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The Witcher 3: Wild Hunt
(it's a sunrise, mind)
| Debug Console Enabler |
| UGOM |
| Photomode 2inOne |
| Realistic Contrast Textures (RCT) & RCT for Characters |
| HD Reworked Project |
| Reshade Framework 3.0 |
The Witcher 3: Wild Hunt. Second play-through.
Lots of mods, photomode2in1, debug camera, reshade
Post-edited in Lightroom Classic
Novigrad
The Witcher 3: Wild Hunt
Freecam|Console debug enabler|No Dirty Lens Effect|PhotoMode 2inOne|Painter|Ps|Wacom tablet
* ''The Witcher 3''
* Debug Camera & Zanzer Witcher 3 table
* NVIDIA Custom Resolution DSR
* Gameplay ini tweaks, Reshade, graphical options, and other Tools.
The Witcher 3: Wild Hunt
| Debug Console Enabler |
| UGOM |
| Photomode 2inOne |
| Realistic Contrast Textures (RCT) & RCT for Characters |
| HD Reworked Project |
| Reshade Framework 3.0.5 | Personal Reshade |
| KNG's ULM |
| Shields |
* ''The Witcher 3''
* Debug Camera & Zanzer Witcher 3 table
* NVIDIA Custom Resolution DSR
* Gameplay ini tweaks, graphical options, and other Tools.
Hope there will be mods for riding that monster..
INI Tweaks
ReShade /w K-Putt'e Config 1.4 sfx presets. I give up, should learn more knowledge for tweaking presets.
8 Shots
Downsample
Mods :
DCE, Geralt Human Dopler, Hair - Increase LOD, PhotoMode 2inOne, Spawn Companion, The Appearance Menu, Ultra Grass 3000, Ultra Lighting
I love a natural framing.
The ground looks a little cheap. But the moment was nice.
The Witcher 3 / 3840x2160 / ReShade
- STLM
My first try of Macro Shot using the Kit Lens 18-55. This bug is the size of 1 cm crawling at the edge of a concrete table.
Taken at TOPS Cebu City.
| Debug Console Enabler |
| UGOM |
| Photomode 2inOne |
| Realistic Contrast Textures (RCT) & RCT for Characters |
| Volumetric Clouds |
| Toussaint Grass in Velen & Novigrad |
| HD Reworked Project |
| Increased LOD |
| Extended View Distance |
| Reshade Framework: Nick Pal's |
The Witcher 3: Wild Hunt
Mods-The Witcher 3 HD Reworked Project,Debug Console Enabler v1.31,Increased Draw Distance,High Quality Faces,Lore-friendly Witchers(only eyes),Absolute Camera,Atmospheric Nights,Volumetric clouds over Skellige,Geralt HairWorks Colors and Styles,Ultimate Lighting Mod,UGOM,COMPILATION,Improved Sign effects,PhotoMode 2inOne
etc... Merge with-Witcher 3 Mod Merger
The Witcher 3: Wild Hunt
Mods-The Witcher 3 HD Reworked Project,Debug Console Enabler v1.31,Increased Draw Distance,High Quality Faces,Lore-friendly Witchers(only eyes),Absolute Camera,Atmospheric Nights,Volumetric clouds over Skellige,Geralt HairWorks Colors and Styles,Ultimate Lighting Mod,UGOM,COMPILATION,Improved Sign effects,PhotoMode 2inOne
etc... Merge with-Witcher 3 Mod Merger
This is one of the polinesian bungalow , this is luxury type , picture taken with shadow client enabled ...
to enable shadow cliend go to advanced , debug window , chose renderuseFBO true and renderdeferred true .
but your videocard must support this feature also you have to put all your rendering options at max in preferences in graphic settings.
Messing about. Should probably make an alternative account for shots like these since I don't consider them fully interesting. They do make me feel good though.
The Witcher 3: Wild Hunt
| Debug Console Enabler |
| UGOM |
| Photomode 2inOne |
| Realistic Contrast Textures (RCT) & RCT for Characters |
| HD Reworked Project |
| Reshade Framework 3.0.5 | Personal Reshade |
| KNG's ULM |
| Shields |
=Debug Console Plug in
=Jim2point0 CE Table => Guess you know my version is xD
=INI Tweaks
=Downsample
Seems everyone back to this game. New updates really provide visual improvement and mod support. Cant wait for next Monday to play with.
The Witcher 3: Wild Hunt
Freecam|Console debug enabler|No Dirty Lens Effect|PhotoMode 2inOne|Console Commands
Nvidia Ansel
Mods used: Debug Console Enabler v1.22, PhotoMode 2inOne for Debug Console Enabler, The Witcher 3 HD Reworked Project, More Shadows
Alt with different tonemapping
Mass Effect 2 - Downsampled from ~25 MP using GeDoSaTo; in-engine post-processing tweaks; modified coalesced.bin with UE3 debug codes, playersonly, freecam, custom FOV; One3rd's CT for freecam, tilt, pause, and FOV, with my own DoF and post-processing additions; SweetFX for contrast and bloom
The Witcher 3: Wild Hunt
Mods-The Witcher 3 HD Reworked Project,Debug Console Enabler v1.31,Increased Draw Distance,High Quality Faces,Lore-friendly Witchers(only eyes),Absolute Camera,Atmospheric Nights,Volumetric clouds over Skellige,Geralt HairWorks Colors and Styles,Ultimate Lighting Mod,UGOM,COMPILATION,Improved Sign effects,PhotoMode 2inOne
etc... Merge with-Witcher 3 Mod Merger
The Witcher 3: Wild Hunt
- 3840x1620 downsampling
- Debug Console Enabler (free cam, FOV, tilt, character switch)
The Witcher 3 / 3840x2160 / ReShade
- STLM
The Witcher 3: Wild Hunt
- 2100x2800 downsampling
- jim2point0's Cheat Engine Table (free cam, FOV, timestop, ToD)
- Debug Console Enabler (free cam, FOV, tilt, character switch)
- ReShade SweetFX