View allAll Photos Tagged Openframeworks
James George is a media artist and programmer using code to create new images and experiences in physical space. His works take the form of permanent architectural installations, public projection, and mobile applications. He is an active participant in creative software communities and a contributor to open source initiatives. He holds a BS in Computer Science and Digital Arts from the University of Washington, Seattle. Currently living in New York, he and his partner Karolina Sobecka are Flightphase, a design collective exploring emerging formats and expanded media.
codedcultures.net/page/james-george
5uper.net Over two days we’ll walk through complete examples introducing the OpenFrameworks system. Together we’ll build a simple drawing application, do image processing, learn how to network an installation using OSC, and program interactivity using real time face detection. The second day will be an open coding jam where participants will be free to begin pursuing bigger projects. We’ll be there to debug and give guidance on tackling your ideas.
codedcultures.net/page/tim-gfrerer
codedcultures.net/page/james-geroge
This activity was part of V&A half term activities celebrating the theatricality of the exhibition Diaghilev and the Golden Age of the Ballets Russes. Visitors were invited to experience a magic world of digital animal masks using the computers in our Digital Studio.
This installation by Hellicar&Lewis uses Openframeworks to create a system that appears to act as an augmented mask-making mirror.
The code is written to be both cross platform (PC, Mac, Linux, iPhone) and cross compiler.
The piece uses an Open Source library called OpenCV (Open Computer Vision) to track viewers faces, and augment the reflection with masks. In addition, the piece is audio reactive, which can be observed by an animation effect that happens when you make a noise. What kind of noise should
your animal mask make?
For more information, and other projects, see: hellicarandlewis.com
openFrameworks:
Photos of a screen I made for Fever Creative (http://www.fevercreative.com/) taken by Jacob Milam. A video of a runway show floats around the screen, following the users face, while the liquid simulation (thanks Memo! www.memo.tv/ofxmsafluid) in the background reacts to the users silhouette.
Installing "Light Leaks" at La Gaîté Lyrique for the Capitaine Futur show. gaite-lyrique.net/en/exposition/capitaine-futur-and-the-e...
Photos of a screen I made for Fever Creative (http://www.fevercreative.com/) taken by Jacob Milam. A video of a runway show floats around the screen, following the users face, while the liquid simulation (thanks Memo! www.memo.tv/ofxmsafluid) in the background reacts to the users silhouette.
Henniraof Horse Head Construction How-To. For more information: www.abstractmachine.net/blog/horse-simulator/
screen grab of an example that comes with ofxNoise, a noise addon for OpenFrameworks which is a port of the noise classes by Karsten Schmidt
perlin noise in grey, simplex noise in purple
Photos of a screen I made for Fever Creative (http://www.fevercreative.com/) taken by Jacob Milam. A video of a runway show floats around the screen, following the users face, while the liquid simulation (thanks Memo! www.memo.tv/ofxmsafluid) in the background reacts to the users silhouette.
Working on an icon for OF. Right now there are 3 versions, clean, scanner and pen. I think that I like the scanner version is the best. Download the icon pack for osx here:
nickhardeman.com/blog/wp-content/uploads/2012/03/of-icons...
I used the Kinect 3D data to create furry pictures.
More info and source code:
www.neuroproductions.be/experiments/furry-photos-with-kin...
from left to right: L1 norm (manhattan distance), "L1.5" norm (8-connected distance from pathfinding), L2 norm (euclidian distance).
This activity was part of V&A half term activities celebrating the theatricality of the exhibition Diaghilev and the Golden Age of the Ballets Russes. Visitors were invited to experience a magic world of digital animal masks using the computers in our Digital Studio.
This installation by Hellicar&Lewis uses Openframeworks to create a system that appears to act as an augmented mask-making mirror.
The code is written to be both cross platform (PC, Mac, Linux, iPhone) and cross compiler.
The piece uses an Open Source library called OpenCV (Open Computer Vision) to track viewers faces, and augment the reflection with masks. In addition, the piece is audio reactive, which can be observed by an animation effect that happens when you make a noise. What kind of noise should
your animal mask make?
For more information, and other projects, see: hellicarandlewis.com
openFrameworks: