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Render
Reindeer = Rain Deer = Render
A collaboration artwork with my college best friend, a 3D & 2D animator, Tomi Budianto.
Sketch, concept, finishing by me
3D artwork by Tomi Budianto
beta.threadless.com/threadless/render-2/
Trabajo realizado para Veronica Restrepo
Diseño:Veronica Restrepo
Concepto : starbucks
3D:John lozano
Programa usado : maya
Hace 7 horas que estoy haciendo un render, y tiene para rato. Y me acordé de una idea que tuve hace tiempo, sobre los renders que no llegan a "nacer", renders interminables que nunca llegarán a conformar la imagen final, y de los cuales sólo puedo rescatar el intento, en esta imagen que representa el cálculo de iluminación global:
A mirrored skyline ascends —
cold glass, precise geometry, warm glow.
Dynamic dreams and luxury.
A vision of the Valley’s next act.
// Silicon Valley. 188 West St James.
Hecho con lapices de colores, Kurecolor y tiza. | Done with color pencils, Kurecolor markers and chalk.
Hello! Here's a render (plus a bit of graphic design) I did for the user Shipmaster on Mecabricks.com. Note, I did not design this mech. I built the scenery, rendered it, and edited it, but the original mech was made by Shipmaster in this post: mecabricks.com/en/models/7X2ROeANjZY
Rendered with: Mecabricks
Edited with: Pixlr E
~Operator011
Rander per pubblicità
3d designer Massimiliano Regoli
Technè Comunicazione
comunicazione@techneservizi.net
030 2186278
This one was for my desktop :) No glossy refraction here, as the pic was quite large and I had to render 3 passes in order to fake glass dispersion.
This is what the final version should look like. I'm still waiting for some dark blue pieces (go figure). According to MLCad, the model has 800 pieces! (not including the track)
Rendered animation youtu.be/8ZUbAIs4q8k
Mosaic created with Mosaic Creator www.aolej.com/mosaic
Source photo collage is here www.flickr.com/photos/78717264@N00/50625278568
View the blogpost and settings for this render here: ankitsurti.blogspot.com/2010/08/interior-scene-render.html