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PIC12F615 based trigger controller for highspeed photos.

Plugs into the piezo and light sensors I posted previously.

 

Up to two trigger sources are combined to trigger an external strobe via the SCRs.

 

If the multiplier is set to zero, either of the two Inputs can trigger the strobe. In this case the delay and deadtime is adjusted via the potentiometers.

 

If the Multiplier is set to 1..7, only the deadtime value is used, as the delay time is set as a multiple of the trigger time between input one and input two. In this case the firing distance can be adjusted by placing two lightbarriers for example 20cm apart. A multiplier of one will fire as soon as the second trigger comes, a multiplier of 2 will set the firing distance to twice the barrier distance and so on.

 

A firing event is also displayed by a single flash of the according (positive or negative edge) LED.

Some of the controllers left after the latest Halofest (16 drunkards in my living room playing Halo 2 and getting pwnd by me).

U.S. Army Pfc. Nia Martin, a fire control specialist with the Savannah-based Charlie Battery, 1st Battalion, 118th Field Artillery, 48th Infantry Brigade Combat Team, Georgia Army National Guard directs visitors to receive COVID-19 vaccines April 13, 2021, at a vaccination site in Savannah, Georgia. The Georgia National Guard provided on-site logistics and operation support to the Georgia Emergency Management and Homeland Security Agency as they administered COVID-19 vaccinations at mass vaccination locations across Georgia. (U.S. Army National Guard photo by Cpl. Isaiah Matthews)

Nintendo NES U-Force Controller from Mike Mozart's Huge vintage Video game collection!

Xbox 360 Controller for Windows in beautiful light :)

The 3DO’s gamepad is a fairly run-of-the-mill controller, featuring a Genesis-style set of 3 action buttons, yet SNES style L/R shoulder buttons. The middle buttons, typically called Start and Select, are labeled “X” and “P” here. Of particular note are the CD controls scattered around the controller, with the “Stop” square on X and “Play/Pause” triangle and bars on the P button, and fast forward, rewind, and skip icons circling the D-Pad.

 

The full article is located here: www.mathpirate.net/log/2011/04/02/electric-curiosities-th...

PlayStation Move controller. The ball is surprisingly squishy, and the whole thing is very light.

It's starting to show it's age... but this here is the first working example of a four way control pad now simply known as a D-Pad. Good one Nintendo! So way back in the 80's when you were clocking "Donkey Kong" you didn't realise you were holding something that was to change gaming did you? LOL

 

en.wikipedia.org/wiki/D-pad

TM TWCS

Handle PCB's

The slim one is for thumb hats and switch

The other side

A side/front view of the electro-mechanical elevator controller seen in the last shot. This had been out of service for some time. In the late 1990s, the hotel underwent significant renovations, and at that time, the elevators were modernized. Although the elevator still has a swing door, and although the Seaberg cab is original, the fixtures and the controller were replaced.

Arduino based PID controller for home popper roaster

Review: www.gadgetmadness.com/archives/20101214-tron_legacy_xbox_... In the TRON universe, the tank is mainly used by military-security programs and hacker programs.

This was made for Luke, the little boy I made the Thomas the Tank Engine cake for. He ate the hat and an arm off the figurine on his cake, and got VERY upset that his Fat Controller was broken :(

So I decided to make him a new one, and this is him, in a box for display.

Air ride controller molded in where the ash tray used to be, looks oem it is done so well.

 

Feature on this car: www.eemilitia.com/forum/viewtopic.php?f=111&t=1959

I used a squeezy dust blower and wiped off remaining dust with a cloth, but it still looks like this close-up. Yay. :)

 

(Uh, this is part of my BassStation keyboard, if anyone cares.)

Boredom when combined with bad weather results in random pictures.

This is a birthday cake for a gentleman. He wanted a cake to resemble his PS3 controller. Vanilla cake with fondant. All pieces are made with fondant, writing is done in piping gel.

6V to 15V 3 Amp DC speed controller

Oh my this was harder than I expected, I had crazycakes.eu problem I had a killer of a migraine and struggled to keep going. However this is the end product, I hope it looks like a controller and my client is pleased! we shall see.

Note the distance between the E-Trike and David. That's how far the back end of the LogiSystem's controller went, when it exploded. It probably would have gone further, but the building stopped it.

SLUNJ TRAINING AREA, Croatia -- Observer Controllers from U.S. Army Europe’s Joint Multinational Training Command discuss observation plans with soldiers from the Croatian Land Forces before a movement to contact during Immediate Response 2012 here, May 28, 2012. Immediate Response 2012 is a multinational tactical field training exercise that will involve more than 700 personnel primarily from the U.S. Army Europe’s 2nd Calvary Regiment and Croatian armed forces, with contingents from Albania, Bosnia-Herzegovina, Montenegro and Slovenia. Macedonia and Serbia will send observers to the exercise. The exercise is a part of USEUCOM's joint training and exercise program designed to enhance joint and combined interoperability between the U.S. Army, U.S. Air Force, Croatian Armed Forces and partner nations, and will help prepare participants to operate successfully in a joint, multinational, interagency, integrated environment. (U.S. Army photo by Staff Sgt. Jose Ibarra)/released

Shema from pcb 9874 :

www.flickr.com/photos/fotoopa_hs/3063326715/

Interface setup_2009 to capture insects in-flight. This interface connect most of the elements to the hardware CPLD module ( the Terasic MAX II board). All the signals are driven from this CPLD board via the max_con1 and the max_con2 connectors. The previous AVR controller are also connected to this board. Outputs are available for the D200 camera, the 3x flash SB800 or SB-80-DX, the 2x16 char LCD display, the 2 IR lasers, the 2 green lasers, the high power leds, the switchs and the push buttons. Power regulators for the lasers can set to the correct voltage. This hole module is placed into the frame below the macro lens.

 

Lithium Polymer battery and charge controller. Mini USB for power in - can use solar, or USB from PC to charge.

The Dreamcast controller is an obvious evolution of the Saturn 3D controller, with the same “disc with handles” shape. It only has one analog stick. It’s massive, but fairly comfortable to hold. On the top of the controller are two slots for memory cards. There is a window in the front of the controller which will show the screen of a Visual Memory Unit, if you have one. The VMU would sometimes show information about the game on a small LCD screen, but the true nature of the VMU only became apparent when you removed it from the controller. The VMU had a small D-Pad and a couple of action buttons, and would let you play very limited miniature versions of some games on-the-go, sort of like a Tamagotchi. The only thing that’s really wrong with the Dreamcast controller is the fact that it has the absolute worst wire placement since the original SMS controllers. Instead of coming out of the top of the controller and pointing at the TV and the console, the wire comes out of the bottom and points at the user. You lose about six inches of controller wire because of this, not to mention that you’re constantly getting tangled in the wire.

 

The full article is located here: www.mathpirate.net/log/2011/04/02/electric-curiosities-th...

Hooked up a wireless Xbox 360 game controller to my gaming PC today. Since it was fresh out of the box, it seemed like a good time to take a photo of it.

 

Photo-a-Day: Year 5, Day 131 - Total Days: 1592

Found at Maker Faire 2013, San Mateo, California. I think the group is called The Machine Lab.

Quadrotor Flight Controller class at the HiTech STEM Lab at the East Columbia Branch of the HCLS. The purpose of the class is to introduce students to quadcopters through hand-on learning. The studets investigated the physics behind multirotor liftoff, stabilization, direction of flight, and landing the aircraft. Students worked in teams to assemble the

propulsion system and wire the flight controller and power system. Students honed their flight skills through a flight simulator before flight testing their builds in the final class.

Just to be clear, there is no official distinction between a passenger elevator and a "service" elevator besides that service elevators are often restricted to use by building maintenance and other staff. This controller once served a rather uninteresting Dover "service" elevator near the food court. Unlike other Class A freight elevators in the mall, this was probably used only for moving cleaning supplies and trash, not salable items.

ADVANCED FEATURES

 

THX Ultra2 Plus Certified (with THX Listening Modes)

DTS-HD Master Audio™, DTS-HD High Resolution Audio™, Dolby® TrueHD, Dolby® Digital Plus Decoding

HDMI™ (Version 1.3a to Support Deep Color™, x.v.Color™, LipSync, Dolby TrueHD, DTS-HD Master Audio, DVD-Audio, Super Audio CD)

HDMI Video Upscaling (Up to 1080p) with HQV Reon-VX

HDMI Audio and Video Processing (4 Inputs and 2 Outputs [Main/Sub])

Component Video Upscaling (Up to 1080i)

Toroidal Transformer and Two Separate Transformers for Audio and Video Processing

Burr-Brown 192 kHz/24-Bit Audio DACs (PCM1796) for All Channels

Three TI (Aureus™) 32-Bit DSP Chips for Advanced Processing

Audyssey MultEQ™ XT* to Correct Room Acoustic Problems and to Calibrate Speakers

Audyssey Dynamic EQ™ for Loudness Correction

Audyssey Dynamic Volume™ for Optimal Listening Level and Dynamic Range

VLSC (Vector Linear Shaping Circuitry)

Zone 2 and Zone 3 Pre Outs; Independent Control for Volume, Balance (Zone 2 and Zone 3) and Bass/Treble (Zone 2 Only)

Component Video and Composite Video Outputs for Zone 2; Subwoofer Pre Outs for Zone 2 and Zone 3

ISF (Imaging Science Foundation) Video Calibration Function

RIHD (Remote Interactive over HDMI) for System Control

Compatible with RI (Remote Interactive) Dock for the iPod

*Including installation with MultEQ Pro software application and Audyssey Installer Kit

CONNECTIVITY FEATURES

7.1-Channel Balanced Line-Level XLR Pre Outs (with Front Bi-Amping Capability)

2-Channel Balanced XLR Audio Inputs

Dual IR Inputs with Common Output

12 V Triggers (A, B, and C) with Adjustable Delay

Bi-Directional Ethernet and RS232 Ports

Component Video Switching (3 Inputs and 1 Output)

6 Digital Inputs (3 Optical and 3 Coaxial) and 1 Optical Output

6 S-Video Inputs and 2 Outputs

6 Composite Video Inputs and 2 Outputs

Color-Coded 7.1-Multichannel Inputs and Pre Outs

6 A/V Inputs and 1 Output

2 Audio Inputs and 1 Output

Phono Input

Front Panel Auxiliary Inputs (for Camcorders, Game Consoles, etc.)

OTHER FEATURES

Music Optimizer to Support Compressed Music Files

Theater-Dimensional Virtual Surround Function

Tone Control (Bass/Treble) for All Channels

Independent Crossover Adjustment for F/C/S/SB (40/45/50/55/60/70/80/90/100/110/120/130/150/200 Hz)

Newly Designed GUI for System Set-up

Neural-THX® Surround Decoder

Gold-Plated A/V Inputs and Outputs

Pure Audio Mode

Network Capability for Installing Crestron and AMX Controllers

A/V Synchronization Function (Up to 250 ms in 5 ms Steps)

40 FM/AM Radio Presets with RDS

IntelliVolume

Late Night Mode

Aluminum Front Panel

Preprogrammed RI (Remote Interactive) Learning Remote Control with Macros and Mode-Key LEDs

Wooden mock-up of housing for possible main isolation switch. I'm not happy with this yet, needs more work. A Patternmaker I am not.

Meter shroud casting almost complete, and Controller awaiting electrical installation.

 

For a view of the original Chollar Mine Tour Mancha controller deck,

see flic.kr/p/RVQq3D

 

Quadrotor Flight Controller class at the HiTech STEM Lab at the East Columbia Branch of the HCLS. The purpose of the class is to introduce students to quadcopters through hand-on learning. The studets investigated the physics behind multirotor liftoff, stabilization, direction of flight, and landing the aircraft. Students worked in teams to assemble the

propulsion system and wire the flight controller and power system. Students honed their flight skills through a flight simulator before flight testing their builds in the final class.

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