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Photos of a screen I made for Fever Creative (http://www.fevercreative.com/) taken by Jacob Milam. A video of a runway show floats around the screen, following the users face, while the liquid simulation (thanks Memo! www.memo.tv/ofxmsafluid) in the background reacts to the users silhouette.

Another fun experiment made by Oriol.

uri.cat

 

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openFrameworks workshop at iMAL, Brussels, May 2009.

Programmed in OpenFrameworks

openFrameworks workshop at iMAL, Brussels, May 2009.

Binning lots of particles with mouse interaction in realtime, simulating collisions.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

Another fun experiment made by Oriol.

uri.cat

 

Uploaded With FlickrDrop

#WIP #Generative #RealTime #Openframeworks #Computational #Design #Gif

Playing with ofxKinect and openFrameworks.

 

Here the vertex normals are being calculated.

openFrameworks workshop at iMAL, Brussels, May 2009.

changed the deafult behavior of ofxFaceTracker::draw() to draw the features instead of the triangle mesh.

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive

When multiple unconnected objects are present, the phase unwrapping algorithm sometimes gets confused.

#WIP #Generative #RealTime #Openframeworks #Computational #Design #Gif

4096 * 4096 = 256 * 256 * 256 = 16777216

All the RGB colors in one image.

 

(sorry, this one is just 2048*2048, wasn't able to get a bigger size on flickr)

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive

This activity was part of V&A half term activities celebrating the theatricality of the exhibition Diaghilev and the Golden Age of the Ballets Russes. Visitors were invited to experience a magic world of digital animal masks using the computers in our Digital Studio.

 

This installation by Hellicar&Lewis uses Openframeworks to create a system that appears to act as an augmented mask-making mirror.

 

The code is written to be both cross platform (PC, Mac, Linux, iPhone) and cross compiler.

 

The piece uses an Open Source library called OpenCV (Open Computer Vision) to track viewers faces, and augment the reflection with masks. In addition, the piece is audio reactive, which can be observed by an animation effect that happens when you make a noise. What kind of noise should

your animal mask make?

 

For more information, and other projects, see: hellicarandlewis.com

 

openFrameworks:

www.openframeworks.cc/

  

Dpt. x Laurent Craste

Chromatic Festival 2014

#WIP #Generative #RealTime #Graphics #Openframeworks #Interactive

This video is composed of 912 frame captures from the Lite-Write Application built by Tangible Interaction.

 

The Lite-Write is a simple openFrameworks application for your Mac or PC that creates the same long exposure effect of light writing with a camera.

 

Try it yourself and download the application for FREE here: www.lite-write.com

 

See the growing collection of images now available on Flickr. www.flickr.com/groups/lite-write/

 

Graffiti Artist: Mike Nowland

Music: Gorillaz Dare DFA Remix

Location: Really late at night in and around Vancouver

Light source: glow sticks

    

Watch this video on Vimeo. Video created by Company Policy.

#WIP #Generative #RealTime #Openframeworks #Computational #Design #Gif

This activity was part of V&A half term activities celebrating the theatricality of the exhibition Diaghilev and the Golden Age of the Ballets Russes. Visitors were invited to experience a magic world of digital animal masks using the computers in our Digital Studio.

 

This installation by Hellicar&Lewis uses Openframeworks to create a system that appears to act as an augmented mask-making mirror.

 

The code is written to be both cross platform (PC, Mac, Linux, iPhone) and cross compiler.

 

The piece uses an Open Source library called OpenCV (Open Computer Vision) to track viewers faces, and augment the reflection with masks. In addition, the piece is audio reactive, which can be observed by an animation effect that happens when you make a noise. What kind of noise should

your animal mask make?

 

For more information, and other projects, see: hellicarandlewis.com

 

openFrameworks:

www.openframeworks.cc/

  

Binning lots of particles with mouse interaction in realtime, simulating collisions.

 

This is just as a destabilizing explosion is developing from the center.

 

code.google.com/p/kyle/source/browse/#svn/trunk/openframe...

working on making contours/polylines audio reactive.

 

video => vimeo.com/26801065

 

created using openframeworks 007 & ofxBox2d

+ extending the new and awesome ofPolyline class

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