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Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

Illustration about the popular Spätkauf International in Berlin Neukölln for the De:Bug-Magazine

''The Witcher 3: Wild Hunt''

•1440x2560 via DSR

•Debug console enabler

•PhotoMod

•ReShade 2.0

  

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0.5 | Personal Reshade |

| KNG's ULM |

| Shields |

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0.5 | Nick Pal's Reshade |

| KNG's ULM |

| Shields |

- Reshade 3.1

- HD Reworked Project Textures

- Debug Console Enabler

- Wiedzmin Lighting Mod

- AQUA Mod

- High Quality Faces

- Desert of Novigrad Mod

The Witcher 3- Wild Hunt

ReShade 1.1 (just for the screenshot keybind)

Debug Console Enabler with FreeCam

Photomode2inOne

NoDirtyLensEffect

 

Homesick

Tools:

- Debug Camera

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0 |

| KNG's ULM |

The Evil Within - Lanczos3 dowsampled 23MP shot | ReShade Framework 1.1.0 /w custom palette & LUT | SRWE | Flawlesswidscreen letterbox removal | K-putt's CE FOV hack | in-engine debug commands.

 

* ''The Witcher 3''

* Debug Camera & Zanzer Witcher 3 table

* NVIDIA Custom Resolution DSR

* Gameplay ini tweaks, Reshade, graphical options, and other Tools.

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

The Witcher 3: Wild Hunt. Second play-through.

 

Lots of mods, photomode2in1, debug camera, reshade

Post-edited in Lightroom Classic

* ''The Witcher 3''

* Debug Camera & Zanzer Witcher 3 table

* NVIDIA Custom Resolution DSR

* Gameplay ini tweaks, Reshade, graphical options, and other Tools.

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0 |

| KNG's ULM |

Homesick

Tools:

- Debug Camera

Mass Effect 2 - Downsampled from ~25 MP using GeDoSaTo; in-engine post-processing tweaks; modified coalesced.bin with UE3 debug codes, playersonly, freecam, custom FOV; One3rd's CT for freecam, tilt, pause, and FOV

* ''The Witcher 3''

* Debug Camera & Zanzer Witcher 3 table

* NVIDIA Custom Resolution DSR

* Gameplay ini tweaks, graphical options, and other Tools.

DmC

 

3910x1650 || 4xSGSSAA || SweetFX || custom FOV || UE3 debug commands || Cheat Engine (jim2point0's table)

Triss Merigold

 

The Witcher 3: Wild Hunt

 

Freecam|Console debug enabler|No Dirty Lens Effect|PhotoMode 2inOne|

Autopsy:

 

| Debug Console Enabler for Freecam |

| Photomode 2in1 |

| Volumetric Clouds over Skellige |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

Increased LOD |

| Extended View Distance |

| Reshade Framework: Medieval_Grit Preset |

| Debug Console Enabler for Freecam |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Increased LOD |

| Extended View Distance |

| Reshade Framework: A Medieval Tale |

Full version with extra details - didn't like it as much without the smooth untouched look.

 

The Witcher 3 / 3840x2160 (crop) / ReShade

- Debug Console Enabler

- Pause Menu Anytime + Patch

- HD Reworked Project

- Photomode 2inOne

- Graphics Options

- STLM

The Witcher 3: Wild Hunt

 

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| STLM 3.1.1 |

| KNG's ULM |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Reshade Framework 3.0 |

| Debug Console Enabler |

| UGOM |

| Photomode 2inOne |

| Realistic Contrast Textures (RCT) & RCT for Characters |

| HD Reworked Project |

| Increased LOD |

| STLM |

| Reshade Framework |

Pulse would say this has "rhythm," I think.

 

Mass Effect 2 - Downsampled from ~25 MP using GeDoSaTo; in-engine post-processing tweaks; modified coalesced.bin with UE3 debug codes, playersonly, freecam, custom FOV; One3rd's CT for freecam, tilt, pause, and FOV, with my own DoF and post-processing additions; SweetFX for contrast and bloom

 

* The Evil Within

* Debug Camera,timestop. K-Putt's CE for Fov change

* Custom Resolution

* Reshade

The Witcher 3: Wild Hunt. Second play-through.

 

Lots of mods, photomode2in1, debug camera, reshade

Post-edited in Lightroom Classic

The Witcher 3: Wild Hunt

- From ~11MP | 2160p with Lanczos3 (one step)

- Ultimate Graphics Options Mod | PhotoMode 2inOne | Debug Console Enabler | Reshade 2.0.ish | SRWE

 

Full 1080p

Mokuton Element (Naruto Ninjutsu)

- ReShade Framework

- jim2point0 CE Table

- Debug Console

The Evil Within - Lanczos3 dowsampled 16MP photostitch | ReShade Framework 1.1.0 /w custom palette & LUT | Flawlesswidscreen letterbox removal | SRWE | K-putt's CE FOV hack | in-engine debug commands.

Witcher 3: Wild Hunt

 

Mods, Debug console enabler, Photomode 2in1, Reshade, DSR

Mods

 

- Reshade 3.1

- HD Reworked Project Textures

- Debug Console Enabler

- Wiedzmin Lighting Mod

 

Composition

 

- Ansel

- Image Composite Editor

- Photoshop CC

- GIMP

 

* ''The Witcher 3''

* Debug Camera & Zanzer Witcher 3 table

* NVIDIA Custom Resolution DSR

* Gameplay ini tweaks, Reshade, graphical options, and other Tools.

 

* I named it ''Year Award'' beacuse if you are an introvert, then you probably love autumn, just like I do. I can say with certainty that it’s my favorite time of the year. There is nothing like the season of fallen leaves, rainy days and hours spent at home with a warm drink / blanket and a good book to read.

The Witcher 3 • SweetFX • Reshade • Natty.Dread's user settings • Jim2Point0's CT (deadendthrills.com/forum/discussion/408/guide-the-witcher...) • Debug Console (www.nexusmods.com/witcher3/mods/28)

"The Witcher 3 - Wild Hunt"

 

-6K 21:9 downsampled to 1080p

-SMAA

-Super Turbo Lighting Mod 2.1

-Debug Console Enabler

-ReShade Beta Framework

-Loads of other mods

XCOM 2

 

- Console Commands with Debug Camera

- Reshade 3.0.5

- Nvidia Custom Resolution

- Workshop Mods

 

...or Not?"

Mass Effect 2 - Downsampled from ~25 MP using GeDoSaTo; modified coalesced.ini with UE3 debug codes, playersonly, freecam, custom FOV, setres commands; My own CT for freecam, tilt, FOV, and in-engine DoF and post-processing tweaks; My own ReShade Preset

 

Witcher 3: Wild Hunt

 

--> Crop 5000x2127

--> Reshade Framework

--> Photomode2inOne

--> Debug Console Enabler Latest

--> Appearence Menu Mod

--> Debug Console Extensions

 

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