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Modeled with Structure Synth. Rendered with Sunflow.
EisenScript
1 * {rx 90 z -4} 12 * {y 3 hue 120 rz 30} twirl
rule twirl
{
400 * {ry 9 s 0.99 y 0.2} 1 * {x 3 s 3 y 1} sphere::mirror
}
{s 100 1 100 color #644a15} box::diffuse
Trabajo realizado para Veronica Restrepo
Diseño:Veronica Restrepo
Concepto : starbucks
3D:John lozano
Programa usado : maya
Hace 7 horas que estoy haciendo un render, y tiene para rato. Y me acordé de una idea que tuve hace tiempo, sobre los renders que no llegan a "nacer", renders interminables que nunca llegarán a conformar la imagen final, y de los cuales sólo puedo rescatar el intento, en esta imagen que representa el cálculo de iluminación global:
A mirrored skyline ascends —
cold glass, precise geometry, warm glow.
Dynamic dreams and luxury.
A vision of the Valley’s next act.
// Silicon Valley. 188 West St James.
Hecho con lapices de colores, Kurecolor y tiza. | Done with color pencils, Kurecolor markers and chalk.
Hello! Here's a render (plus a bit of graphic design) I did for the user Shipmaster on Mecabricks.com. Note, I did not design this mech. I built the scenery, rendered it, and edited it, but the original mech was made by Shipmaster in this post: mecabricks.com/en/models/7X2ROeANjZY
Rendered with: Mecabricks
Edited with: Pixlr E
~Operator011
This one was for my desktop :) No glossy refraction here, as the pic was quite large and I had to render 3 passes in order to fake glass dispersion.
A doyle flower : all circles are tangents to 6 neighbours.
my first Pov-Ray program.
ImageJ for computing and visualizing correct tangency of spheres
Pov-Ray to render in 3D
Gimp for scaling the image.
See it large.
www.mecabricks.com/en/models/1XjdZgmPa8b
This is a custom mech based on designs in the game Armoured Core, specifically Steel Haze. This AC has four main armaments: The G-Neo Sword, Rhinofire Minigun, Whisting Missiles and a Rail Rifle.
In this video 1000 images are rendered by actionscript, using additive blending and a BlurFilter. The movements are based on a perlin noise.
blog.stroep.nl/2008/11/process-rendering-actionscript-to-...
View the blogpost and settings for this render here: ankitsurti.blogspot.com/2010/08/interior-scene-render.html