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DAZ3D Photoshoot, lol. This is Aiko again.

601 TuringTower Studio at University of Pennsylvania, School of Design, Fall 2014. Student: Zuoda

I wanted to test some of the glass capabilities of Cinema 4D (transparency, reflection, refraction and caustics). The whole scene was built by me with a HDRI map I bought from the Internet. It took C4D about 20 minutes to render the hole still.

 

Modeling, texturing, lighting and render: Me

Software: Cinema 4D

Render Engine: C4D Native

Platform: Mac

Forever 21, Glasgow.

3D render of Gadget, my robot. Model created in Rhinoceros 3D, rendered with VRay for Rhino, postproduction work in Photoshop.

Construcción en piedra masiva MARINA ROSAL / ALBAMIEL Massive stone construction

Architect: PERRAUDIN ARCHITECTURE

Project execution: WYSWYGARCHITECTURE

Lyon, France

 

Contácta con nosotros /contact us:

www.rosalstones.com

Tel: +34 968725656

info@rosalstones.com

Arq. Juan Manuel Peláez.

Desarrolo:

Arq. Daniel Peláez.

Studio render.

Modeled in Realsoft3D and 3ds max.

Rendered in VRay (3ds max).

Construcción en piedra masiva MARINA ROSAL / ALBAMIEL Massive stone construction

Architect: PERRAUDIN ARCHITECTURE

Project execution: WYSWYGARCHITECTURE

Lyon, France

 

Contácta con nosotros /contact us:

www.rosalstones.com

Tel: +34 968725656

info@rosalstones.com

Forever 21, Glasgow.

There are three variables that affect render quality when doing path ray tracing, and I was curious how they affect render times. Unsurprisingly, the longer you wait, the less noise you get.

 

1. aa (anti-aliasing)

2. samples (number of rays per sub-pixel)

3. path samples.

 

The render times for each are noted. Also, flickr left the large size image in png format, so you can view the results in a lossless file.

This is a glitch art piece I created a while back and now I have it for sale on shirts!

 

Details: 100% ringspun cotton for ultra-luxurious wearing experience, print lasts and lasts in the wash

perfect for impressing interdimensional travelers

 

Get yours here:

www.etsy.com/listing/251099036/render-unto-caesar-glitch-...

  

Model: Nichole Ignacio

IG: @niknaknikkay

Rendered in Daz Studio 4.8 using Iray. Clouds added in Photoshop.

Keyshot texture and materials interaction test

Projeto em Brumado-BA. Brasil

Arq. Bruna Rossi

Maquete: José Pincay

Software: Autocad+Blender 3D+Corel Photopaint

downloaded some geometry from the google 3d warehouse - clip art is what I was looking for, not detail - but exporting to obj, then importing to rhino, and then exporting again to render in maxwell - and the textures come through!

 

unexpected, not necessarily desired in this case, but a rare case of digital data portability

Galvez Street looking towards the Louisiana Superdome, New Orleans

After I rendered this video I had to transcode it which took another couple of hours. Then of course uploading (twice) took a few more hours. Lots of time goes into editing. Even more time goes into rendering, transcoding, uploading and publishing.

A presentation render of the product.

 

My final project is developed for Cisco, and is a video communication device concept. Cisco has copyright of the project.

Forever 21, Glasgow.

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