the Fashion-Contest Demo, users create an outfit based on a given theme and compete for top honors. In the Shopping-Experience Demo, they can select items from their in-game closet and visit the Fashion Plaza to see outfits that other players have created.

Animations in IOS developer offer functional context to users and provide developers with a simple way to bring designs to life. While Apple provides two common methods for animations, CAAnimations , they either sacrifice flexibility or create a lot of boilerplate code. That’s why at Savvy Apps we advocate learning the components and concepts of animations. This approach allows developers the freedom to find new ways to do animations. In this post, we define the components of an animation, as well as provide tips for creating and experimenting with interactive animations.

 

Dissecting an Animation

 

To understand how animations work you need to know the components of an IOS developer. These are the basic steps that you will need to take to create your own animation system.

 

Establish the Purpose of the Animation

  

This CatoAudio animation suggests there's more content users can interact with under the player overlay.

The first step in creating any animation is determining what it is you're looking to accomplish with your animation. Your animation can serve one or a number of purposes. Do you want it to make a certain flow or part of the app feel more natural? Do you want that little extra touch to provide delight for users? Animations can also serve a functional role in your app by providing important context for users. Arguably the most effective animations clue users in on what's happening in the app and what to do next.Take this audio player animation we created in CatoAudio for The Cato Institute. The animation of the player expanding up from the bottom to fill the screen helps the user understand that the player is the topmost view of the IOS developer. The animation suggests that the user can close the view and access additional content by dragging the player down to its previous position. This focus on providing contextual functionality with animations informed many of our navigation decisions in CatoAudio.

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