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Walking along high trails, I stumble upon the remains of a dead tree, in the distance the morning lights up the peak while it spreads its wings. A new beginning juxtaposed with the remains of something which had once stood tall, and in my imagination these realities collide.

 

Again a focal length blend was required to portray the objective reality even though it was my subjective reality that conceived it.

 

View is of the 32nd highest peak in the world, the 7710m Kumbhakarna aka Jannu aka Phoktanglungma, as viewed from Phoktey Dara on the Singalila trek in Sikkim, India.

Reality so Subtle 6x12 pinhole camera, top pin

“Reality Teevee” - Mixed media and found objects on wood. The box itself is about 6½” square (about 16cm) , but with the feet and the antenna, it’s about 13” high and 4” deep. (that’s 33cm x 10cm).

 

moloneyart.com/Blog/Entries/2012/6/20_%22reality_teevee%2...

 

My friend Michael Naimark is exploring new ideas for virtual reality experiences, in collaboration with Google and other researchers. To discuss this work, we got together with two other colleagues, Steve Gano and Jim McKee -- with whom we worked at the Apple Multimedia Lab in the eighties, pushing the envelope on related questions.

 

We started with a tour of the historic Sentinel Building in North Beach, home of American Zoetrope -- where Francis Coppola worked on many cinematic masterpieces like The Godfather and Apocalypse Now. We checked out the underground screening room and sound mixing room where some of that work took place, then headed upstairs to Michael and Jim’s studios, for a wonderful conversation about the new VR frontier.

 

Michael and his colleagues are researching how people are represented in virtual reality. Their first experiment at Google’s “Big Chairs” Park led to some helpful guidelines on how to film people for VR, by using different camera angles and distances.

 

They’re also investigating ‘hyper-images’ that resemble a group of people, but that are shot at different times and composited together to create both ‘credible’ and ‘incredible’ pictures. To enable more experiments like these, Michael is developing ‘IMU VR’, a new type of camera that could make it easier for communities to tell their stories in VR. More on this later.

 

It was great to reconnect with my colleagues and brainstorm these ideas together. It felt like the good old days, and the creative juices were flowing all over again ...

 

Learn more about Michael Naimark’s work:

naimark.net

 

View more photos about Virtual Reality:

www.flickr.com/photos/fabola/albums/72157663814178663

A woman using the PlayStation VR

My friend Michael Naimark is exploring new ideas for virtual reality experiences, in collaboration with Google and other researchers. To discuss this work, we got together with two other colleagues, Steve Gano and Jim McKee -- with whom we worked at the Apple Multimedia Lab in the eighties, pushing the envelope on related questions.

 

We started with a tour of the historic Sentinel Building in North Beach, home of American Zoetrope -- where Francis Coppola worked on many cinematic masterpieces like The Godfather and Apocalypse Now. We checked out the underground screening room and sound mixing room where some of that work took place, then headed upstairs to Michael and Jim’s studios, for a wonderful conversation about the new VR frontier.

 

Michael and his colleagues are researching how people are represented in virtual reality. Their first experiment at Google’s “Big Chairs” Park led to some helpful guidelines on how to film people for VR, by using different camera angles and distances.

 

They’re also investigating ‘hyper-images’ that resemble a group of people, but that are shot at different times and composited together to create both ‘credible’ and ‘incredible’ pictures. To enable more experiments like these, Michael is developing ‘IMU VR’, a new type of camera that could make it easier for communities to tell their stories in VR. More on this later.

 

It was great to reconnect with my colleagues and brainstorm these ideas together. It felt like the good old days, and the creative juices were flowing all over again ...

 

Learn more about Michael Naimark’s work:

naimark.net

 

View more photos about Virtual Reality:

www.flickr.com/photos/fabola/albums/72157663814178663

My friend Michael Naimark is exploring new ideas for virtual reality experiences, in collaboration with Google and other researchers. To discuss this work, we got together with two other colleagues, Steve Gano and Jim McKee -- with whom we worked at the Apple Multimedia Lab in the eighties, pushing the envelope on related questions.

 

We started with a tour of the historic Sentinel Building in North Beach, home of American Zoetrope -- where Francis Coppola worked on many cinematic masterpieces like The Godfather and Apocalypse Now. We checked out the underground screening room and sound mixing room where some of that work took place, then headed upstairs to Michael and Jim’s studios, for a wonderful conversation about the new VR frontier.

 

Michael and his colleagues are researching how people are represented in virtual reality. Their first experiment at Google’s “Big Chairs” Park led to some helpful guidelines on how to film people for VR, by using different camera angles and distances.

 

They’re also investigating ‘hyper-images’ that resemble a group of people, but that are shot at different times and composited together to create both ‘credible’ and ‘incredible’ pictures. To enable more experiments like these, Michael is developing ‘IMU VR’, a new type of camera that could make it easier for communities to tell their stories in VR. More on this later.

 

It was great to reconnect with my colleagues and brainstorm these ideas together. It felt like the good old days, and the creative juices were flowing all over again ...

 

Learn more about Michael Naimark’s work:

naimark.net

 

View more photos about Virtual Reality:

www.flickr.com/photos/fabola/albums/72157663814178663

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The fog never leaves, it's always there, waiting to come back. The fog dampens your spirit and sucks you dry of energy until you can't function. But without the fog, what am I?

 

You can contact me for photoshoots at jessicahingram@gmail.com or via my Facebook Page & Website

this is Leroy. he is most certainly an addict and mentally ill. he is also a Vietnam vet. I had 15 minutes to find something to shoot and take some shots. I spotted Leroy laying in a park next to his shopping cart. I handed him five dollars and I asked if I could take his photo. his response was "I don't care."

 

on black

*

 

Kolkata - Urban Realities *

 

Kolkata - March 2016.

 

s343*

 

- * -

 

Wolfgang Sterneck:

In the Cracks of the World *

Photo-Reports : www.flickr.com/sterneck/sets

Articles (german / english) : www.sterneck.net

 

- * -

This is the first break I've had from Flickr in over three years. I had six days without any daily postings to Flickr due to poor internet connections in Cancun, Mexico. Now back to reality. From balmy temperatures in the 70's in Mexico to the low 30's here in Western Massachusetts. Brrr! Vacations over!

See light box view!

www.photographicpoetry.com

The one on the left is my sister, and the one on the right is my cousin. I was shooting a video when I saw her reflection, and I knew I had to take a picture of it. I can say I like the results.

All the time, folks. His big sisters are forever yelling at him to shut his door and turn down his amp. Most days I get home from work and am more than ready for some peace and quiet, and feel my patience evaporate. Quick though, I remember that a day will come when this hallway will be too quiet and I will be wishing for these noisy days more than anything.

If you are interested in Virtual Reality you will find the Teslasuit Project on Kickstarter very interesting. One of the biggest obstacles with Virtual Reality is that there is no resistance and feedback while you are playing a game or immersed in a Virtual Reality experience. The Teslasuit...

 

3d-car-shows.com/teslasuit-virtual-reality-body-suite-fee...

Welcome to my life as of now.

It looks better here.

 

Thank you Lee Pancake for buying me a pro account! :)

It is difficult to say what is impossible, for the dream of yesterday is the hope of today and the reality of tomorrow.

 

Robert H. Goddard

US physicist & pioneer rocket engineer (1882 - 1945)

  

Model : Waleed

Days are passing blurred.

Reality is a question.

 

must wake up, repeat daily.

 

The images are 35 mm color slides scanned in with a Nikon Scanner. The type is my handwriting scanned in with an epson scanner.

Reality so Subtle 6x12 pinhole camera, phone inverted pic off the light table

My friend Michael Naimark is exploring new ideas for virtual reality experiences, in collaboration with Google and other researchers. To discuss this work, we got together with two other colleagues, Steve Gano and Jim McKee -- with whom we worked at the Apple Multimedia Lab in the eighties, pushing the envelope on related questions.

 

We started with a tour of the historic Sentinel Building in North Beach, home of American Zoetrope -- where Francis Coppola worked on many cinematic masterpieces like The Godfather and Apocalypse Now. We checked out the underground screening room and sound mixing room where some of that work took place, then headed upstairs to Michael and Jim’s studios, for a wonderful conversation about the new VR frontier.

 

Michael and his colleagues are researching how people are represented in virtual reality. Their first experiment at Google’s “Big Chairs” Park led to some helpful guidelines on how to film people for VR, by using different camera angles and distances.

 

They’re also investigating ‘hyper-images’ that resemble a group of people, but that are shot at different times and composited together to create both ‘credible’ and ‘incredible’ pictures. To enable more experiments like these, Michael is developing ‘IMU VR’, a new type of camera that could make it easier for communities to tell their stories in VR. More on this later.

 

It was great to reconnect with my colleagues and brainstorm these ideas together. It felt like the good old days, and the creative juices were flowing all over again ...

 

Learn more about Michael Naimark’s work:

naimark.net

 

View more photos about Virtual Reality:

www.flickr.com/photos/fabola/albums/72157663814178663

Pessimistic, I think not. This is reality, my friend.

People say "I wish I lived in Maine. Winter there so Beautiful"....that's because I don't shoot the reality. Dirt, below freezing temps, and short days.

Da qualche parte a Venezia...

Somewhere in Venice...

Okay....I had so much fun!!! Have any of you ever done this virtual reality thing? It's so strange but fun!!!! LOL My oldest son's wife had her birthday party yesterday and we went to Ronan, MT. and did this at her plea!! You put these goggles on and go into these enormous situations and find things that are hidden....there are clues!! You really feel like the scene is real!!!!! Us grand folks even enjoyed it!!!! Aughhhh!! I got to fight a dragon!! 😮 Those are my 2 grandsons in front row...they're 13. It's suppose to be 66 this coming Wednesday!!! Yay!! Her parents are in this image.

 

                    

= And someone is playing a game

In the house that I grew up in =

reality so subtle

 

shot from the art gallery down towards the dining zone.

www.chinahouse.com.my/index-new.html

Phi Cultural Centre, Montreal, Quebec, Canada

A Taoist walking Meditation

 

The simplest way to access transcendent reality is to walk.

 

Walk no where, with no purpose except to experience the walker in the process of walking .. one foot in front of the other ..

 

Look at no-thing .. don't become distracted by focusing on anything .. allow your vision to broaden .. and you will see everything .. all of the things you would have missed if your attention had become transfixed on some-thing.

 

Listen to no-thing .. don't become distracted by all of the sounds around you, but let them pass through you .. and as you do, you will hear things that you never would have before.

 

The same applies to your senses of feeling, taste, smell .. and the emotions that arise from within you ..

 

As you place one foot in front of the other, allow yourself to become aware of the whole mechanism of your walking - the pressure of the individual points on the ground, the flexing of the tendons and muscles, the movement of your skin, the way the weight transfers all of the way up your body and down again as you take another step ..

 

Even deeper results can be obtained by combining the sequence of the "breathing exercise" whilst you walk.

 

Be aware of the majesty of the inner orchestra responsible for each fluid motion .. and how each movement is part of the breath and each breath part of the beat of the Universal Heart.

 

Chaos only exists for those who do not understand The Streams of Consciousness that is Life_Be_ing_Life in the Moment of Living.

 

Jordi V. Pou Kokovoko iPhoneography project.

www.kokovoko.info

 

Photo taken-edited-shared with an iPhone.

© Jordi V. Pou / 2011 Tumblr Twitter The Book

Near Diamou village in Mali. happy bunch of kids washing clothes and having bath in little creek at the end of rainy season.

reality so subtle

 

My friend Michael Naimark is exploring new ideas for virtual reality experiences, in collaboration with Google and other researchers. To discuss this work, we got together with two other colleagues, Steve Gano and Jim McKee -- with whom we worked at the Apple Multimedia Lab in the eighties, pushing the envelope on related questions.

 

We started with a tour of the historic Sentinel Building in North Beach, home of American Zoetrope -- where Francis Coppola worked on many cinematic masterpieces like The Godfather and Apocalypse Now. We checked out the underground screening room and sound mixing room where some of that work took place, then headed upstairs to Michael and Jim’s studios, for a wonderful conversation about the new VR frontier.

 

Michael and his colleagues are researching how people are represented in virtual reality. Their first experiment at Google’s “Big Chairs” Park led to some helpful guidelines on how to film people for VR, by using different camera angles and distances.

 

They’re also investigating ‘hyper-images’ that resemble a group of people, but that are shot at different times and composited together to create both ‘credible’ and ‘incredible’ pictures. To enable more experiments like these, Michael is developing ‘IMU VR’, a new type of camera that could make it easier for communities to tell their stories in VR. More on this later.

 

It was great to reconnect with my colleagues and brainstorm these ideas together. It felt like the good old days, and the creative juices were flowing all over again ...

 

Learn more about Michael Naimark’s work:

naimark.net

 

View more photos about Virtual Reality:

www.flickr.com/photos/fabola/albums/72157663814178663

These stars don't die away even in the afternoon.

........................................................................

Solánum dulcamára - - -Bittersüße Nachtschatten oder einfach Bittersüß oder Hundbeere, oder Mäuseholz, oder Mausholz, oder Natter(n)holz, oder Pissranken, oder Rote Hundsbeere, oder Saurebe, oder Stinkteufel, oder Süßstoff, oder Teufelsklatten, oder Waldnachtschatten, oder Wasserranke, oder Wolfsbeere - - -Solanum dulcamara, aka bittersweet, aka bittersweet nightshade, aka bitter nightshade, aka blue bindweed, aka climbing nightshade, aka fellenwort, felonwood, aka poisonberry, aka poisonflower, aka scarlet berry, aka snakeberry, aka trailing bittersweet, aka trailing nightshade, aka violet bloom, aka woody nightshade - - - Паслён сладко-горький.

 

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