View allAll Photos Tagged debugging

- ReShade Framework

- jim2point0 CE Table

- Debug Console

Do you like this splendid picture?

In 24 hours I couldn't upload 1 (one) picture!

I think this is the best photo I've done in my whole life!!

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INI Tweaks

ReShade 1.1.0

Debug Console Enable

Downsample

Mod:

DC Extension

Ultra Lighting Mod

AMM

Ultra Grass Mod 3000

Photomode2inOne

- ReShade Framework

- jim2point0 CE Table

- Debug Console

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

Meanwhile we wait for Assassins’s Creed (movie) to be released this week, Geralt would do the trick as a personal Fassbender, chasing his own “Abstergo foes” throughout Velen.

 

Debug Console Enabler❖PhotoMode 2inOne❖Ziom's ReShade❖The Witcher 3 HD Reworked Project

  

Mass Effect 2: Legendary Edition

 

Captured on PC

- ME3Tweaks - debug camera

- ReShade

- Gimp

Witcher 3: Wild Hunt

► 4000x4000, downsample

► Reshade Framework

► Photomode2inOne

► Debug Console Enabler

► Cutscene Lighting Mod

► Weather Enhanced

Witcher 3: Wild Hunt

--> Lanczoc3, Downlampled from 3920x4780

--> Reshade Framework

--> Debug Console Enabler

--> PhotoMode2in1

--> Ultimate Lighting Mode

 

Solaire of Rivia

Assassin's Creed: Rogue

 

• Cheat Table by jim2point0 for free camera and FOV

• Debug Cheat Table by SunBeam for no HUD

• Nvidia DSR

• ReShade

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

Blue tit (Cyanistes caeruleus) perched on an apple tree leaf and searching for insects – upside down.

 

Modraszka (Cyanistes caeruleus) siedząca na liściu jabłoni i szukająca owadów – brzuchem do góry.

"Witcher 3: Wild Hunt"

► WBG Hotsampling

► Reshade Framework

► Photomode2inOne

► Debug Console Enabler

► Cutscene Lighting Mod

► Weather Enhanced

 

These are just old shots from Skellige/

- Debug Console Commands

- Reshade

- ReShade Framework

- jim2point0 CE Table

- Debug Console

Witcher 3: Wild Hunt

► 4000x4000, downsample

► Reshade Framework

► Photomode2inOne

► Debug Console Enabler

► Cutscene Lighting Mod

► Weather Enhanced

- ReShade Framework

- jim2point0 CE Table

- Debug Console

- ReShade Framework

- jim2point0 CE Table

- Debug Console

- Debug Console Commands

- Reshade

The Witcher 3: Wild Hunt

 

Freecam|Console debug enabler|No Dirty Lens Effect

Code runs smoother, life feels brighter, and Christmas hits harder with my girl by my side.

 

Merry Christmas, babe! 💻🔥🎄❤️

- ReShade Framework

- jim2point0 CE Table

- Debug Console

Witcher 3: Wild Hunt

--> Crop 5000x2127

--> Reshade Framework

--> Debug Console Enabler

--> PhotoMode 2inOne

--> Ultimate Lighting Mode

 

- ReShade Framework

- jim2point0 CE Table

- Debug Console

* The Evil Within

* Debug Camera,timestop. K-Putt's CE for Fov change

* Custom Resolution

* Reshade

Witcher 3: Wild Hunt

--> Lanczoc3, Downlampled from 5000x2127

--> Reshade Framework

--> Debug Console Enabler

--> PhotoMode 2inOne

--> Ultimate Lighting Mode

ReShade Framework / STLM / UGOM / Debug Console Enabler / PhotoMode 2inOne

- ReShade Framework

- jim2point0 CE Table

- Debug Console

Witcher 3: Wild Hunt

► 4000x4000, downsample

► Reshade Framework

► Photomode2inOne

► Debug Console Enabler

► Cutscene Lighting Mod

► Weather Enhanced

- ReShade Framework

- jim2point0 CE Table

- Debug Console

XCOM 2

 

- Console Commands with Debug Camera

- Reshade 3.0.5

- Nvidia Custom Resolution

- Workshop Mods

 

- ReShade Framework

- jim2point0 CE Table

- Debug Console

* The Evil Within

* Debug Camera,timestop. K-Putt's CE for Fov change

* Custom Resolution

* Reshade

Witcher 3: Wild Hunt

► 4000x4000, downsample

► Reshade Framework

► Photomode2inOne

► Debug Console Enabler

► Cutscene Lighting Mod

► Weather Enhanced

Oxenfurt Forest.

- ReShade Framework

- jim2point0 CE Table

- Debug Console

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

- Debug Console Commands

- Reshade

DΞUS ΞX ʰᵘᵐᵃⁿ ʳᵉᵛᵒˡᵘᵗᶦᵒⁿ ╲╱II

 

//UPG☈ΛDΞ_AUG_2018:

⨹ Res: 4k

⨹ ReShade v3.4.1.350 [ 32-bit ]

⨹ Custom + Modified Shaders [ Aug 2018 ]

⨹ My own LUT's [ including, for example filmic-tonemapping LUT ]

⨹ Few Tweaks

⨹ Cam Tool: IDK31

⨹ nVIDIA Display Driver v398.11 WHQL [ June 2018 ]

⨹ DX_HR_Toggle_HUD_DX11_2018

⨹ Debug Mod

  

//Deus Ex: Human Revolution Official Release Date: August 2011

  

▼ Tweaks & Fixes ▼:

 

➠ To fully access ReShade 3.4 [ modified ] depth buffer [ MXAO, DOF etc ]:

 

dxgi.ini: use:

[DX11_BUFFER_DETECTION]

DepthBufferRetrievalMode=1

DepthBufferTextureFormat=0

ExtendedDepthBufferDetection=0

DepthBufferClearingNumber=2

 

➠ Nvidia Control Panel:

Adaptive V-sync + Max pre-rendered frames = 3 + forcing Anisotropic Filtering 16x

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