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The Dreamcast controller is an obvious evolution of the Saturn 3D controller, with the same “disc with handles” shape. It only has one analog stick. It’s massive, but fairly comfortable to hold. On the top of the controller are two slots for memory cards. There is a window in the front of the controller which will show the screen of a Visual Memory Unit, if you have one. The VMU would sometimes show information about the game on a small LCD screen, but the true nature of the VMU only became apparent when you removed it from the controller. The VMU had a small D-Pad and a couple of action buttons, and would let you play very limited miniature versions of some games on-the-go, sort of like a Tamagotchi. The only thing that’s really wrong with the Dreamcast controller is the fact that it has the absolute worst wire placement since the original SMS controllers. Instead of coming out of the top of the controller and pointing at the TV and the console, the wire comes out of the bottom and points at the user. You lose about six inches of controller wire because of this, not to mention that you’re constantly getting tangled in the wire.
The full article is located here: www.mathpirate.net/log/2011/04/02/electric-curiosities-th...
Hooked up a wireless Xbox 360 game controller to my gaming PC today. Since it was fresh out of the box, it seemed like a good time to take a photo of it.
Photo-a-Day: Year 5, Day 131 - Total Days: 1592
Wooden mock-up of housing for possible main isolation switch. I'm not happy with this yet, needs more work. A Patternmaker I am not.
Meter shroud casting almost complete, and Controller awaiting electrical installation.
For a view of the original Chollar Mine Tour Mancha controller deck,
see flic.kr/p/RVQq3D
Quadrotor Flight Controller class at the HiTech STEM Lab at the East Columbia Branch of the HCLS. The purpose of the class is to introduce students to quadcopters through hand-on learning. The studets investigated the physics behind multirotor liftoff, stabilization, direction of flight, and landing the aircraft. Students worked in teams to assemble the
propulsion system and wire the flight controller and power system. Students honed their flight skills through a flight simulator before flight testing their builds in the final class.
I managed to get the heavy lifting out of the way for the fermentation
controller. It's all still on the breadboard as I improve upon the
minimal firmware, but the BOM (Bill of Materials) is in place and
everything has gone smoothly. I hope to complete the schematic capture
and board layout this month. This unit will be sold in kit form. It is
designed for the following:
- Chest Freezer to Refrigerator Hack (10x power reduction)
- Wine Fridge
- Cheese Fridge
- Keg Fridge
- Kimchi Fermentation
- Yogurt Fermentation
- Tempeh Fermentation
PIC12F629 based AC motor speed controller for mini drills and die grinders. Details of this project is available at jayakody2000lk.blogspot.com/2019/04/replacement-motor-dri...
I made this drawing in less than a hour. It is a design for a
irrigation controller which checks the soil conductivity and opens
waters the plant if the soil is too dry. The parts listed in the
schematic should cost less than $20 and that includes a printed
circuit board. The big expense outside of the actual controller
circuit is the solenoid valve which I do not include in the
schematic. Another $20 there.
Not released yet but a useful option for Steam controller users.
www.pcinvasion.com/steam-beta-share-steam-controller-configs
One of the rides brought us out through the Thomas Land shop and the Fat Controller was just outside. The little boys face is a picture!
Here's the MIDI controller for my Live performances. My father was building it with my modest help since the September 2006, and it took a lot of sweat and tears, believe me. Yesterday was the birthday of this nice board and I'm more than happy to welcome it to my mobile lab. Dad, you are great!
There's a microprocessor inside and I already implemented a simple MIDI IN / OUT for it, so that it works with Ableton LIVE and other sequencers nicely. The next step is to implement a Mackie protocol to mimic a standard Mackie hardware and be a welcomed control board everywhere without a mundane pre-configuration.
The interface is ready for soldering. All the extra features come in the MAX II board, as peggyback board. See the hole range of MAX II connectors. This CPLD MAX II board is my Standard hardware unit.
The interface board has 71x160mm and is mounted inside the frame. A few extra external flatcables are needed for the external modules like the LCD display, the IR controller into the optical lens and the highpower drive for the external shutter unit. All batteries are also external so they can rapid exchange for loading. The external flashes ( max 3 x SB80/SB800) are all driven into TTL mode so I can adjust the flashpower into the field by turning on one power button on the frame.
Update 2010 nov 05
Endversion layout, ready to wire on the PCB.
An original Nintendo controller complete with cord.
Everything is completely handmade and edible, from the direction pad to the A and B buttons, as well as the cord.
Chocolate mudcake, layered and covered with chocolate ganache.
Quadrotor Flight Controller class at the HiTech STEM Lab at the East Columbia Branch of the HCLS. The purpose of the class is to introduce students to quadcopters through hand-on learning. The studets investigated the physics behind multirotor liftoff, stabilization, direction of flight, and landing the aircraft. Students worked in teams to assemble the
propulsion system and wire the flight controller and power system. Students honed their flight skills through a flight simulator before flight testing their builds in the final class.
Playing Mass Effect 2 on the Xbox is great fun.
So much fun that my daily photo is just that.. an xbox controller.
This drawing show the hole hardware interface between the MAX II CPLD controller and all the needed outputs. Components are ordered and will soon be delivered. This should match the mechanical drawings of the hole design. As usual, I make this layout via wiring on hole pcb print raster 2.54mm. A lot of work but the results are very good and reliable.
Most of the function are already programmed and tested into the CPLD board. Ofcourse multiple functions are used into the past so only a few new are to develop.
Update 2010 nov 05
Endversion, ready to wire on the pcb.
The most successful mining excavator in the 200 tonne class, the O&K RH 120 C has been manufactured in backhoe and front shovel configuration. Many of which were in service in the British open-cast coal fields beginning in the mid-eighties. Later succeeded by the Terex O&K RH 120-E, the O&K products today are part of Caterpillars line-up, where the machine is still available as the 6030.
My model in 1/28.5 scale represents the backhoe version in O&K's original red and white color scheme. It is remote controlled using two LEGO Technic Control+ hubs, one of which is located in the carbody and the other in the upper structure. Using the Brick Controller 2 app, the model can be operated via a game controller.
The following functions are motorized:
- Left crawler track: 1 PU L motor
- Right crawler track: 1 PU L motor
- Slewing gear: 1 PU L motor
- Boom: 1 Power Functions XL motor, connected to the Control+ hub using an adapter cable
- Stick: 1 PU L motor
- Bucket: 1 PU L motor
The motors for the boom, stick and bucket are located in the rear part of the upper structure, with articulated shafts transferring power to the cylinders. While the stick and bucket cylinders are LEGO Power Functions parts, I had to find a different solution for the boom, due to the longer stroke needed. Therefore the boom cylinders are a combination of rack and worm gear.