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Render of our Honeydukes model from the wizarding village of Hogsmeade from Wizarding World of Harry Potter. This was created using Bricklink Studio.

 

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Structure Synth / Sunflow

 

This is another image inspired by Stinging Eye's "Walkways of Thought"

 

www.flickr.com/photos/martinlatter/3572391549/in/pool-str...

 

Rendered in Daz Studio + 3Delight

Handfat, Societen, Varberg

3D renders dor printed pieces.

Products can look pretty realistic. The metal looks perfect on this one. Now I can change the material very easily.

Image created using incendia. Experimenting with imported STL meshes.

The render on this one was invaluable because there were many rebuilds. This version shows the intake grills in dark gray.

 

The real one.

render grullas en origami, Diego Quevedo 2 de abril 2012

This is the final image of Hal 9000 and beyond! I tweaked the lens to become much more bulbuls, and touched up the color and contrast balance.

Render of LEGO 21005, Fallingwater

Modelado Rhino -

Render 3Dmax - Vray

Equilibre - France

HDA : Pylon Designer

Client : RTE - ERDF

Architect : HDA

Date : 2013 -

See more at : www.hda-paris.com/

Render Beijing Olympics 2008

CONCURSO INTERNACIONAL

Diseño: Gabriel Martinez, Jose David Rodas y Jorge Gaviria.

Ciudad: Lima, Perú

Año: 2008

Distición: No premiado

 

www.bassicoarq.blogspot.com

www.g2arq.blogspot.com

Povray code available

Sugar Quay, Deptford.

I found the Photoworks plugin last night. Easy to use for a quick render. I wish the cast aluminum texture was a bit more randomized, but that's gravy.

 

I've been wrestling with lofts, too. Most of the complex features on the suit itself will be with them... so practice is good. I think I'm far enough up the learning curve that I'm commited to finishing this giant project with Solidworks, but the really weird stuff on the suit may indeed be best done with 3dsmax.. but I tried to run that on the current lappy, and it is miserable Fail.

Keyshot texture and materials interaction test

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